- moved main polyobject array into FLevelLocals and simplified the setup process to not depend on P_SpawnMapThing.
Since the SpawnedThings array is still available when polyobjects are spawned it makes no sense to create an expensive linked list in P_SpawnMapThing. This can be done far better by scanning through the array again and collect all matching items in a second array.
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12 changed files with 72 additions and 126 deletions
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@ -1343,7 +1343,7 @@ int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE nothing, LPSTR cmdline, int n
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_CrtSetDbgFlag (_CrtSetDbgFlag(0) | _CRTDBG_LEAK_CHECK_DF);
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// Use this to break at a specific allocation number.
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_crtBreakAlloc = 227524;
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//_crtBreakAlloc = 227524;
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#endif
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DoMain (hInstance);
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