Switch vulkan backend to use the zvulkan library

This commit is contained in:
Magnus Norddahl 2022-12-03 06:40:04 +01:00 committed by Christoph Oelckers
commit 6a005e3a2a
203 changed files with 17350 additions and 7655 deletions

View file

@ -28,8 +28,8 @@
#include "vulkan/textures/vk_renderbuffers.h"
#include "vulkan/textures/vk_hwtexture.h"
#include "vulkan/textures/vk_texture.h"
#include "vulkan/system/vk_builders.h"
#include "vulkan/system/vk_framebuffer.h"
#include <zvulkan/vulkanbuilders.h>
#include "vulkan/system/vk_renderdevice.h"
#include "vulkan/system/vk_hwbuffer.h"
#include "vulkan/system/vk_commandbuffer.h"
#include "vulkan/system/vk_buffer.h"
@ -37,7 +37,7 @@
#include "hw_viewpointuniforms.h"
#include "v_2ddrawer.h"
VkDescriptorSetManager::VkDescriptorSetManager(VulkanFrameBuffer* fb) : fb(fb)
VkDescriptorSetManager::VkDescriptorSetManager(VulkanRenderDevice* fb) : fb(fb)
{
CreateHWBufferSetLayout();
CreateFixedSetLayout();
@ -86,7 +86,7 @@ void VkDescriptorSetManager::UpdateHWBufferSet()
.AddBuffer(HWBufferSet.get(), 2, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, fb->GetBufferManager()->StreamBuffer->UniformBuffer->mBuffer.get(), 0, sizeof(StreamUBO))
.AddBuffer(HWBufferSet.get(), 3, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, fb->GetBufferManager()->LightBufferSSO->mBuffer.get())
.AddBuffer(HWBufferSet.get(), 4, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, fb->GetBufferManager()->BoneBufferSSO->mBuffer.get())
.Execute(fb->device);
.Execute(fb->device.get());
}
void VkDescriptorSetManager::UpdateFixedSet()
@ -105,7 +105,7 @@ void VkDescriptorSetManager::UpdateFixedSet()
update.AddCombinedImageSampler(FixedSet.get(), 1, fb->GetTextureManager()->Lightmap.View.get(), fb->GetSamplerManager()->LightmapSampler.get(), VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
if (fb->RaytracingEnabled())
update.AddAccelerationStructure(FixedSet.get(), 2, fb->GetRaytrace()->GetAccelStruct());
update.Execute(fb->device);
update.Execute(fb->device.get());
}
void VkDescriptorSetManager::ResetHWTextureSets()
@ -136,7 +136,7 @@ VulkanDescriptorSet* VkDescriptorSetManager::GetNullTextureDescriptorSet()
{
update.AddCombinedImageSampler(NullTextureDescriptorSet.get(), i, fb->GetTextureManager()->GetNullTextureView(), fb->GetSamplerManager()->Get(CLAMP_XY_NOMIP), VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
}
update.Execute(fb->device);
update.Execute(fb->device.get());
}
return NullTextureDescriptorSet.get();
@ -153,7 +153,7 @@ std::unique_ptr<VulkanDescriptorSet> VkDescriptorSetManager::AllocateTextureDesc
.AddPoolSize(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, TextureDescriptorsLeft)
.MaxSets(TextureDescriptorSetsLeft)
.DebugName("VkDescriptorSetManager.TextureDescriptorPool")
.Create(fb->device));
.Create(fb->device.get()));
}
TextureDescriptorSetsLeft--;
@ -176,7 +176,7 @@ VulkanDescriptorSetLayout* VkDescriptorSetManager::GetTextureSetLayout(int numLa
builder.AddBinding(i, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT);
}
builder.DebugName("VkDescriptorSetManager.TextureSetLayout");
layout = builder.Create(fb->device);
layout = builder.Create(fb->device.get());
return layout.get();
}
@ -217,7 +217,7 @@ VulkanDescriptorSet* VkDescriptorSetManager::GetInput(VkPPRenderPassSetup* passS
write.AddBuffer(descriptors.get(), LIGHTLIST_BINDINGPOINT, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, fb->GetBufferManager()->LightList->mBuffer.get());
}
write.Execute(fb->device);
write.Execute(fb->device.get());
imageTransition.Execute(fb->GetCommands()->GetDrawCommands());
VulkanDescriptorSet* set = descriptors.get();
@ -241,7 +241,7 @@ std::unique_ptr<VulkanDescriptorSet> VkDescriptorSetManager::AllocatePPDescripto
.AddPoolSize(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 4)
.MaxSets(100)
.DebugName("PPDescriptorPool")
.Create(fb->device);
.Create(fb->device.get());
return PPDescriptorPool->allocate(layout);
}
@ -255,7 +255,7 @@ void VkDescriptorSetManager::CreateHWBufferSetLayout()
.AddBinding(3, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT)
.AddBinding(4, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_VERTEX_BIT)
.DebugName("VkDescriptorSetManager.HWBufferSetLayout")
.Create(fb->device);
.Create(fb->device.get());
}
void VkDescriptorSetManager::CreateFixedSetLayout()
@ -266,7 +266,7 @@ void VkDescriptorSetManager::CreateFixedSetLayout()
if (fb->RaytracingEnabled())
builder.AddBinding(2, VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR, 1, VK_SHADER_STAGE_FRAGMENT_BIT);
builder.DebugName("VkDescriptorSetManager.FixedSetLayout");
FixedSetLayout = builder.Create(fb->device);
FixedSetLayout = builder.Create(fb->device.get());
}
void VkDescriptorSetManager::CreateHWBufferPool()
@ -276,7 +276,7 @@ void VkDescriptorSetManager::CreateHWBufferPool()
.AddPoolSize(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 2 * maxSets)
.MaxSets(maxSets)
.DebugName("VkDescriptorSetManager.HWBufferDescriptorPool")
.Create(fb->device);
.Create(fb->device.get());
}
void VkDescriptorSetManager::CreateFixedSetPool()
@ -287,5 +287,5 @@ void VkDescriptorSetManager::CreateFixedSetPool()
poolbuilder.AddPoolSize(VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR, 1 * maxSets);
poolbuilder.MaxSets(maxSets);
poolbuilder.DebugName("VkDescriptorSetManager.FixedDescriptorPool");
FixedDescriptorPool = poolbuilder.Create(fb->device);
FixedDescriptorPool = poolbuilder.Create(fb->device.get());
}

