- floatified p_trace, p_slopes and p_udmf.cpp.
- major cleanup of unused code.
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35 changed files with 350 additions and 529 deletions
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@ -1205,8 +1205,8 @@ void DCanvas::FillSimplePoly(FTexture *tex, FVector2 *points, int npoints,
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scaley /= tex->Scale.Y;
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// Use the CRT's functions here.
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cosrot = cos(ToRadians(rotation));
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sinrot = sin(ToRadians(rotation));
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cosrot = cos(rotation.Radians());
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sinrot = sin(rotation.Radians());
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// Setup constant texture mapping parameters.
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R_SetupSpanBits(tex);
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