Minor cleanup of some vulkan rtx code

This commit is contained in:
Magnus Norddahl 2022-07-15 18:37:58 +02:00 committed by Christoph Oelckers
commit 69778667aa
3 changed files with 91 additions and 38 deletions

View file

@ -107,13 +107,21 @@ void VkRaytrace::CreateVertexAndIndexBuffers()
transferBuffer->Unmap();
vertexBuffer = BufferBuilder()
.Usage(VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT)
.Usage(
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT |
VK_BUFFER_USAGE_TRANSFER_DST_BIT |
VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT |
VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR)
.Size(vertexbuffersize)
.DebugName("vertexBuffer")
.Create(fb->device);
indexBuffer = BufferBuilder()
.Usage(VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT)
.Usage(
VK_BUFFER_USAGE_INDEX_BUFFER_BIT |
VK_BUFFER_USAGE_TRANSFER_DST_BIT |
VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT |
VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR)
.Size(indexbuffersize)
.DebugName("indexBuffer")
.Create(fb->device);
@ -135,12 +143,6 @@ void VkRaytrace::CreateBottomLevelAccelerationStructure()
VkAccelerationStructureBuildRangeInfoKHR rangeInfo = {};
VkAccelerationStructureBuildRangeInfoKHR* rangeInfos[] = { &rangeInfo };
buildInfo.type = VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR;
buildInfo.flags = VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_TRACE_BIT_KHR;
buildInfo.mode = VK_BUILD_ACCELERATION_STRUCTURE_MODE_BUILD_KHR;
buildInfo.geometryCount = 1;
buildInfo.ppGeometries = geometries;
accelStructBLDesc.geometryType = VK_GEOMETRY_TYPE_TRIANGLES_KHR;
accelStructBLDesc.flags = VK_GEOMETRY_OPAQUE_BIT_KHR;
accelStructBLDesc.geometry.triangles = { VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_TRIANGLES_DATA_KHR };
@ -150,10 +152,14 @@ void VkRaytrace::CreateBottomLevelAccelerationStructure()
accelStructBLDesc.geometry.triangles.indexType = VK_INDEX_TYPE_UINT32;
accelStructBLDesc.geometry.triangles.indexData.deviceAddress = indexBuffer->GetDeviceAddress();
accelStructBLDesc.geometry.triangles.maxVertex = Mesh->MeshVertices.Size() - 1;
//accelStructBLDesc.geometry.triangles.transformData = transformAddress; // optional; VkTransformMatrixKHR transfered to a buffer?
rangeInfo.primitiveCount = Mesh->MeshElements.Size() / 3;
uint32_t maxPrimitiveCount = rangeInfo.primitiveCount;
buildInfo.type = VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR;
buildInfo.flags = VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_TRACE_BIT_KHR;
buildInfo.mode = VK_BUILD_ACCELERATION_STRUCTURE_MODE_BUILD_KHR;
buildInfo.geometryCount = 1;
buildInfo.ppGeometries = geometries;
uint32_t maxPrimitiveCount = Mesh->MeshElements.Size() / 3;
VkAccelerationStructureBuildSizesInfoKHR sizeInfo = { VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_SIZES_INFO_KHR };
vkGetAccelerationStructureBuildSizesKHR(fb->device->device, VK_ACCELERATION_STRUCTURE_BUILD_TYPE_DEVICE_KHR, &buildInfo, &maxPrimitiveCount, &sizeInfo);
@ -164,16 +170,11 @@ void VkRaytrace::CreateBottomLevelAccelerationStructure()
.DebugName("blAccelStructBuffer")
.Create(fb->device);
VkAccelerationStructureKHR blAccelStructHandle = {};
VkAccelerationStructureCreateInfoKHR createInfo = { VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_CREATE_INFO_KHR };
createInfo.type = VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR;
createInfo.buffer = blAccelStructBuffer->buffer;
createInfo.size = sizeInfo.accelerationStructureSize;
VkResult result = vkCreateAccelerationStructureKHR(fb->device->device, &createInfo, nullptr, &blAccelStructHandle);
if (result != VK_SUCCESS)
throw std::runtime_error("vkCreateAccelerationStructureKHR failed");
blAccelStruct = std::make_unique<VulkanAccelerationStructure>(fb->device, blAccelStructHandle);
blAccelStruct->SetDebugName("blAccelStruct");
blAccelStruct = AccelerationStructureBuilder()
.Type(VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR)
.Buffer(blAccelStructBuffer.get(), sizeInfo.accelerationStructureSize)
.DebugName("blAccelStruct")
.Create(fb->device);
blScratchBuffer = BufferBuilder()
.Usage(VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT)
