- handled approx. half of all cases where the address of level is taken.
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38 changed files with 122 additions and 128 deletions
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@ -228,13 +228,13 @@ public:
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fixed_t x, y;
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};
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FNodeBuilder (FLevel &level);
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FNodeBuilder (FLevel &level,
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FNodeBuilder (FLevel &lev);
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FNodeBuilder (FLevel &lev,
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TArray<FPolyStart> &polyspots, TArray<FPolyStart> &anchors,
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bool makeGLNodes);
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~FNodeBuilder ();
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void Extract(FLevelLocals &level);
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void Extract(FLevelLocals &lev);
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const int *GetOldVertexTable();
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// These are used for building sub-BSP trees for polyobjects.
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