- added direct native variants to nearly all status bar function.
I skipped ValidateInvFirst because that one will have to be scriptified soon.
This commit is contained in:
parent
5169a5b119
commit
691652042c
4 changed files with 564 additions and 369 deletions
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@ -36,6 +36,10 @@
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#include "v_font.h"
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#include "gstrings.h"
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#include "a_keys.h"
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#include "sbar.h"
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#include "doomstat.h"
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#include "p_acs.h"
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#include "a_pickups.h"
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//=====================================================================================
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//
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@ -1613,6 +1617,499 @@ DEFINE_ACTION_FUNCTION_NATIVE(AKey, GetKeyType, P_GetKeyType)
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ACTION_RETURN_POINTER(P_GetKeyType(num));
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}
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//=====================================================================================
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//
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// Statusbar exports
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//
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//=====================================================================================
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static void SBar_SetSize(DBaseStatusBar *self, int rt, int vw, int vh, int hvw, int hvh)
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{
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self->SetSize(rt, vw, vh, hvw, hvh);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(DBaseStatusBar, SetSize, SBar_SetSize)
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{
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PARAM_SELF_PROLOGUE(DBaseStatusBar);
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PARAM_INT(rt);
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PARAM_INT(vw);
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PARAM_INT(vh);
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PARAM_INT(hvw);
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PARAM_INT(hvh);
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self->SetSize(rt, vw, vh, hvw, hvh);
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return 0;
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}
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static void SBar_GetHUDScale(DBaseStatusBar *self, DVector2 *result)
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{
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*result = self->GetHUDScale();
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}
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DEFINE_ACTION_FUNCTION_NATIVE(DBaseStatusBar, GetHUDScale, SBar_GetHUDScale)
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{
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PARAM_SELF_PROLOGUE(DBaseStatusBar);
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ACTION_RETURN_VEC2(self->GetHUDScale());
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}
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static void BeginStatusBar(DBaseStatusBar *self, bool fs, int w, int h, int r)
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{
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self->BeginStatusBar(w, h, r, fs);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(DBaseStatusBar, BeginStatusBar, BeginStatusBar)
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{
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PARAM_SELF_PROLOGUE(DBaseStatusBar);
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PARAM_BOOL(fs);
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PARAM_INT(w);
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PARAM_INT(h);
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PARAM_INT(r);
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self->BeginStatusBar(w, h, r, fs);
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return 0;
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}
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static void BeginHUD(DBaseStatusBar *self, double a, bool fs, int w, int h)
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{
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self->BeginHUD(w, h, a, fs);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(DBaseStatusBar, BeginHUD, BeginHUD)
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{
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PARAM_SELF_PROLOGUE(DBaseStatusBar);
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PARAM_FLOAT(a);
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PARAM_BOOL(fs);
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PARAM_INT(w);
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PARAM_INT(h);
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self->BeginHUD(w, h, a, fs);
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return 0;
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}
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static void UpdateScreenGeometry(DBaseStatusBar *)
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{
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setsizeneeded = true;
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}
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DEFINE_ACTION_FUNCTION_NATIVE(DBaseStatusBar, UpdateScreenGeometry, UpdateScreenGeometry)
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{
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PARAM_SELF_PROLOGUE(DBaseStatusBar);
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setsizeneeded = true;
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return 0;
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}
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static void SBar_Tick(DBaseStatusBar *self)
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{
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self->Tick();
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}
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DEFINE_ACTION_FUNCTION_NATIVE(DBaseStatusBar, Tick, SBar_Tick)
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{
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PARAM_SELF_PROLOGUE(DBaseStatusBar);
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self->Tick();
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return 0;
