- Fixed: When FMultiPatchTexture::MakeTexture() needed to work in RGB
colorspace, it didn't zero out the temporary buffer. SVN r1547 (trunk)
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3 changed files with 15 additions and 10 deletions
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@ -339,8 +339,8 @@ static const CopyFunc copyfuncs[][9]={
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//
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//===========================================================================
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bool ClipCopyPixelRect(int texwidth, int texheight, int &originx, int &originy,
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const BYTE *&patch, int &srcwidth, int &srcheight,
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int &pstep_x, int &pstep_y, int rotate)
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const BYTE *&patch, int &srcwidth, int &srcheight,
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int &pstep_x, int &pstep_y, int rotate)
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{
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int pixxoffset;
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int pixyoffset;
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