View file

@ -1,10 +1,11 @@
#pragma once
#include "vulkan/system/vk_objects.h"
#include "zvulkan/vulkanobjects.h"
#include <list>
#include "tarray.h"
class VulkanFrameBuffer;
class VulkanRenderDevice;
class VkMaterial;
class PPTextureInput;
class VkPPRenderPassSetup;
@ -12,7 +13,7 @@ class VkPPRenderPassSetup;
class VkDescriptorSetManager
{
public:
VkDescriptorSetManager(VulkanFrameBuffer* fb);
VkDescriptorSetManager(VulkanRenderDevice* fb);
~VkDescriptorSetManager();
void Init();
@ -45,7 +46,7 @@ private:
std::unique_ptr<VulkanDescriptorSet> AllocatePPDescriptorSet(VulkanDescriptorSetLayout* layout);
VulkanFrameBuffer* fb = nullptr;
VulkanRenderDevice* fb = nullptr;
std::unique_ptr<VulkanDescriptorSetLayout> HWBufferSetLayout;
std::unique_ptr<VulkanDescriptorSetLayout> FixedSetLayout;

View file

@ -22,10 +22,10 @@
#include "vk_postprocess.h"
#include "vulkan/shaders/vk_shader.h"
#include "vulkan/system/vk_builders.h"
#include "vulkan/system/vk_framebuffer.h"
#include <zvulkan/vulkanswapchain.h>
#include <zvulkan/vulkanbuilders.h>
#include "vulkan/system/vk_renderdevice.h"
#include "vulkan/system/vk_hwbuffer.h"
#include "vulkan/system/vk_swapchain.h"
#include "vulkan/system/vk_commandbuffer.h"
#include "vulkan/renderer/vk_renderstate.h"
#include "vulkan/renderer/vk_pprenderstate.h"
@ -34,6 +34,7 @@
#include "vulkan/textures/vk_renderbuffers.h"
#include "vulkan/textures/vk_imagetransition.h"
#include "vulkan/textures/vk_texture.h"
#include "vulkan/textures/vk_framebuffer.h"
#include "hw_cvars.h"
#include "hwrenderer/postprocessing/hw_postprocess.h"
#include "hwrenderer/postprocessing/hw_postprocess_cvars.h"
@ -43,7 +44,7 @@
EXTERN_CVAR(Int, gl_dither_bpc)
VkPostprocess::VkPostprocess(VulkanFrameBuffer* fb) : fb(fb)
VkPostprocess::VkPostprocess(VulkanRenderDevice* fb) : fb(fb)
{
}
@ -217,7 +218,7 @@ void VkPostprocess::DrawPresentTexture(const IntRect &box, bool applyGamma, bool
uniforms.Offset = { 0.0f, 1.0f };
}
if (applyGamma && fb->GetCommands()->swapChain->IsHdrModeActive() && !screenshot)
if (applyGamma && fb->GetFramebufferManager()->SwapChain->Format().colorSpace == VK_COLOR_SPACE_EXTENDED_SRGB_LINEAR_EXT && !screenshot)
{
uniforms.HdrMode = 1;
}

View file

@ -6,8 +6,8 @@
#include <array>
#include "hwrenderer/postprocessing/hw_postprocess.h"
#include "vulkan/system/vk_objects.h"
#include "vulkan/system/vk_builders.h"
#include "zvulkan/vulkanobjects.h"
#include "zvulkan/vulkanbuilders.h"
#include "vulkan/textures/vk_imagetransition.h"
class FString;
@ -15,12 +15,12 @@ class FString;
class VkPPShader;
class VkPPTexture;
class PipelineBarrier;
class VulkanFrameBuffer;
class VulkanRenderDevice;
class VkPostprocess
{
public:
