Remove spriteshade global

This commit is contained in:
Magnus Norddahl 2017-01-09 14:46:57 +01:00
commit 65fa807433
6 changed files with 12 additions and 16 deletions

View file

@ -58,7 +58,7 @@
namespace swrenderer
{
void R_ProjectWallSprite(AActor *thing, const DVector3 &pos, FTextureID picnum, const DVector2 &scale, int renderflags)
void R_ProjectWallSprite(AActor *thing, const DVector3 &pos, FTextureID picnum, const DVector2 &scale, int renderflags, int spriteshade)
{
FWallCoords wallc;
double x1, x2;