- Fixed: The fullscreen console crashed when opened before starting a game.
SVN r642 (trunk)
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parent
813b59edee
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682e0dbe95
4 changed files with 5 additions and 6 deletions
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@ -2257,7 +2257,7 @@ void G_InitLevelLocals ()
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BaseBlendA = 0.0f; // Remove underwater blend effect, if any
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NormalLight.Maps = realcolormaps;
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// [BB] Instead of just setting the color, we also have reset Desaturate and build the lights.
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// [BB] Instead of just setting the color, we also have to reset Desaturate and build the lights.
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NormalLight.ChangeColor (PalEntry (255, 255, 255), 0);
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level.gravity = sv_gravity * 35/TICRATE;
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@ -2690,7 +2690,7 @@ void G_SerializeLevel (FArchive &arc, bool hubLoad)
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FRemapTable *trans;
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if (arc.IsStoring ())
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{
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for (i = 0; i < translationtables[TRANSLATION_LevelScripted].Size(); ++i)
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for (unsigned int i = 0; i < translationtables[TRANSLATION_LevelScripted].Size(); ++i)
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{
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trans = translationtables[TRANSLATION_LevelScripted][i];
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int j;
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