Add some experimental draw triangle code
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2 changed files with 254 additions and 0 deletions
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@ -47,10 +47,13 @@
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EXTERN_CVAR(Bool, r_shadercolormaps)
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CVAR(Bool, r_drawtriangle, false, 0)
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void R_SWRSetWindow(int windowSize, int fullWidth, int fullHeight, int stHeight, float trueratio);
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void R_SetupColormap(player_t *);
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void R_SetupFreelook();
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void R_InitRenderer();
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void R_DrawTriangle();
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FSoftwareRenderer::FSoftwareRenderer()
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{
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@ -192,6 +195,8 @@ void FSoftwareRenderer::RenderView(player_t *player)
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}
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R_EndDrawerCommands();
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if (r_swtruecolor && r_drawtriangle)
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R_DrawTriangle();
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}
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//==========================================================================
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