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}
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static void SBar_AttachMessage(DBaseStatusBar *self, DHUDMessageBase *msg, unsigned id, int layer)
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{
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self->AttachMessage(msg, id, layer);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(DBaseStatusBar, AttachMessage, SBar_AttachMessage)
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{
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PARAM_SELF_PROLOGUE(DBaseStatusBar);
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PARAM_OBJECT(msg, DHUDMessageBase);
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PARAM_UINT(id);
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PARAM_INT(layer);
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self->AttachMessage(msg, id, layer);
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return 0;
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}
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static void SBar_DetachMessage(DBaseStatusBar *self, DHUDMessageBase *msg)
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{
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self->DetachMessage(msg);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(DBaseStatusBar, DetachMessage, SBar_DetachMessage)
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{
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PARAM_SELF_PROLOGUE(DBaseStatusBar);
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PARAM_OBJECT(msg, DHUDMessageBase);
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ACTION_RETURN_OBJECT(self->DetachMessage(msg));
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}
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static void SBar_DetachMessageID(DBaseStatusBar *self, unsigned id)
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{
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self->DetachMessage(id);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(DBaseStatusBar, DetachMessageID, SBar_DetachMessageID)
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{
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PARAM_SELF_PROLOGUE(DBaseStatusBar);
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PARAM_INT(id);
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ACTION_RETURN_OBJECT(self->DetachMessage(id));
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}
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static void SBar_DetachAllMessages(DBaseStatusBar *self)
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{
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self->DetachAllMessages();
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}
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DEFINE_ACTION_FUNCTION_NATIVE(DBaseStatusBar, DetachAllMessages, SBar_DetachAllMessages)
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{
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PARAM_SELF_PROLOGUE(DBaseStatusBar);
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self->DetachAllMessages();
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return 0;
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}
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static void SBar_Draw(DBaseStatusBar *self, int state, double ticFrac)
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{
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self->Draw((EHudState)state, ticFrac);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(DBaseStatusBar, Draw, SBar_Draw)
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{
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PARAM_SELF_PROLOGUE(DBaseStatusBar);
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PARAM_INT(state);
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PARAM_FLOAT(ticFrac);
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self->Draw((EHudState)state, ticFrac);
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return 0;
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}
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static void SetMugshotState(DBaseStatusBar *self, const FString &statename, bool wait, bool reset)
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{
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self->mugshot.SetState(statename, wait, reset);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(DBaseStatusBar, SetMugshotState, SetMugshotState)
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{
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PARAM_SELF_PROLOGUE(DBaseStatusBar);
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PARAM_STRING(statename);
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PARAM_BOOL(wait);
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PARAM_BOOL(reset);
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self->mugshot.SetState(statename, wait, reset);
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return 0;
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}
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static void SBar_ScreenSizeChanged(DBaseStatusBar *self)
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{
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self->ScreenSizeChanged();
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}
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DEFINE_ACTION_FUNCTION_NATIVE(DBaseStatusBar, ScreenSizeChanged, SBar_ScreenSizeChanged)
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{
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PARAM_SELF_PROLOGUE(DBaseStatusBar);
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self->ScreenSizeChanged();
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return 0;
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}
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static double StatusbarToRealCoords(DBaseStatusBar *self, double x, double y, double w, double h, double *py, double *pw, double *ph)
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{
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self->StatusbarToRealCoords(x, y, w, h);
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*py = y;
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*pw = w;
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*ph = h;
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return x;
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}
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DEFINE_ACTION_FUNCTION_NATIVE(DBaseStatusBar, StatusbarToRealCoords, StatusbarToRealCoords)
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{
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PARAM_SELF_PROLOGUE(DBaseStatusBar);
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PARAM_FLOAT(x);
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PARAM_FLOAT(y);
