- removed the string constructors from FSoundID.

Due to C++ conversion rules this was a bit too volatile. There's really not enough places where being able to pass a string directly into the sound API was beneficial - the two most frequent functions now got overloaded variants.
This commit is contained in:
Christoph Oelckers 2022-11-24 16:49:04 +01:00
commit 65a26d6779
26 changed files with 66 additions and 70 deletions

View file

@ -467,7 +467,7 @@ void ZCCDoomCompiler::DispatchScriptProperty(PProperty *prop, ZCC_PropertyStmt *
}
else if (f->Type == TypeSound)
{
*(FSoundID*)addr = GetStringConst(ex, ctx);
*(FSoundID*)addr = S_FindSound(GetStringConst(ex, ctx));
}
else if (f->Type == TypeColor && ex->ValueType == TypeString) // colors can also be specified as ints.
{