- removed the string constructors from FSoundID.

Due to C++ conversion rules this was a bit too volatile. There's really not enough places where being able to pass a string directly into the sound API was beneficial - the two most frequent functions now got overloaded variants.
This commit is contained in:
Christoph Oelckers 2022-11-24 16:49:04 +01:00
commit 65a26d6779
26 changed files with 66 additions and 70 deletions

View file

@ -72,6 +72,12 @@ public:
return Buttons[x].bWentUp;
}
void ButtonSet(int x) const
{
Buttons[x].bDown = Buttons[x].bWentDown = true;
Buttons[x].bWentUp = false;
}
void ClearButton(int x)
{
Buttons[x].Reset();