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PARAM_FLOAT(w);
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PARAM_FLOAT(h);
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self->StatusbarToRealCoords(x, y, w, h);
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if (numret > 0) ret[0].SetFloat(x);
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if (numret > 1) ret[1].SetFloat(y);
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if (numret > 2) ret[2].SetFloat(w);
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if (numret > 3) ret[3].SetFloat(h);
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return MIN(4, numret);
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}
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static int GetTopOfStatusbar(DBaseStatusBar *self)
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{
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return self->GetTopOfStatusbar();
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}
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DEFINE_ACTION_FUNCTION_NATIVE(DBaseStatusBar, GetTopOfStatusbar, GetTopOfStatusbar)
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{
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PARAM_SELF_PROLOGUE(DBaseStatusBar);
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ACTION_RETURN_INT(self->GetTopOfStatusbar());
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}
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void SBar_DrawTexture(DBaseStatusBar *self, int texid, double x, double y, int flags, double alpha, double w, double h, double scaleX, double scaleY)
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{
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if (!screen->HasBegun2D()) ThrowAbortException(X_OTHER, "Attempt to draw to screen outside a draw function");
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self->DrawGraphic(FSetTextureID(texid), x, y, flags, alpha, w, h, scaleX, scaleY);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(DBaseStatusBar, DrawTexture, SBar_DrawTexture)
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{
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PARAM_SELF_PROLOGUE(DBaseStatusBar);
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PARAM_INT(texid);
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PARAM_FLOAT(x);
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PARAM_FLOAT(y);
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PARAM_INT(flags);
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PARAM_FLOAT(alpha);
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PARAM_FLOAT(w);
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PARAM_FLOAT(h);
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PARAM_FLOAT(scaleX);
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PARAM_FLOAT(scaleY);
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SBar_DrawTexture(self, texid, x, y, flags, alpha, w, h, scaleX, scaleY);
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return 0;
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}
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void SBar_DrawImage(DBaseStatusBar *self, const FString &texid, double x, double y, int flags, double alpha, double w, double h, double scaleX, double scaleY)
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{
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if (!screen->HasBegun2D()) ThrowAbortException(X_OTHER, "Attempt to draw to screen outside a draw function");
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self->DrawGraphic(TexMan.CheckForTexture(texid, ETextureType::Any), x, y, flags, alpha, w, h, scaleX, scaleY);
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}
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DEFINE_ACTION_FUNCTION(DBaseStatusBar, DrawImage)
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{
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PARAM_SELF_PROLOGUE(DBaseStatusBar);
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PARAM_STRING(texid);
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PARAM_FLOAT(x);
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PARAM_FLOAT(y);
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PARAM_INT(flags);
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PARAM_FLOAT(alpha);
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PARAM_FLOAT(w);
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PARAM_FLOAT(h);
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PARAM_FLOAT(scaleX);
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PARAM_FLOAT(scaleY);
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SBar_DrawImage(self, texid, x, y, flags, alpha, w, h, scaleX, scaleY);
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return 0;
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}
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void SBar_DrawString(DBaseStatusBar *self, DHUDFont *font, const FString &string, double x, double y, int flags, int trans, double alpha, int wrapwidth, int linespacing);
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DEFINE_ACTION_FUNCTION_NATIVE(DBaseStatusBar, DrawString, SBar_DrawString)
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{
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PARAM_SELF_PROLOGUE(DBaseStatusBar);
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PARAM_POINTER_NOT_NULL(font, DHUDFont);
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PARAM_STRING(string);
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PARAM_FLOAT(x);
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PARAM_FLOAT(y);
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PARAM_INT(flags);
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PARAM_INT(trans);
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PARAM_FLOAT(alpha);
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PARAM_INT(wrapwidth);
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PARAM_INT(linespacing);
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SBar_DrawString(self, font, string, x, y, flags, trans, alpha, wrapwidth, linespacing);
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return 0;
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}
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static double SBar_TransformRect(DBaseStatusBar *self, double x, double y, double w, double h, int flags, double *py, double *pw, double *ph)
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{
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self->TransformRect(x, y, w, h, flags);
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*py = y;
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*pw = w;
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*ph = h;
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return x;
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}
