- made the console Unicode-capable.
This also necessitated some character remapping in the console font to move the Windows-1252 extra characters to their proper Unicode code points.
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10 changed files with 454 additions and 368 deletions
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@ -270,8 +270,7 @@ void FConsoleBuffer::FormatText(FFont *formatfont, int displaywidth)
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unsigned brokensize = m_BrokenConsoleText.Size();
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if (brokensize == mConsoleText.Size())
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{
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// The last line got text appended. We have to wait until here to format it because
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// it is possible that during display new text will be added from the NetUpdate calls in the software version of DrawTextureV.
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// The last line got text appended.
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if (mLastLineNeedsUpdate)
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{
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brokensize--;
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