- moved more code to 'common'.
This is all low level utilities with no dependencies on game logic. Having this in a separate directory makes sharing with Raze a lot easier.
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90 changed files with 224 additions and 327 deletions
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@ -58,7 +58,7 @@
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#include "vulkan/textures/vk_hwtexture.h"
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#include "vulkan/system/vk_builders.h"
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#include "vulkan/system/vk_swapchain.h"
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#include "doomerrors.h"
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#include "engineerrors.h"
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void Draw2D(F2DDrawer *drawer, FRenderState &state);
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void DoWriteSavePic(FileWriter *file, ESSType ssformat, uint8_t *scr, int width, int height, sector_t *viewsector, bool upsidedown);
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