Add lightmap texture support to vulkan backend
Also fix a warning in SetFlatVertex
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9 changed files with 137 additions and 9 deletions
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@ -85,6 +85,7 @@ public:
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void SetTextureFilterMode() override;
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void StartPrecaching() override;
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void BeginFrame() override;
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void InitLightmap(FLevelLocals* Level) override;
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void BlurScene(float amount) override;
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void PostProcessScene(bool swscene, int fixedcm, float flash, const std::function<void()> &afterBloomDrawEndScene2D) override;
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void AmbientOccludeScene(float m5) override;
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