- scriptified HexenArmor.
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12 changed files with 217 additions and 242 deletions
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@ -894,9 +894,6 @@ bool AActor::TakeInventory(PClassActor *itemclass, int amount, bool fromdecorate
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result = true;
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}
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if (item->IsKindOf(RUNTIME_CLASS(AHexenArmor)))
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return false;
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// Do not take ammo if the "no take infinite/take as ammo depletion" flag is set
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// and infinite ammo is on
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if (notakeinfinite &&
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