- made AActor::velx/y/z and player_t::velx/y fixedvec's.

(This commit is 95% search & replace with only a few places where velz was used as a local variable changed.)
This commit is contained in:
Christoph Oelckers 2016-03-12 14:11:43 +01:00
commit 651817fad7
81 changed files with 869 additions and 870 deletions

View file

@ -138,7 +138,7 @@ void cht_DoCheat (player_t *player, int cheat)
player->cheats &= ~CF_NOCLIP;
msg = GStrings("STSTR_NCOFF");
}
if (player->mo->velx == 0) player->mo->velx = 1; // force some lateral movement so that internal variables are up to date
if (player->mo->vel.x == 0) player->mo->vel.x = 1; // force some lateral movement so that internal variables are up to date
break;
case CHT_NOVELOCITY: