- floatified p_trace, p_slopes and p_udmf.cpp.

- major cleanup of unused code.
This commit is contained in:
Christoph Oelckers 2016-03-30 16:30:22 +02:00
commit 66929cbaff
35 changed files with 350 additions and 529 deletions

View file

@ -435,10 +435,6 @@ struct FPlayerStart
angle(mthing->angle),
type(pnum)
{ }
fixed_t _f_X() { return FLOAT2FIXED(pos.X); }
fixed_t _f_Y() { return FLOAT2FIXED(pos.Y); }
fixed_t _f_Z() { return FLOAT2FIXED(pos.Z); }
};
// Player spawn spots for deathmatch.
extern TArray<FPlayerStart> deathmatchstarts;