- Added code submissions for non-piercing railguns and new skill options.

SVN r1706 (trunk)
This commit is contained in:
Christoph Oelckers 2009-07-04 18:17:44 +00:00
commit 635d71e660
25 changed files with 155 additions and 50 deletions

View file

@ -450,7 +450,7 @@ bool P_UndoMonsterMorph (AMorphedMonster *beast, bool force)
actor->flags4 = (actor->flags4 & ~MF4_NOHATEPLAYERS) | (beast->flags4 & MF4_NOHATEPLAYERS);
if (!(beast->FlagsSave & MF_JUSTHIT))
actor->renderflags &= ~RF_INVISIBLE;
actor->health = actor->GetDefault()->health;
actor->health = actor->SpawnHealth();
actor->velx = beast->velx;
actor->vely = beast->vely;
actor->velz = beast->velz;