- Added code submissions for non-piercing railguns and new skill options.
SVN r1706 (trunk)
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25 changed files with 155 additions and 50 deletions
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@ -2610,7 +2610,7 @@ int DLevelScript::GetActorProperty (int tid, int property)
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}
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else
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{
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return actor->GetDefault()->health;
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return actor->SpawnHealth();
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}
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case APROP_JumpZ: if (actor->IsKindOf (RUNTIME_CLASS (APlayerPawn)))
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