- removed the conversion helper code and fixed a few places where FMaterial was only used to access the hardware textures in the FTexture class.
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18 changed files with 68 additions and 56 deletions
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@ -9,6 +9,7 @@
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class FxAddSub;
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struct BuildInfo;
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class FMultipatchTextureBuilder;
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int PalCheck(int tex);
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// Texture manager
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