- moved the VM types into their own file and only include it where really needed.

This commit is contained in:
Christoph Oelckers 2017-04-13 01:12:04 +02:00
commit 6599e2c425
111 changed files with 4283 additions and 4147 deletions

View file

@ -14,6 +14,7 @@
#include "r_data/sprites.h"
#include "r_data/voxels.h"
#include "textures/textures.h"
#include "vm.h"
void gl_InitModels();