VkPostprocess(VulkanFrameBuffer* fb);
VkPostprocess(VulkanRenderDevice* fb);
~VkPostprocess();
void SetActiveRenderTarget();
@ -43,7 +43,7 @@ public:
private:
void NextEye(int eyeCount);
VulkanFrameBuffer* fb = nullptr;
VulkanRenderDevice* fb = nullptr;
int mCurrentPipelineImage = 0;

View file

@ -22,20 +22,21 @@
#include "vk_pprenderstate.h"
#include "vk_postprocess.h"
#include "vulkan/system/vk_framebuffer.h"
#include "vulkan/system/vk_renderdevice.h"
#include "vulkan/system/vk_commandbuffer.h"
#include "vulkan/system/vk_swapchain.h"
#include <zvulkan/vulkanswapchain.h>
#include "vulkan/system/vk_buffer.h"
#include "vulkan/shaders/vk_ppshader.h"
#include "vulkan/textures/vk_pptexture.h"
#include "vulkan/textures/vk_renderbuffers.h"
#include "vulkan/textures/vk_samplers.h"
#include "vulkan/textures/vk_texture.h"
#include "vulkan/textures/vk_framebuffer.h"
#include "vulkan/renderer/vk_renderstate.h"
#include "vulkan/renderer/vk_descriptorset.h"
#include "flatvertices.h"
VkPPRenderState::VkPPRenderState(VulkanFrameBuffer* fb) : fb(fb)
VkPPRenderState::VkPPRenderState(VulkanRenderDevice* fb) : fb(fb)
{
}
@ -63,7 +64,7 @@ void VkPPRenderState::Draw()
if (Output.Type == PPTextureType::PPTexture)
key.OutputFormat = fb->GetTextureManager()->GetTextureFormat(Output.Texture);
else if (Output.Type == PPTextureType::SwapChain)
key.OutputFormat = fb->GetCommands()->swapChain->swapChainFormat.format;
key.OutputFormat = fb->GetFramebufferManager()->SwapChain->Format().format;
else if (Output.Type == PPTextureType::ShadowMap)
key.OutputFormat = VK_FORMAT_R32_SFLOAT;
else
@ -114,16 +115,16 @@ void VkPPRenderState::RenderScreenQuad(VkPPRenderPassSetup *passSetup, VulkanDes
scissor.extent.width = framebufferWidth;
scissor.extent.height = framebufferHeight;
RenderPassBegin beginInfo;
beginInfo.setRenderPass(passSetup->RenderPass.get());
beginInfo.setRenderArea(0, 0, framebufferWidth, framebufferHeight);
beginInfo.setFramebuffer(framebuffer);
beginInfo.addClearColor(0.0f, 0.0f, 0.0f, 1.0f);
RenderPassBegin()
.RenderPass(passSetup->RenderPass.get())
.RenderArea(0, 0, framebufferWidth, framebufferHeight)
.Framebuffer(framebuffer)
.AddClearColor(0.0f, 0.0f, 0.0f, 1.0f)
.Execute(cmdbuffer);
VkBuffer vertexBuffers[] = { static_cast<VkHardwareVertexBuffer*>(screen->mVertexData->GetBufferObjects().first)->mBuffer->buffer };
VkDeviceSize offsets[] = { 0 };
cmdbuffer->beginRenderPass(beginInfo);
cmdbuffer->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, passSetup->Pipeline.get());
cmdbuffer->bindDescriptorSet(VK_PIPELINE_BIND_POINT_GRAPHICS, passSetup->PipelineLayout.get(), 0, descriptorSet);
cmdbuffer->bindVertexBuffers(0, 1, vertexBuffers, offsets);

