- removed the remaining level references from p_acs.cpp.

This commit is contained in:
Christoph Oelckers 2019-01-28 22:04:33 +01:00
commit 6312c44234
3 changed files with 93 additions and 81 deletions

View file

@ -1447,7 +1447,10 @@ void P_CollectACSGlobalStrings()
GlobalACSStrings.MarkStringArray(&stack->buffer[0], sp);
}
}
level.Behaviors.MarkLevelVarStrings();
for(auto Level : AllLevels())
{
Level->Behaviors.MarkLevelVarStrings();
}
P_MarkWorldVarStrings();
P_MarkGlobalVarStrings();
GlobalACSStrings.PurgeStrings();
@ -1951,7 +1954,7 @@ FBehavior *FBehaviorContainer::LoadModule (int lumpnum, FileReader *fr, int len)
}
FBehavior * behavior = new FBehavior ();
if (behavior->Init(lumpnum, fr, len))
if (behavior->Init(Level, lumpnum, fr, len))
{
return behavior;
}
@ -2001,9 +2004,9 @@ void FBehaviorContainer::MarkLevelVarStrings()
StaticModules[modnum]->MarkMapVarStrings();
}
// Mark running scripts' local variables.
if (level.ACSThinker != nullptr)
if (Level->ACSThinker != nullptr)
{
for (DLevelScript *script = level.ACSThinker->Scripts; script != NULL; script = script->GetNext())
for (DLevelScript *script = Level->ACSThinker->Scripts; script != NULL; script = script->GetNext())
{
script->MarkLocalVarStrings();
}
@ -2018,9 +2021,9 @@ void FBehaviorContainer::LockLevelVarStrings(int levelnum)
StaticModules[modnum]->LockMapVarStrings(levelnum);
}
// Lock running scripts' local variables.
if (level.ACSThinker != nullptr)
if (Level->ACSThinker != nullptr)
{
for (DLevelScript *script = level.ACSThinker->Scripts; script != NULL; script = script->GetNext())
for (DLevelScript *script = Level->ACSThinker->Scripts; script != NULL; script = script->GetNext())
{
script->LockLocalVarStrings(levelnum);
}
@ -2205,7 +2208,7 @@ FBehavior::FBehavior()
}
bool FBehavior::Init(int lumpnum, FileReader * fr, int len)
bool FBehavior::Init(FLevelLocals *Level, int lumpnum, FileReader * fr, int len)
{
uint8_t *object;
int i;
@ -2267,7 +2270,7 @@ bool FBehavior::Init(int lumpnum, FileReader * fr, int len)
delete[] object;
return false;
}
LibraryID = level.Behaviors.StaticModules.Push (this) << LIBRARYID_SHIFT;
LibraryID = Level->Behaviors.StaticModules.Push (this) << LIBRARYID_SHIFT;
if (fr == NULL)
{
@ -2556,7 +2559,7 @@ bool FBehavior::Init(int lumpnum, FileReader * fr, int len)
}
else
{
module = level.Behaviors.LoadModule (lump);
module = Level->Behaviors.LoadModule (lump);
}
if (module != NULL) Imports.Push (module);
do {;} while (parse[++i]);
@ -3285,7 +3288,7 @@ void FBehavior::StartTypedScripts (uint16_t type, AActor *activator, bool always
void FBehaviorContainer::StopMyScripts (AActor *actor)
{
DACSThinker *controller = level.ACSThinker;
DACSThinker *controller = actor->Level->ACSThinker;
if (controller != NULL)
{
@ -10440,13 +10443,17 @@ FSerializer &Serialize(FSerializer &arc, const char *key, acsdefered_t &defer, a
CCMD (scriptstat)
{
if (level.ACSThinker == NULL)
for (auto Level : AllLevels())
{
Printf ("No scripts are running.\n");
}
else
{
level.ACSThinker->DumpScriptStatus ();
Printf("Script status for %s", Level->MapName.GetChars());
if (Level->ACSThinker == nullptr)
{
Printf("No scripts are running.\n");
}
else
{
Level->ACSThinker->DumpScriptStatus();
}
}
}
@ -10659,7 +10666,7 @@ static void ShowProfileData(TArray<ProfileCollector> &profiles, long ilimit,
}
}
CCMD(acsprofile)
void ACSProfile(FLevelLocals *Level, FCommandLine &argv)
{
static int (*sort_funcs[])(const void*, const void *) =
{
@ -10678,8 +10685,9 @@ CCMD(acsprofile)
assert(countof(sort_names) == countof(sort_match_len));
level.Behaviors.ArrangeScriptProfiles(ScriptProfiles);
level.Behaviors.ArrangeFunctionProfiles(FuncProfiles);
Printf("ACS profile for %s\n", Level->MapName.GetChars());
Level->Behaviors.ArrangeScriptProfiles(ScriptProfiles);
Level->Behaviors.ArrangeFunctionProfiles(FuncProfiles);
if (argv.argc() > 1)
{
@ -10730,6 +10738,14 @@ CCMD(acsprofile)
ShowProfileData(FuncProfiles, limit, sorter, true);
}
CCMD(acsprofile)
{
for (auto Level : AllLevels())
{
ACSProfile(Level, argv);
}
}
ADD_STAT(ACS)
{
return FStringf("ACS time: %f ms", ACSTime.TimeMS());