@ -183,6 +184,7 @@ void VkRaytrace::CreateBottomLevelAccelerationStructure()
buildInfo.dstAccelerationStructure = blAccelStruct->accelstruct;
buildInfo.scratchData.deviceAddress = blScratchBuffer->GetDeviceAddress();
rangeInfo.primitiveCount = maxPrimitiveCount;
fb->GetCommands()->GetTransferCommands()->buildAccelerationStructures(1, &buildInfo, rangeInfos);
@ -221,10 +223,9 @@ void VkRaytrace::CreateTopLevelAccelerationStructure()
fb->GetCommands()->GetTransferCommands()->copyBuffer(tlTransferBuffer.get(), tlInstanceBuffer.get());
// Finish transfering before using it as input
VkMemoryBarrier barrier = { VK_STRUCTURE_TYPE_MEMORY_BARRIER };
barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
barrier.dstAccessMask = VK_ACCESS_ACCELERATION_STRUCTURE_READ_BIT_KHR;
fb->GetCommands()->GetTransferCommands()->pipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR, 0, 1, &barrier, 0, nullptr, 0, nullptr);
PipelineBarrier()
.AddMemory(VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT)
.Execute(fb->GetCommands()->GetTransferCommands(), VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR);
VkAccelerationStructureBuildGeometryInfoKHR buildInfo = { VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_GEOMETRY_INFO_KHR };
VkAccelerationStructureGeometryKHR accelStructTLDesc = { VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_KHR };
@ -232,19 +233,17 @@ void VkRaytrace::CreateTopLevelAccelerationStructure()
VkAccelerationStructureBuildRangeInfoKHR rangeInfo = {};
VkAccelerationStructureBuildRangeInfoKHR* rangeInfos[] = { &rangeInfo };
buildInfo.type = VK_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL_KHR;
buildInfo.mode = VK_BUILD_ACCELERATION_STRUCTURE_MODE_BUILD_KHR;
buildInfo.flags = VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_TRACE_BIT_KHR;
buildInfo.geometryCount = 1;
buildInfo.ppGeometries = geometries;
buildInfo.mode = VK_BUILD_ACCELERATION_STRUCTURE_MODE_BUILD_KHR;
buildInfo.type = VK_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL_KHR;
buildInfo.srcAccelerationStructure = VK_NULL_HANDLE;
accelStructTLDesc.geometryType = VK_GEOMETRY_TYPE_INSTANCES_KHR;
accelStructTLDesc.geometry.instances = { VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_INSTANCES_DATA_KHR };
accelStructTLDesc.geometry.instances.data.deviceAddress = tlInstanceBuffer->GetDeviceAddress();
uint32_t maxInstanceCount = 1;
rangeInfo.primitiveCount = 1;
VkAccelerationStructureBuildSizesInfoKHR sizeInfo = { VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_SIZES_INFO_KHR };
vkGetAccelerationStructureBuildSizesKHR(fb->device->device, VK_ACCELERATION_STRUCTURE_BUILD_TYPE_DEVICE_KHR, &buildInfo, &maxInstanceCount, &sizeInfo);
@ -255,15 +254,11 @@ void VkRaytrace::CreateTopLevelAccelerationStructure()
.DebugName("tlAccelStructBuffer")
.Create(fb->device);
VkAccelerationStructureKHR tlAccelStructHandle = {};
VkAccelerationStructureCreateInfoKHR createInfo = { VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_CREATE_INFO_KHR };
createInfo.type = VK_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL_KHR;
createInfo.buffer = tlAccelStructBuffer->buffer;
createInfo.size = sizeInfo.accelerationStructureSize;
VkResult result = vkCreateAccelerationStructureKHR(fb->device->device, &createInfo, nullptr, &tlAccelStructHandle);
if (result != VK_SUCCESS)
throw std::runtime_error("vkCreateAccelerationStructureKHR failed");
tlAccelStruct = std::make_unique<VulkanAccelerationStructure>(fb->device, tlAccelStructHandle);
tlAccelStruct = AccelerationStructureBuilder()
.Type(VK_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL_KHR)
.Buffer(tlAccelStructBuffer.get(), sizeInfo.accelerationStructureSize)
.DebugName("tlAccelStruct")
.Create(fb->device);
tlScratchBuffer = BufferBuilder()
.Usage(VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT)
@ -273,6 +268,7 @@ void VkRaytrace::CreateTopLevelAccelerationStructure()
buildInfo.dstAccelerationStructure = tlAccelStruct->accelstruct;
buildInfo.scratchData.deviceAddress = tlScratchBuffer->GetDeviceAddress();
rangeInfo.primitiveCount = 1;
fb->GetCommands()->GetTransferCommands()->buildAccelerationStructures(1, &buildInfo, rangeInfos);