Added bloom shaders
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16 changed files with 696 additions and 14 deletions
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@ -16,6 +16,7 @@ public:
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};
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void Compile(ShaderType type, const char *lumpName);
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void Compile(ShaderType type, const char *name, const FString &code);
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void SetFragDataLocation(int index, const char *name);
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void Link(const char *name);
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void SetAttribLocation(int index, const char *name);
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