View file

@ -2,18 +2,18 @@
#pragma once
#include "hwrenderer/postprocessing/hw_postprocess.h"
#include "vulkan/system/vk_objects.h"
#include <zvulkan/vulkanobjects.h>
class VkPPRenderPassSetup;
class VkPPShader;
class VkPPTexture;
class VkTextureImage;
class VulkanFrameBuffer;
class VulkanRenderDevice;
class VkPPRenderState : public PPRenderState
{
public:
VkPPRenderState(VulkanFrameBuffer* fb);
VkPPRenderState(VulkanRenderDevice* fb);
void PushGroup(const FString &name) override;
void PopGroup() override;
@ -23,5 +23,5 @@ public:
private:
void RenderScreenQuad(VkPPRenderPassSetup *passSetup, VulkanDescriptorSet *descriptorSet, VulkanFramebuffer *framebuffer, int framebufferWidth, int framebufferHeight, int x, int y, int width, int height, const void *pushConstants, uint32_t pushConstantsSize, bool stencilTest);
VulkanFrameBuffer* fb = nullptr;
VulkanRenderDevice* fb = nullptr;
};

View file

@ -21,12 +21,12 @@
*/
#include "vk_raytrace.h"
#include "vulkan/system/vk_builders.h"
#include "vulkan/system/vk_framebuffer.h"
#include "zvulkan/vulkanbuilders.h"
#include "vulkan/system/vk_renderdevice.h"
#include "vulkan/system/vk_commandbuffer.h"
#include "hw_levelmesh.h"
VkRaytrace::VkRaytrace(VulkanFrameBuffer* fb) : fb(fb)
VkRaytrace::VkRaytrace(VulkanRenderDevice* fb) : fb(fb)
{
NullMesh.MeshVertices.Push({ -1.0f, -1.0f, -1.0f });
NullMesh.MeshVertices.Push({ 1.0f, -1.0f, -1.0f });
@ -99,7 +99,7 @@ void VkRaytrace::CreateVertexAndIndexBuffers()
.Usage(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VMA_MEMORY_USAGE_CPU_ONLY)
.Size(transferbuffersize)
.DebugName("transferBuffer")
.Create(fb->device);
.Create(fb->device.get());
uint8_t* data = (uint8_t*)transferBuffer->Map(0, transferbuffersize);
memcpy(data + vertexoffset, Mesh->MeshVertices.Data(), vertexbuffersize);
@ -114,7 +114,7 @@ void VkRaytrace::CreateVertexAndIndexBuffers()
VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR)
.Size(vertexbuffersize)
.DebugName("vertexBuffer")
.Create(fb->device);
.Create(fb->device.get());
indexBuffer = BufferBuilder()
.Usage(
@ -124,7 +124,7 @@ void VkRaytrace::CreateVertexAndIndexBuffers()
VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR)
.Size(indexbuffersize)
.DebugName("indexBuffer")
.Create(fb->device);
.Create(fb->device.get());
fb->GetCommands()->GetTransferCommands()->copyBuffer(transferBuffer.get(), vertexBuffer.get(), vertexoffset);
fb->GetCommands()->GetTransferCommands()->copyBuffer(transferBuffer.get(), indexBuffer.get(), indexoffset);
@ -168,19 +168,19 @@ void VkRaytrace::CreateBottomLevelAccelerationStructure()
.Usage(VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_STORAGE_BIT_KHR | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT)
.Size(sizeInfo.accelerationStructureSize)
.DebugName("blAccelStructBuffer")
.Create(fb->device);
.Create(fb->device.get());
blAccelStruct = AccelerationStructureBuilder()
.Type(VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR)
