- added a FindSymbol wrapper to PClass so that other code does not need to access the symbol table directly.

- added an isActor utility function to codegen.cpp to simplify a few constructs.
This commit is contained in:
Christoph Oelckers 2017-04-12 13:08:41 +02:00
commit 6308251084
19 changed files with 49 additions and 38 deletions

View file

@ -70,7 +70,7 @@ DMenu *CreateMessageBoxMenu(DMenu *parent, const char *message, int messagemode,
FString namestr = message;
VMValue params[] = { p, parent, &namestr, messagemode, playsound, action.GetIndex(), reinterpret_cast<void*>(handler) };
auto f = dyn_cast<PFunction>(c->Symbols.FindSymbol("Init", false));
auto f = dyn_cast<PFunction>(c->FindSymbol("Init", false));
GlobalVMStack.Call(f->Variants[0].Implementation, params, countof(params), nullptr, 0);
return (DMenu*)p;
}