- Remove model GL dependencies except for the matrix classes
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parent
56477c8f89
commit
679f42db78
8 changed files with 38 additions and 31 deletions
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@ -26,7 +26,6 @@
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**
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**/
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#include "gl/system/gl_system.h" // for GL_TRIANGLES
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#include "w_wad.h"
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#include "cmdlib.h"
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#include "sc_man.h"
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@ -39,7 +38,10 @@
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#include "textures/bitmap.h"
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#include "g_levellocals.h"
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#include "models.h"
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#include "gl/textures/gl_material.h" // for CLAMP_NONE
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#ifdef _MSC_VER
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#pragma warning(disable:4244) // warning C4244: conversion from 'double' to 'float', possible loss of data
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#endif
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//===========================================================================
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//
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@ -431,8 +433,8 @@ float FVoxelModel::getAspectFactor()
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void FVoxelModel::RenderFrame(FModelRenderer *renderer, FTexture * skin, int frame, int frame2, double inter, int translation)
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{
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renderer->SetMaterial(skin, CLAMP_NOFILTER, translation);
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renderer->SetMaterial(skin, true, translation);
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mVBuf->SetupFrame(renderer, 0, 0, 0);
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renderer->DrawElements(GL_TRIANGLES, mNumIndices, GL_UNSIGNED_INT, 0);
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renderer->DrawElements(mNumIndices, 0);
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}
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