- Added code submissions for non-piercing railguns and new skill options.
SVN r1706 (trunk)
This commit is contained in:
parent
3786ced96e
commit
635d71e660
25 changed files with 155 additions and 50 deletions
|
|
@ -450,7 +450,7 @@ bool P_UndoMonsterMorph (AMorphedMonster *beast, bool force)
|
|||
actor->flags4 = (actor->flags4 & ~MF4_NOHATEPLAYERS) | (beast->flags4 & MF4_NOHATEPLAYERS);
|
||||
if (!(beast->FlagsSave & MF_JUSTHIT))
|
||||
actor->renderflags &= ~RF_INVISIBLE;
|
||||
actor->health = actor->GetDefault()->health;
|
||||
actor->health = actor->SpawnHealth();
|
||||
actor->velx = beast->velx;
|
||||
actor->vely = beast->vely;
|
||||
actor->velz = beast->velz;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue