- moved the combined compatibility flags into FLevelLocals.
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35 changed files with 162 additions and 97 deletions
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@ -984,7 +984,9 @@ void FLevelLocals::Serialize(FSerializer &arc, bool hubload)
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Behaviors.SerializeModuleStates(arc);
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// The order here is important: First world state, then portal state, then thinkers, and last polyobjects.
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SetCompatLineOnSide(false); // This flag should not be saved. It solely depends on current compatibility state.
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arc("linedefs", lines, loadlines);
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SetCompatLineOnSide(true);
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arc("sidedefs", sides, loadsides);
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arc("sectors", sectors, loadsectors);
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arc("zones", Zones);
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