- moved the combined compatibility flags into FLevelLocals.
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35 changed files with 162 additions and 97 deletions
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@ -1543,7 +1543,7 @@ void FPathTraverse::init(double x1, double y1, double x2, double y2, int flags,
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// Count is present to prevent a round off error
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// from skipping the break statement.
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bool compatible = (flags & PT_COMPATIBLE) && (i_compatflags & COMPATF_HITSCAN);
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bool compatible = (flags & PT_COMPATIBLE) && (Level->i_compatflags & COMPATF_HITSCAN);
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// we want to use one list of checked actors for the entire operation
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FBlockThingsIterator btit(Level);
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