Fix 3d floor rendering bug

This commit is contained in:
Magnus Norddahl 2019-11-14 02:28:53 +01:00
commit 642cd2b160
8 changed files with 66 additions and 86 deletions

View file

@ -470,7 +470,6 @@ namespace swrenderer
this->flipx = flipx;
CenterX = viewport->CenterX;
WallTMapScale2 = viewport->WallTMapScale2;
valid = true;
}
float ProjectedWallTexcoords::VStep(int x) const