- moved VR code and IntRect to 'common'

This commit is contained in:
Christoph Oelckers 2020-04-26 10:26:29 +02:00
commit 686aa9779d
23 changed files with 108 additions and 85 deletions

View file

@ -59,7 +59,7 @@ int BlendR, BlendG, BlendB, BlendA;
/**************************/
uint8_t newgamma[256];
CUSTOM_CVAR (Float, Gamma, 1.f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
CUSTOM_CVAR (Float, vid_gamma, 1.f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
if (self == 0.f)
{ // Gamma values of 0 are illegal.
@ -78,13 +78,13 @@ CCMD (bumpgamma)
// [RH] Gamma correction tables are now generated on the fly for *any* gamma level
// Q: What are reasonable limits to use here?
float newgamma = Gamma + 0.1f;
float newgamma = vid_gamma + 0.1f;
if (newgamma > 3.0)
newgamma = 1.0;
Gamma = newgamma;
Printf ("Gamma correction level %g\n", *Gamma);
vid_gamma = newgamma;
Printf ("Gamma correction level %g\n", *vid_gamma);
}