.Buffer(blAccelStructBuffer.get(), sizeInfo.accelerationStructureSize)
.DebugName("blAccelStruct")
.Create(fb->device);
.Create(fb->device.get());
blScratchBuffer = BufferBuilder()
.Usage(VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT)
.Size(sizeInfo.buildScratchSize)
.DebugName("blScratchBuffer")
.Create(fb->device);
.Create(fb->device.get());
buildInfo.dstAccelerationStructure = blAccelStruct->accelstruct;
buildInfo.scratchData.deviceAddress = blScratchBuffer->GetDeviceAddress();
@ -208,7 +208,7 @@ void VkRaytrace::CreateTopLevelAccelerationStructure()
.Usage(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VMA_MEMORY_USAGE_CPU_ONLY)
.Size(sizeof(VkAccelerationStructureInstanceKHR))
.DebugName("tlTransferBuffer")
.Create(fb->device);
.Create(fb->device.get());
auto data = (uint8_t*)tlTransferBuffer->Map(0, sizeof(VkAccelerationStructureInstanceKHR));
memcpy(data, &instance, sizeof(VkAccelerationStructureInstanceKHR));
@ -218,7 +218,7 @@ void VkRaytrace::CreateTopLevelAccelerationStructure()
.Usage(VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR | VK_BUFFER_USAGE_TRANSFER_DST_BIT)
.Size(sizeof(VkAccelerationStructureInstanceKHR))
.DebugName("tlInstanceBuffer")
.Create(fb->device);
.Create(fb->device.get());
fb->GetCommands()->GetTransferCommands()->copyBuffer(tlTransferBuffer.get(), tlInstanceBuffer.get());
@ -252,19 +252,19 @@ void VkRaytrace::CreateTopLevelAccelerationStructure()
.Usage(VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_STORAGE_BIT_KHR | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT)
.Size(sizeInfo.accelerationStructureSize)
.DebugName("tlAccelStructBuffer")
.Create(fb->device);
.Create(fb->device.get());
tlAccelStruct = AccelerationStructureBuilder()
.Type(VK_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL_KHR)
.Buffer(tlAccelStructBuffer.get(), sizeInfo.accelerationStructureSize)
.DebugName("tlAccelStruct")
.Create(fb->device);
.Create(fb->device.get());
tlScratchBuffer = BufferBuilder()
.Usage(VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT)
.Size(sizeInfo.buildScratchSize)
.DebugName("tlScratchBuffer")
.Create(fb->device);
.Create(fb->device.get());
buildInfo.dstAccelerationStructure = tlAccelStruct->accelstruct;
buildInfo.scratchData.deviceAddress = tlScratchBuffer->GetDeviceAddress();

View file

@ -1,15 +1,15 @@
#pragma once
#include "vulkan/system/vk_objects.h"
#include "zvulkan/vulkanobjects.h"
#include "hw_levelmesh.h"
class VulkanFrameBuffer;
class VulkanRenderDevice;
class VkRaytrace
{
public:
VkRaytrace(VulkanFrameBuffer* fb);
VkRaytrace(VulkanRenderDevice* fb);
void SetLevelMesh(hwrenderer::LevelMesh* mesh);
@ -22,7 +22,7 @@ private:
void CreateBottomLevelAccelerationStructure();
void CreateTopLevelAccelerationStructure();
VulkanFrameBuffer* fb = nullptr;
VulkanRenderDevice* fb = nullptr;
hwrenderer::LevelMesh NullMesh;
hwrenderer::LevelMesh* Mesh = nullptr;

