- fixed the sound location calculations which got somewhat broken by the constant changes during the conversion.
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15 changed files with 131 additions and 157 deletions
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@ -81,7 +81,7 @@ static void CreateCachedNodes(MapData *map);
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// fixed 32 bit gl_vert format v2.0+ (glBsp 1.91)
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struct mapglvertex_t
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{
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fixed_t x,y;
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SDWORD x,y;
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};
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struct gl3_mapsubsector_t
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