- Applied Blzut3's SBARINFO update #8:

* Fixed: Drawbar had a few memory leaks.
- Added another temporary cvar called pc to play with the multipiler used by D3DFB::SetPaletteTexture().

SVN r704 (trunk)
This commit is contained in:
Randy Heit 2008-01-13 05:10:33 +00:00
commit 685de5ce30
4 changed files with 19 additions and 7 deletions

View file

@ -1505,9 +1505,6 @@ void FBaseStatusBar::DrawConsistancy () const
players[1-consoleplayer].inconsistant,
players[1-consoleplayer].inconsistant/ticdup);
}
#ifdef _DEBUG
AddCommandString ("showrngs");
#endif
}
screen->DrawText (CR_GREEN,
(screen->GetWidth() - SmallFont->StringWidth (conbuff)*CleanXfac) / 2,