View file

@ -28,14 +28,14 @@
#include "vulkan/textures/vk_samplers.h"
#include "vulkan/shaders/vk_shader.h"
#include "vulkan/shaders/vk_ppshader.h"
#include "vulkan/system/vk_builders.h"
#include "vulkan/system/vk_framebuffer.h"
#include <zvulkan/vulkanbuilders.h>
#include "vulkan/system/vk_renderdevice.h"
#include "vulkan/system/vk_hwbuffer.h"
#include "flatvertices.h"
#include "hw_viewpointuniforms.h"
#include "v_2ddrawer.h"
VkRenderPassManager::VkRenderPassManager(VulkanFrameBuffer* fb) : fb(fb)
VkRenderPassManager::VkRenderPassManager(VulkanRenderDevice* fb) : fb(fb)
{
}
@ -118,7 +118,7 @@ VulkanPipelineLayout* VkRenderPassManager::GetPipelineLayout(int numLayers)
builder.AddSetLayout(descriptors->GetTextureSetLayout(numLayers));
builder.AddPushConstantRange(VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT, 0, sizeof(PushConstants));
builder.DebugName("VkRenderPassManager.PipelineLayout");
layout = builder.Create(fb->device);
layout = builder.Create(fb->device.get());
return layout.get();
}
@ -132,7 +132,7 @@ VkPPRenderPassSetup* VkRenderPassManager::GetPPRenderPass(const VkPPRenderPassKe
/////////////////////////////////////////////////////////////////////////////
VkRenderPassSetup::VkRenderPassSetup(VulkanFrameBuffer* fb, const VkRenderPassKey &key) : PassKey(key), fb(fb)
VkRenderPassSetup::VkRenderPassSetup(VulkanRenderDevice* fb, const VkRenderPassKey &key) : PassKey(key), fb(fb)
{
}
@ -185,7 +185,7 @@ std::unique_ptr<VulkanRenderPass> VkRenderPassSetup::CreateRenderPass(int clearT
VK_ACCESS_COLOR_ATTACHMENT_READ_BIT);
}
builder.DebugName("VkRenderPassSetup.RenderPass");
return builder.Create(fb->device);
return builder.Create(fb->device.get());
}
VulkanRenderPass *VkRenderPassSetup::GetRenderPass(int clearTargets)
@ -273,7 +273,7 @@ std::unique_ptr<VulkanPipeline> VkRenderPassSetup::CreatePipeline(const VkPipeli
builder.Topology(vktopology[key.DrawType]);
builder.DepthStencilEnable(key.DepthTest, key.DepthWrite, key.StencilTest);
builder.DepthFunc(depthfunc2vk[key.DepthFunc]);
if (fb->device->UsedDeviceFeatures.depthClamp)
if (fb->device->EnabledFeatures.Features.depthClamp)
builder.DepthClampEnable(key.DepthClamp);
builder.DepthBias(key.DepthBias, 0.0f, 0.0f, 0.0f);
@ -283,7 +283,7 @@ std::unique_ptr<VulkanPipeline> VkRenderPassSetup::CreatePipeline(const VkPipeli
builder.ColorWriteMask((VkColorComponentFlags)key.ColorMask);
builder.Stencil(VK_STENCIL_OP_KEEP, op2vk[key.StencilPassOp], VK_STENCIL_OP_KEEP, VK_COMPARE_OP_EQUAL, 0xffffffff, 0xffffffff, 0);
builder.BlendMode(key.RenderStyle);
BlendMode(builder, key.RenderStyle);
builder.SubpassColorAttachmentCount(PassKey.DrawBuffers);
builder.RasterizationSamples((VkSampleCountFlagBits)PassKey.Samples);
@ -291,12 +291,12 @@ std::unique_ptr<VulkanPipeline> VkRenderPassSetup::CreatePipeline(const VkPipeli
builder.RenderPass(GetRenderPass(0));
builder.DebugName("VkRenderPassSetup.Pipeline");
return builder.Create(fb->device);
return builder.Create(fb->device.get());
}
/////////////////////////////////////////////////////////////////////////////
VkPPRenderPassSetup::VkPPRenderPassSetup(VulkanFrameBuffer* fb, const VkPPRenderPassKey& key) : fb(fb)
VkPPRenderPassSetup::VkPPRenderPassSetup(VulkanRenderDevice* fb, const VkPPRenderPassKey& key) : fb(fb)
{