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DEFINE_ACTION_FUNCTION_NATIVE(DBaseStatusBar, TransformRect, SBar_TransformRect)
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{
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PARAM_SELF_PROLOGUE(DBaseStatusBar);
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PARAM_FLOAT(x);
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PARAM_FLOAT(y);
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PARAM_FLOAT(w);
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PARAM_FLOAT(h);
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PARAM_INT(flags);
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self->TransformRect(x, y, w, h, flags);
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if (numret > 0) ret[0].SetFloat(x);
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if (numret > 1) ret[1].SetFloat(y);
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if (numret > 2) ret[2].SetFloat(w);
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if (numret > 3) ret[3].SetFloat(h);
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return MIN(4, numret);
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}
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static void SBar_Fill(DBaseStatusBar *self, int color, double x, double y, double w, double h, int flags)
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{
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if (!screen->HasBegun2D()) ThrowAbortException(X_OTHER, "Attempt to draw to screen outside a draw function");
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self->Fill(color, x, y, w, h, flags);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(DBaseStatusBar, Fill, SBar_Fill)
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{
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PARAM_SELF_PROLOGUE(DBaseStatusBar);
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PARAM_COLOR(color);
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PARAM_FLOAT(x);
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PARAM_FLOAT(y);
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PARAM_FLOAT(w);
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PARAM_FLOAT(h);
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PARAM_INT(flags);
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SBar_Fill(self, color, x, y, w, h, flags);
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return 0;
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}
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static void SBar_SetClipRect(DBaseStatusBar *self, int color, double x, double y, double w, double h, int flags)
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{
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self->SetClipRect(x, y, w, h, flags);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(DBaseStatusBar, SetClipRect, SBar_SetClipRect)
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{
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PARAM_SELF_PROLOGUE(DBaseStatusBar);
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PARAM_FLOAT(x);
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PARAM_FLOAT(y);
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PARAM_FLOAT(w);
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PARAM_FLOAT(h);
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PARAM_INT(flags);
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self->SetClipRect(x, y, w, h, flags);
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return 0;
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}
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static void GetGlobalACSString(int index, FString *result)
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{
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*result = FBehavior::StaticLookupString(ACS_GlobalVars[index]);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(DBaseStatusBar, GetGlobalACSString, GetGlobalACSString)
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{
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PARAM_PROLOGUE;
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PARAM_INT(index);
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ACTION_RETURN_STRING(FBehavior::StaticLookupString(ACS_GlobalVars[index]));
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}
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static void GetGlobalACSArrayString(int arrayno, int index, FString *result)
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{
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*result = FBehavior::StaticLookupString(ACS_GlobalVars[index]);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(DBaseStatusBar, GetGlobalACSArrayString, GetGlobalACSArrayString)
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{
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PARAM_PROLOGUE;
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PARAM_INT(arrayno);
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PARAM_INT(index);
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ACTION_RETURN_STRING(FBehavior::StaticLookupString(ACS_GlobalArrays[arrayno][index]));
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}
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static int GetGlobalACSValue(int index)
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{
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return (ACS_GlobalVars[index]);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(DBaseStatusBar, GetGlobalACSValue, GetGlobalACSValue)
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{
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PARAM_PROLOGUE;
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PARAM_INT(index);
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ACTION_RETURN_INT(ACS_GlobalVars[index]);
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}
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static int GetGlobalACSArrayValue(int arrayno, int index)
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{
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return (ACS_GlobalArrays[arrayno][index]);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(DBaseStatusBar, GetGlobalACSArrayValue, GetGlobalACSArrayValue)
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{
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PARAM_PROLOGUE;
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PARAM_INT(arrayno);
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PARAM_INT(index);
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ACTION_RETURN_INT(ACS_GlobalArrays[arrayno][index]);
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}
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void FormatNumber(int number, int minsize, int maxsize, int flags, const FString &prefix, FString *result);
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DEFINE_ACTION_FUNCTION_NATIVE(DBaseStatusBar, FormatNumber, FormatNumber)
