Fix frame buffer bounds and access errors

This commit is contained in:
Magnus Norddahl 2016-11-08 15:27:45 +01:00
commit 6620d99fbb
2 changed files with 5 additions and 4 deletions

View file

@ -67,6 +67,7 @@ void RenderPolyBsp::Render()
RenderSubsector(*it);
RenderPlayerSprites();
DrawerCommandQueue::WaitForWorkers();
RenderScreenSprites(); // To do: should be called by FSoftwareRenderer::DrawRemainingPlayerSprites instead of here
}