Fix 3d floor rendering bug
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8 changed files with 66 additions and 86 deletions
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@ -470,7 +470,6 @@ namespace swrenderer
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this->flipx = flipx;
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CenterX = viewport->CenterX;
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WallTMapScale2 = viewport->WallTMapScale2;
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valid = true;
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}
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float ProjectedWallTexcoords::VStep(int x) const
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