- split off all music code from s_sound.cpp
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25 changed files with 1075 additions and 808 deletions
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@ -64,6 +64,7 @@
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#include "g_levellocals.h"
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#include "vm.h"
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#include "utf8.h"
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#include "s_music.h"
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#include "gi.h"
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@ -1268,6 +1269,7 @@ void C_FullConsole ()
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gamestate = GS_FULLCONSOLE;
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primaryLevel->Music = "";
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S_Start ();
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S_StartMusic();
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P_FreeLevelData ();
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}
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else
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