- made AActor::velx/y/z and player_t::velx/y fixedvec's.
(This commit is 95% search & replace with only a few places where velz was used as a local variable changed.)
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81 changed files with 869 additions and 870 deletions
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@ -138,7 +138,7 @@ void cht_DoCheat (player_t *player, int cheat)
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player->cheats &= ~CF_NOCLIP;
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msg = GStrings("STSTR_NCOFF");
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}
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if (player->mo->velx == 0) player->mo->velx = 1; // force some lateral movement so that internal variables are up to date
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if (player->mo->vel.x == 0) player->mo->vel.x = 1; // force some lateral movement so that internal variables are up to date
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break;
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case CHT_NOVELOCITY:
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