- floatified p_trace, p_slopes and p_udmf.cpp.
- major cleanup of unused code.
This commit is contained in:
parent
ced30e7bbb
commit
66929cbaff
35 changed files with 350 additions and 529 deletions
|
|
@ -3105,8 +3105,8 @@ void D3DFB::FillSimplePoly(FTexture *texture, FVector2 *points, int npoints,
|
|||
return;
|
||||
}
|
||||
|
||||
cosrot = (float)cos(ToRadians(rotation));
|
||||
sinrot = (float)sin(ToRadians(rotation));
|
||||
cosrot = (float)cos(rotation.Radians());
|
||||
sinrot = (float)sin(rotation.Radians());
|
||||
|
||||
CheckQuadBatch(npoints - 2, npoints);
|
||||
quad = &QuadExtra[QuadBatchPos];
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue