- moved more code to 'common'.

This is all low level utilities with no dependencies on game logic. Having this in a separate directory makes sharing with Raze a lot easier.
This commit is contained in:
Christoph Oelckers 2020-04-11 12:56:55 +02:00
commit 6996d54a23
90 changed files with 224 additions and 327 deletions

View file

@ -51,7 +51,7 @@
#include "poly_buffers.h"
#include "poly_renderstate.h"
#include "poly_hwtexture.h"
#include "doomerrors.h"
#include "engineerrors.h"
void Draw2D(F2DDrawer *drawer, FRenderState &state);
void DoWriteSavePic(FileWriter *file, ESSType ssformat, uint8_t *scr, int width, int height, sector_t *viewsector, bool upsidedown);