- made AActor::velx/y/z and player_t::velx/y fixedvec's.

(This commit is 95% search & replace with only a few places where velz was used as a local variable changed.)
This commit is contained in:
Christoph Oelckers 2016-03-12 14:11:43 +01:00
commit 651817fad7
81 changed files with 869 additions and 870 deletions

View file

@ -635,12 +635,12 @@ void InitThingdef()
symt.AddSymbol(new PField(NAME_X, TypeFixed, VARF_Native, myoffsetof(AActor,__pos.x))); // must remain read-only!
symt.AddSymbol(new PField(NAME_Y, TypeFixed, VARF_Native, myoffsetof(AActor,__pos.y))); // must remain read-only!
symt.AddSymbol(new PField(NAME_Z, TypeFixed, VARF_Native, myoffsetof(AActor,__pos.z))); // must remain read-only!
symt.AddSymbol(new PField(NAME_VelX, TypeFixed, VARF_Native, myoffsetof(AActor,velx)));
symt.AddSymbol(new PField(NAME_VelY, TypeFixed, VARF_Native, myoffsetof(AActor,vely)));
symt.AddSymbol(new PField(NAME_VelZ, TypeFixed, VARF_Native, myoffsetof(AActor,velz)));
symt.AddSymbol(new PField(NAME_MomX, TypeFixed, VARF_Native, myoffsetof(AActor,velx)));
symt.AddSymbol(new PField(NAME_MomY, TypeFixed, VARF_Native, myoffsetof(AActor,vely)));
symt.AddSymbol(new PField(NAME_MomZ, TypeFixed, VARF_Native, myoffsetof(AActor,velz)));
symt.AddSymbol(new PField(NAME_VelX, TypeFixed, VARF_Native, myoffsetof(AActor,vel.x)));
symt.AddSymbol(new PField(NAME_VelY, TypeFixed, VARF_Native, myoffsetof(AActor,vel.y)));
symt.AddSymbol(new PField(NAME_VelZ, TypeFixed, VARF_Native, myoffsetof(AActor,vel.z)));
symt.AddSymbol(new PField(NAME_MomX, TypeFixed, VARF_Native, myoffsetof(AActor,vel.x)));
symt.AddSymbol(new PField(NAME_MomY, TypeFixed, VARF_Native, myoffsetof(AActor,vel.y)));
symt.AddSymbol(new PField(NAME_MomZ, TypeFixed, VARF_Native, myoffsetof(AActor,vel.z)));
symt.AddSymbol(new PField(NAME_ScaleX, TypeFixed, VARF_Native, myoffsetof(AActor,scaleX)));
symt.AddSymbol(new PField(NAME_ScaleY, TypeFixed, VARF_Native, myoffsetof(AActor,scaleY)));
symt.AddSymbol(new PField(NAME_Score, TypeSInt32, VARF_Native, myoffsetof(AActor,Score)));