CreateDescriptorLayout(key);
CreatePipelineLayout(key);
@ -316,7 +316,7 @@ void VkPPRenderPassSetup::CreateDescriptorLayout(const VkPPRenderPassKey& key)
builder.AddBinding(LIGHTLIST_BINDINGPOINT, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT);
}
builder.DebugName("VkPPRenderPassSetup.DescriptorLayout");
DescriptorLayout = builder.Create(fb->device);
DescriptorLayout = builder.Create(fb->device.get());
}
void VkPPRenderPassSetup::CreatePipelineLayout(const VkPPRenderPassKey& key)
@ -326,7 +326,7 @@ void VkPPRenderPassSetup::CreatePipelineLayout(const VkPPRenderPassKey& key)
if (key.Uniforms > 0)
builder.AddPushConstantRange(VK_SHADER_STAGE_FRAGMENT_BIT, 0, key.Uniforms);
builder.DebugName("VkPPRenderPassSetup.PipelineLayout");
PipelineLayout = builder.Create(fb->device);
PipelineLayout = builder.Create(fb->device.get());
}
void VkPPRenderPassSetup::CreatePipeline(const VkPPRenderPassKey& key)
@ -350,12 +350,12 @@ void VkPPRenderPassSetup::CreatePipeline(const VkPPRenderPassKey& key)
builder.Stencil(VK_STENCIL_OP_KEEP, VK_STENCIL_OP_KEEP, VK_STENCIL_OP_KEEP, VK_COMPARE_OP_EQUAL, 0xffffffff, 0xffffffff, 0);
}
builder.Topology(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP);
builder.BlendMode(key.BlendMode);
BlendMode(builder, key.BlendMode);
builder.RasterizationSamples(key.Samples);
builder.Layout(PipelineLayout.get());
builder.RenderPass(RenderPass.get());
builder.DebugName("VkPPRenderPassSetup.Pipeline");
Pipeline = builder.Create(fb->device);
Pipeline = builder.Create(fb->device.get());
}
void VkPPRenderPassSetup::CreateRenderPass(const VkPPRenderPassKey& key)
@ -403,5 +403,46 @@ void VkPPRenderPassSetup::CreateRenderPass(const VkPPRenderPassKey& key)
}
builder.DebugName("VkPPRenderPassSetup.RenderPass");
RenderPass = builder.Create(fb->device);
RenderPass = builder.Create(fb->device.get());
}
/////////////////////////////////////////////////////////////////////////////
GraphicsPipelineBuilder& BlendMode(GraphicsPipelineBuilder& builder, const FRenderStyle& style)
{
// Just in case Vulkan doesn't do this optimization itself
if (style.BlendOp == STYLEOP_Add && style.SrcAlpha == STYLEALPHA_One && style.DestAlpha == STYLEALPHA_Zero && style.Flags == 0)
{
return builder;
}
static const int blendstyles[] = {
VK_BLEND_FACTOR_ZERO,
VK_BLEND_FACTOR_ONE,
VK_BLEND_FACTOR_SRC_ALPHA,
VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA,
VK_BLEND_FACTOR_SRC_COLOR,
VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR,
VK_BLEND_FACTOR_DST_COLOR,
VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR,
VK_BLEND_FACTOR_DST_ALPHA,
VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA,
};
static const int renderops[] = {
0, VK_BLEND_OP_ADD, VK_BLEND_OP_SUBTRACT, VK_BLEND_OP_REVERSE_SUBTRACT, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1
};
int srcblend = blendstyles[style.SrcAlpha % STYLEALPHA_MAX];
int dstblend = blendstyles[style.DestAlpha % STYLEALPHA_MAX];
int blendequation = renderops[style.BlendOp & 15];
if (blendequation == -1) // This was a fuzz style.
{
srcblend = VK_BLEND_FACTOR_DST_COLOR;
dstblend = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
blendequation = VK_BLEND_OP_ADD;
}
return builder.BlendMode((VkBlendOp)blendequation, (VkBlendFactor)srcblend, (VkBlendFactor)dstblend);
}

