- moved more code to 'common'.

This is all low level utilities with no dependencies on game logic. Having this in a separate directory makes sharing with Raze a lot easier.
This commit is contained in:
Christoph Oelckers 2020-04-11 12:56:55 +02:00
commit 6996d54a23
90 changed files with 224 additions and 327 deletions

View file

@ -920,7 +920,7 @@ int PrintString (int iprintlevel, const char *outline)
return 0; // Don't waste time on calculating this if nothing at all was printed...
}
bool gameisdead;
extern bool gameisdead;
int VPrintf (int printlevel, const char *format, va_list parms)
{