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{
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PARAM_PROLOGUE;
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PARAM_INT(number);
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PARAM_INT(minsize);
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PARAM_INT(maxsize);
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PARAM_INT(flags);
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PARAM_STRING(prefix);
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FString fmt;
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FormatNumber(number, minsize, maxsize, flags, prefix, &fmt);
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ACTION_RETURN_STRING(fmt);
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}
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static void ReceivedWeapon(DBaseStatusBar *self)
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{
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self->mugshot.Grin();
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}
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DEFINE_ACTION_FUNCTION_NATIVE(DBaseStatusBar, ReceivedWeapon, ReceivedWeapon)
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{
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PARAM_SELF_PROLOGUE(DBaseStatusBar);
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ReceivedWeapon(self);
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return 0;
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}
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static int GetMugshot(DBaseStatusBar *self, int accuracy, int stateflags, const FString &def_face)
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{
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auto tex = self->mugshot.GetFace(self->CPlayer, def_face, accuracy, (FMugShot::StateFlags)stateflags);
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return (tex ? tex->id.GetIndex() : -1);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(DBaseStatusBar, GetMugshot, GetMugshot)
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{
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PARAM_SELF_PROLOGUE(DBaseStatusBar);
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PARAM_INT(accuracy);
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PARAM_INT(stateflags);
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PARAM_STRING(def_face);
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ACTION_RETURN_INT(GetMugshot(self, accuracy, stateflags, def_face));
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}
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DEFINE_ACTION_FUNCTION_NATIVE(DBaseStatusBar, GetInventoryIcon, GetInventoryIcon)
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{
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PARAM_PROLOGUE;
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PARAM_OBJECT(item, AInventory);
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PARAM_INT(flags);
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int applyscale;
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FTextureID icon = GetInventoryIcon(item, flags, &applyscale);
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if (numret >= 1) ret[0].SetInt(icon.GetIndex());
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if (numret >= 2) ret[1].SetInt(applyscale);
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return MIN(numret, 2);
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}
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//=====================================================================================
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//
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//
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//
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//=====================================================================================
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DHUDFont *CreateHudFont(FFont *fnt, int spac, bool mono, int sx, int sy)
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{
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return (Create<DHUDFont>(fnt, spac, mono, sy, sy));
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}
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DEFINE_ACTION_FUNCTION_NATIVE(DHUDFont, Create, CreateHudFont)
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{
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PARAM_PROLOGUE;
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PARAM_POINTER(fnt, FFont);
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PARAM_INT(spac);
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PARAM_BOOL(mono);
|
||||
PARAM_INT(sx);
|
||||
PARAM_INT(sy);
|
||||
ACTION_RETURN_POINTER(Create<DHUDFont>(fnt, spac, mono, sy, sy));
|
||||
}
|
||||
|
||||
|
||||
//=====================================================================================
|
||||
//
|
||||
//
|
||||
//
|
||||
//=====================================================================================
|
||||
|
||||
void FormatMapName(FLevelLocals *self, int cr, FString *result)
|
||||
{
|
||||
char mapnamecolor[3] = { '\34', char(cr + 'A'), 0 };
|
||||
ST_FormatMapName(*result, mapnamecolor);
|
||||
}
|
||||
|
||||
|
||||
DEFINE_ACTION_FUNCTION(FLevelLocals, FormatMapName)
|
||||
{
|
||||
PARAM_SELF_STRUCT_PROLOGUE(FLevelLocals);
|
||||
PARAM_INT(cr);
|
||||
FString rets;
|
||||
FormatMapName(self, cr, &rets);
|
||||
ACTION_RETURN_STRING(rets);
|
||||
}
|
||||
|
||||
|
||||
|
||||
DEFINE_FIELD_X(Sector, sector_t, floorplane)
|
||||
DEFINE_FIELD_X(Sector, sector_t, ceilingplane)
|
||||
DEFINE_FIELD_X(Sector, sector_t, Colormap)
|
||||
|
|
@ -1690,3 +2187,25 @@ DEFINE_FIELD_X(Secplane, secplane_t, D)
|
|||
DEFINE_FIELD_X(Secplane, secplane_t, negiC)
|
||||
|
||||
DEFINE_FIELD_X(Vertex, vertex_t, p)
|
||||
|
||||
DEFINE_FIELD(DBaseStatusBar, RelTop);
|
||||
DEFINE_FIELD(DBaseStatusBar, HorizontalResolution);
|
||||
DEFINE_FIELD(DBaseStatusBar, VerticalResolution);
|
||||
DEFINE_FIELD(DBaseStatusBar, Centering);
|
||||
DEFINE_FIELD(DBaseStatusBar, FixedOrigin);
|
||||
DEFINE_FIELD(DBaseStatusBar, CompleteBorder);
|
||||
DEFINE_FIELD(DBaseStatusBar, CrosshairSize);
|
||||
DEFINE_FIELD(DBaseStatusBar, Displacement);
|
||||
DEFINE_FIELD(DBaseStatusBar, CPlayer);
|
||||
DEFINE_FIELD(DBaseStatusBar, ShowLog);
|
||||
DEFINE_FIELD(DBaseStatusBar, Alpha);
|
||||
DEFINE_FIELD(DBaseStatusBar, drawOffset);
|
||||
DEFINE_FIELD(DBaseStatusBar, drawClip);
|
||||
DEFINE_FIELD(DBaseStatusBar, fullscreenOffsets);
|
||||
DEFINE_FIELD(DBaseStatusBar, defaultScale);
|
||||
DEFINE_FIELD(DBaseStatusBar, artiflashTick);
|
||||
DEFINE_FIELD(DBaseStatusBar, itemflashFade);
|
||||
|
||||
DEFINE_FIELD(DHUDFont, mFont);
|
||||
|
||||
DEFINE_GLOBAL(StatusBar);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue