- continued work on adding direct native support.
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dc16c1d44e
commit
6628b34f4a
3 changed files with 67 additions and 57 deletions
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@ -55,7 +55,7 @@ DEFINE_ACTION_FUNCTION_NATIVE(_Sector, FindModelCeilingSector, FindModelCeilingS
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ACTION_RETURN_POINTER(h);
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}
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// Note: Do not use struct types like PalEntry as argument types here! We never know what the compilers will do with them.
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// Note: Do not use struct types like PalEntry as argument types here! We never know what the compilers will do with them, buz we need a guaranteed integer calling convention .
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static void SetColor(sector_t *self, int color, int desat)
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{
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self->Colormap.LightColor.SetRGB(color);
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@ -86,15 +86,14 @@ DEFINE_ACTION_FUNCTION_NATIVE(_Sector, SetFade, SetFade)
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return 0;
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}
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static void SetSpecialColor(sector_t *self, int num, int _color)
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static void SetSpecialColor(sector_t *self, int num, int color)
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{
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if (num >= 0 && num < 5)
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{
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PalEntry color = _color;
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color.a = 255;
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self->SetSpecialColor(num, color);
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}
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_Sector, SetSpecialColor, SetSpecialColor)
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{
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PARAM_SELF_STRUCT_PROLOGUE(sector_t);
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@ -117,16 +116,11 @@ DEFINE_ACTION_FUNCTION_NATIVE(_Sector, SetFogDensity, SetFogDensity)
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return 0;
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}
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static int PlaneMoving(sector_t *self, int pos)
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{
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return self->PlaneMoving(pos);
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}
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DEFINE_ACTION_FUNCTION(_Sector, PlaneMoving)
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DEFINE_ACTION_FUNCTION_NATIVE(_Sector, PlaneMoving, PlaneMoving)
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{
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PARAM_SELF_STRUCT_PROLOGUE(sector_t);
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PARAM_INT(pos);
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ACTION_RETURN_BOOL(self->PlaneMoving(pos));
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ACTION_RETURN_BOOL(PlaneMoving(self, pos));
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}
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static int GetFloorLight(sector_t *self)
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@ -162,43 +156,39 @@ DEFINE_ACTION_FUNCTION_NATIVE(_Sector, GetHeightSec, GetHeightSec)
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ACTION_RETURN_POINTER(self->GetHeightSec());
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}
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static void GetSpecial(sector_t *self, secspecial_t *spec)
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{
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self->GetSpecial(spec);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_Sector, GetSpecial, GetSpecial)
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{
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PARAM_SELF_STRUCT_PROLOGUE(sector_t);
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PARAM_POINTER(spec, secspecial_t);
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self->GetSpecial(spec);
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GetSpecial(self, spec);
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return 0;
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}
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DEFINE_ACTION_FUNCTION(_Sector, SetSpecial)
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DEFINE_ACTION_FUNCTION_NATIVE(_Sector, SetSpecial, SetSpecial)
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{
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PARAM_SELF_STRUCT_PROLOGUE(sector_t);
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PARAM_POINTER(spec, secspecial_t);
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self->SetSpecial(spec);
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SetSpecial(self, spec);
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return 0;
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}
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DEFINE_ACTION_FUNCTION(_Sector, TransferSpecial)
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DEFINE_ACTION_FUNCTION_NATIVE(_Sector, TransferSpecial, TransferSpecial)
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{
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PARAM_SELF_STRUCT_PROLOGUE(sector_t);
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PARAM_POINTER(spec, sector_t);
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self->TransferSpecial(spec);
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TransferSpecial(self, spec);
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return 0;
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}
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DEFINE_ACTION_FUNCTION(_Sector, GetTerrain)
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DEFINE_ACTION_FUNCTION_NATIVE(_Sector, GetTerrain, GetTerrain)
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{
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PARAM_SELF_STRUCT_PROLOGUE(sector_t);
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PARAM_INT(pos);
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ACTION_RETURN_INT(self->GetTerrain(pos));
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ACTION_RETURN_INT(GetTerrain(self, pos));
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}
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DEFINE_ACTION_FUNCTION(_Sector, CheckPortalPlane)
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DEFINE_ACTION_FUNCTION_NATIVE(_Sector, CheckPortalPlane, CheckPortalPlane)
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{
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PARAM_SELF_STRUCT_PROLOGUE(sector_t);
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PARAM_INT(plane);
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@ -206,11 +196,11 @@ DEFINE_ACTION_FUNCTION(_Sector, CheckPortalPlane)
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return 0;
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}
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DEFINE_ACTION_FUNCTION(_Sector, RemoveForceField)
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DEFINE_ACTION_FUNCTION_NATIVE(_Sector, RemoveForceField, RemoveForceField)
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{
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PARAM_SELF_STRUCT_PROLOGUE(sector_t);
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self->RemoveForceField();
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return 0;
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PARAM_SELF_STRUCT_PROLOGUE(sector_t);
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RemoveForceField(self);
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return 0;
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}
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DEFINE_ACTION_FUNCTION(_Sector, AdjustFloorClip)
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