- moved VR code and IntRect to 'common'
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23 changed files with 108 additions and 85 deletions
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@ -59,7 +59,7 @@ int BlendR, BlendG, BlendB, BlendA;
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/**************************/
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uint8_t newgamma[256];
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CUSTOM_CVAR (Float, Gamma, 1.f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CUSTOM_CVAR (Float, vid_gamma, 1.f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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if (self == 0.f)
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{ // Gamma values of 0 are illegal.
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@ -78,13 +78,13 @@ CCMD (bumpgamma)
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// [RH] Gamma correction tables are now generated on the fly for *any* gamma level
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// Q: What are reasonable limits to use here?
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float newgamma = Gamma + 0.1f;
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float newgamma = vid_gamma + 0.1f;
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if (newgamma > 3.0)
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newgamma = 1.0;
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Gamma = newgamma;
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Printf ("Gamma correction level %g\n", *Gamma);
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vid_gamma = newgamma;
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Printf ("Gamma correction level %g\n", *vid_gamma);
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}
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