- refactoring complete. The source compiles again with the renamed position variable.

This commit is contained in:
Christoph Oelckers 2016-01-20 15:12:51 +01:00
commit 68c0f929dc
7 changed files with 128 additions and 136 deletions

View file

@ -156,9 +156,9 @@ void AActor::Serialize (FArchive &arc)
sprite = arc.ReadSprite ();
}
arc << x
<< y
<< z
arc << __pos.x
<< __pos.y
<< __pos.z
<< angle
<< frame
<< scaleX