made some changes to turn the CF_INTERPVIEW flag when changing angles into an op-in feature instead of making it automatic.
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parent
1f723c10ae
commit
67ebbe3ed4
5 changed files with 21 additions and 18 deletions
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@ -8251,7 +8251,7 @@ scriptwait:
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{
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if (activator != NULL)
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{
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activator->SetAngle(STACK(1) << 16);
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activator->SetAngle(STACK(1) << 16, false);
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}
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}
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else
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@ -8261,7 +8261,7 @@ scriptwait:
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while ( (actor = iterator.Next ()) )
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{
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actor->SetAngle(STACK(1) << 16);
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actor->SetAngle(STACK(1) << 16, false);
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}
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}
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sp -= 2;
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@ -8272,7 +8272,7 @@ scriptwait:
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{
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if (activator != NULL)
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{
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activator->SetPitch(STACK(1) << 16);
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activator->SetPitch(STACK(1) << 16, false);
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}
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}
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else
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@ -8282,7 +8282,7 @@ scriptwait:
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while ( (actor = iterator.Next ()) )
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{
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actor->SetPitch(STACK(1) << 16);
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actor->SetPitch(STACK(1) << 16, false);
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}
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}
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sp -= 2;
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