Add palette support
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parent
7ac0cace7d
commit
6761e8639a
14 changed files with 94 additions and 19 deletions
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@ -70,10 +70,7 @@ void PolyTriangleDrawer::set_viewport(int x, int y, int width, int height, DCanv
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void PolyTriangleDrawer::draw(const PolyDrawArgs &args, TriDrawVariant variant, TriBlendMode blendmode)
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{
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if (dest_bgra)
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DrawerCommandQueue::QueueCommand<DrawPolyTrianglesCommand>(args, variant, blendmode);
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else
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draw_arrays(args, variant, blendmode, nullptr);
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DrawerCommandQueue::QueueCommand<DrawPolyTrianglesCommand>(args, variant, blendmode);
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}
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void PolyTriangleDrawer::draw_arrays(const PolyDrawArgs &drawargs, TriDrawVariant variant, TriBlendMode blendmode, WorkerThreadData *thread)
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@ -113,6 +110,11 @@ void PolyTriangleDrawer::draw_arrays(const PolyDrawArgs &drawargs, TriDrawVarian
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args.stencilValues = PolyStencilBuffer::Instance()->Values();
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args.stencilMasks = PolyStencilBuffer::Instance()->Masks();
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args.subsectorGBuffer = PolySubsectorGBuffer::Instance()->Values();
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args.colormaps = drawargs.colormaps;
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args.RGB32k = RGB32k.All;
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args.Col2RGB8 = (const uint32_t*)Col2RGB8;
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args.Col2RGB8_Inverse = (const uint32_t*)Col2RGB8_Inverse;
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args.Col2RGB8_LessPrecision = (const uint32_t*)Col2RGB8_LessPrecision;
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bool ccw = drawargs.ccw;
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const TriVertex *vinput = drawargs.vinput;
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