Moved ColormapNum to visstyle_t and changed colormap to BaseColormap

This commit is contained in:
Magnus Norddahl 2016-06-02 19:26:27 +02:00
commit 672b80898b
4 changed files with 70 additions and 52 deletions

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@ -86,7 +86,6 @@ struct vissprite_t
BYTE bSplitSprite:1; // [RH] Sprite was split by a drawseg
BYTE bInMirror:1; // [RH] Sprite is "inside" a mirror
BYTE FakeFlatStat; // [RH] which side of fake/floor ceiling sprite is on
BYTE ColormapNum; // Which colormap is rendered (needed for shaded drawer)
short renderflags;
DWORD Translation; // [RH] for color translation
visstyle_t Style;