- fixed: The texture scale wasn't copied to image based font characters.
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c597b16f30
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2 changed files with 4 additions and 10 deletions
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@ -385,6 +385,7 @@ FFont::FFont (const char *name, const char *nametemplate, int first, int count,
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{
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Chars[i].OriginalPic = charLumps[i];
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Chars[i].TranslatedPic = new FImageTexture(new FFontChar1 (charLumps[i]->GetImage()), "");
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Chars[i].TranslatedPic->Scale = charLumps[i]->Scale;
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TexMan.AddTexture(Chars[i].TranslatedPic);
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}
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else Chars[i].TranslatedPic = charLumps[i];
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@ -1546,6 +1547,7 @@ FSpecialFont::FSpecialFont (const char *name, int first, int count, FTexture **l
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if (!noTranslate)
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{
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Chars[i].TranslatedPic = new FImageTexture(new FFontChar1 (charlumps[i]->GetImage()), "");
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Chars[i].TranslatedPic->Scale = charlumps[i]->Scale;
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TexMan.AddTexture(Chars[i].TranslatedPic);
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}
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else Chars[i].TranslatedPic = charlumps[i];
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