update walls on texZ change
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5 changed files with 22 additions and 9 deletions
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@ -49,6 +49,11 @@ void UpdateLevelMesh::SectorChangedOther(sector_t* sector)
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PropagateCorrelations(this, &UpdateLevelMesh::OnSectorChangedOther, sector);
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}
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void UpdateLevelMesh::SectorChangedTexZ(sector_t* sector)
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{
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PropagateCorrelations(this, &UpdateLevelMesh::OnSectorChangedTexZ, sector);
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}
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void UpdateLevelMesh::SideTextureChanged(side_t* side, int section)
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{
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OnSideTextureChanged(side, section);
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@ -98,6 +103,7 @@ struct NullLevelMeshUpdater : UpdateLevelMesh
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void OnCeilingTextureChanged(sector_t* sector) override {}
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void OnSectorChangedOther(sector_t* sector) override {}
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void OnSectorChangedTexZ(sector_t* sector) override {}
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void OnSideTextureChanged(side_t* side, int section) override {}
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void OnSideDecalsChanged(side_t* side) override {}
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