- moved the VM types into their own file and only include it where really needed.

This commit is contained in:
Christoph Oelckers 2017-04-13 01:12:04 +02:00
commit 6599e2c425
111 changed files with 4283 additions and 4147 deletions

View file

@ -53,6 +53,7 @@
#include "actorptrselect.h"
#include "g_levellocals.h"
#include "actorinlines.h"
#include "vm.h"
// Set of spawnable things for the Thing_Spawn and Thing_Projectile specials.
FClassMap SpawnableThings;