Remove spriteshade global
This commit is contained in:
parent
3b5dc96f4a
commit
65fa807433
6 changed files with 12 additions and 16 deletions
|
|
@ -58,7 +58,7 @@
|
|||
|
||||
namespace swrenderer
|
||||
{
|
||||
void R_ProjectWallSprite(AActor *thing, const DVector3 &pos, FTextureID picnum, const DVector2 &scale, int renderflags)
|
||||
void R_ProjectWallSprite(AActor *thing, const DVector3 &pos, FTextureID picnum, const DVector2 &scale, int renderflags, int spriteshade)
|
||||
{
|
||||
FWallCoords wallc;
|
||||
double x1, x2;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue