- Added code submissions for non-piercing railguns and new skill options.

SVN r1706 (trunk)
This commit is contained in:
Christoph Oelckers 2009-07-04 18:17:44 +00:00
commit 635d71e660
25 changed files with 155 additions and 50 deletions

View file

@ -233,7 +233,7 @@ bool P_GiveBody (AActor *actor, int num)
}
else
{
max = actor->GetDefault()->health;
max = actor->SpawnHealth();
if (num < 0)
{
num = max * -num / 100;