- moved lightbuffers and flatvertices to 'common'.

This commit is contained in:
Christoph Oelckers 2020-04-26 12:30:36 +02:00
commit 69d724ae73
36 changed files with 55 additions and 56 deletions

View file

@ -30,7 +30,7 @@
#include "gl/shaders/gl_shaderprogram.h"
#include "hwrenderer/postprocessing/hw_postprocess.h"
#include "hwrenderer/postprocessing/hw_postprocess_cvars.h"
#include "hwrenderer/data/flatvertices.h"
#include "flatvertices.h"
#include "r_videoscale.h"
#include "v_video.h"
#include "templates.h"

View file

@ -49,11 +49,11 @@
#include "gl/renderer/gl_renderbuffers.h"
#include "gl/shaders/gl_shaderprogram.h"
#include "hw_vrmodes.h"
#include "hwrenderer/data/flatvertices.h"
#include "flatvertices.h"
#include "hwrenderer/scene/hw_skydome.h"
#include "hwrenderer/scene/hw_fakeflat.h"
#include "gl/textures/gl_samplers.h"
#include "hwrenderer/dynlights/hw_lightbuffer.h"
#include "hw_lightbuffer.h"
#include "hwrenderer/data/hw_viewpointbuffer.h"
#include "r_videoscale.h"
#include "r_data/models/models.h"

View file

@ -31,11 +31,11 @@
#include "gl_system.h"
#include "gl_interface.h"
#include "hw_cvars.h"
#include "hwrenderer/data/flatvertices.h"
#include "flatvertices.h"
#include "hwrenderer/scene/hw_skydome.h"
#include "gl/shaders/gl_shader.h"
#include "gl/renderer/gl_renderer.h"
#include "hwrenderer/dynlights/hw_lightbuffer.h"
#include "hw_lightbuffer.h"
#include "gl/renderer/gl_renderbuffers.h"
#include "gl/textures/gl_hwtexture.h"
#include "gl/system/gl_buffers.h"

View file

@ -38,7 +38,7 @@
#include "hwrenderer/utility/hw_shaderpatcher.h"
#include "hwrenderer/data/shaderuniforms.h"
#include "hwrenderer/scene/hw_viewpointuniforms.h"
#include "hwrenderer/dynlights/hw_lightbuffer.h"
#include "hw_lightbuffer.h"
#include "gl_interface.h"
#include "gl/system/gl_debug.h"

View file

@ -43,14 +43,14 @@
#include "hwrenderer/scene/hw_skydome.h"
#include "hwrenderer/scene/hw_fakeflat.h"
#include "hwrenderer/data/hw_viewpointbuffer.h"
#include "hwrenderer/dynlights/hw_lightbuffer.h"
#include "hw_lightbuffer.h"
#include "gl/shaders/gl_shaderprogram.h"
#include "gl_debug.h"
#include "r_videoscale.h"
#include "gl_buffers.h"
#include "swrenderer/r_swscene.h"
#include "hwrenderer/data/flatvertices.h"
#include "flatvertices.h"
EXTERN_CVAR (Bool, vid_vsync)
EXTERN_CVAR(Bool, r_drawvoxels)