- alternative configuration using GLEW to get extension functions. This requires GL 2.0, though so it won't be promoted to the mainline for the time being.

- removed all pre GL 2.0 support.
This commit is contained in:
Christoph Oelckers 2014-04-06 14:35:44 +02:00
commit 69af73d9b9
14 changed files with 138 additions and 329 deletions

View file

@ -118,6 +118,11 @@ void OpenGLFrameBuffer::InitializeState()
{
static bool first=true;
if (first)
{
glewInit();
}
gl_LoadExtensions();
Super::InitializeState();
if (first)
@ -128,14 +133,6 @@ void OpenGLFrameBuffer::InitializeState()
gl_PrintStartupLog();
#endif
if (gl.flags&RFL_NPOT_TEXTURE)
{
Printf("Support for non power 2 textures enabled.\n");
}
if (gl.flags&RFL_OCCLUSION_QUERY)
{
Printf("Occlusion query enabled.\n");
}
}
glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
glClearDepth(1.0f);