Replaced uint with unsigned int
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parent
b2c57b6656
commit
649ddd7774
31 changed files with 86 additions and 90 deletions
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@ -265,7 +265,7 @@ int D_PickRandomTeam ()
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int numTeams = 0;
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int team;
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for (uint i = 0; i < MAXPLAYERS; ++i)
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for (unsigned int i = 0; i < MAXPLAYERS; ++i)
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{
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if (playeringame[i])
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{
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@ -380,7 +380,7 @@ int D_GetFragCount (player_t *player)
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// Count total frags for this player's team
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int count = 0;
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for (uint i = 0; i < MAXPLAYERS; ++i)
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for (unsigned int i = 0; i < MAXPLAYERS; ++i)
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{
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if (playeringame[i] && players[i].userinfo.GetTeam() == team)
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{
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@ -393,7 +393,7 @@ int D_GetFragCount (player_t *player)
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void D_SetupUserInfo ()
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{
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uint i;
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unsigned int i;
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userinfo_t *coninfo;
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// Reset everybody's userinfo to a default state.
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@ -1019,7 +1019,7 @@ void ReadUserInfo(FSerializer &arc, userinfo_t &info, FString &skin)
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CCMD(playerinfo)
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{
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TArray<int> inGame = {};
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for (uint i = 0; i < MAXPLAYERS; ++i)
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for (unsigned int i = 0; i < MAXPLAYERS; ++i)
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{
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if (playeringame[i])
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inGame.Push(i);
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