View file

@ -1,7 +1,7 @@
#pragma once
#include "vulkan/system/vk_objects.h"
#include "zvulkan/vulkanobjects.h"
#include "renderstyle.h"
#include "hwrenderer/data/buffers.h"
#include "hwrenderer/postprocessing/hw_postprocess.h"
@ -9,8 +9,9 @@
#include <string.h>
#include <map>
class VulkanFrameBuffer;
class VulkanRenderDevice;
class VkPPShader;
class GraphicsPipelineBuilder;
class VkPipelineKey
{
@ -53,7 +54,7 @@ public:
class VkRenderPassSetup
{
public:
VkRenderPassSetup(VulkanFrameBuffer* fb, const VkRenderPassKey &key);
VkRenderPassSetup(VulkanRenderDevice* fb, const VkRenderPassKey &key);
VulkanRenderPass *GetRenderPass(int clearTargets);
VulkanPipeline *GetPipeline(const VkPipelineKey &key);
@ -66,7 +67,7 @@ private:
std::unique_ptr<VulkanRenderPass> CreateRenderPass(int clearTargets);
std::unique_ptr<VulkanPipeline> CreatePipeline(const VkPipelineKey &key);
VulkanFrameBuffer* fb = nullptr;
VulkanRenderDevice* fb = nullptr;
};
class VkVertexFormat
@ -101,7 +102,7 @@ public:
class VkPPRenderPassSetup
{
public:
VkPPRenderPassSetup(VulkanFrameBuffer* fb, const VkPPRenderPassKey& key);
VkPPRenderPassSetup(VulkanRenderDevice* fb, const VkPPRenderPassKey& key);
std::unique_ptr<VulkanDescriptorSetLayout> DescriptorLayout;
std::unique_ptr<VulkanPipelineLayout> PipelineLayout;
@ -114,13 +115,15 @@ private:
void CreatePipeline(const VkPPRenderPassKey& key);
void CreateRenderPass(const VkPPRenderPassKey& key);
VulkanFrameBuffer* fb = nullptr;
VulkanRenderDevice* fb = nullptr;
};
GraphicsPipelineBuilder& BlendMode(GraphicsPipelineBuilder& builder, const FRenderStyle& style);
class VkRenderPassManager
{
public:
VkRenderPassManager(VulkanFrameBuffer* fb);
VkRenderPassManager(VulkanRenderDevice* fb);
~VkRenderPassManager();
void RenderBuffersReset();
@ -133,7 +136,7 @@ public:
VkPPRenderPassSetup* GetPPRenderPass(const VkPPRenderPassKey& key);
private:
VulkanFrameBuffer* fb = nullptr;
VulkanRenderDevice* fb = nullptr;
std::map<VkRenderPassKey, std::unique_ptr<VkRenderPassSetup>> RenderPassSetup;
std::vector<std::unique_ptr<VulkanPipelineLayout>> PipelineLayouts;

View file

@ -21,8 +21,8 @@
*/
#include "vk_renderstate.h"
#include "vulkan/system/vk_framebuffer.h"
#include "vulkan/system/vk_builders.h"
#include "vulkan/system/vk_renderdevice.h"
#include "zvulkan/vulkanbuilders.h"
#include "vulkan/system/vk_commandbuffer.h"
#include "vulkan/system/vk_buffer.h"
#include "vulkan/renderer/vk_renderpass.h"
@ -42,7 +42,7 @@
CVAR(Int, vk_submit_size, 1000, 0);
EXTERN_CVAR(Bool, r_skipmats)
VkRenderState::VkRenderState(VulkanFrameBuffer* fb) : fb(fb), mStreamBufferWriter(fb), mMatrixBufferWriter(fb)
VkRenderState::VkRenderState(VulkanRenderDevice* fb) : fb(fb), mStreamBufferWriter(fb), mMatrixBufferWriter(fb)
{
Reset();
}
@ -555,7 +555,7 @@ void VkRenderState::BeginRenderPass(VulkanCommandBuffer *cmdbuffer)
if (key.DepthStencil)
builder.AddAttachment(mRenderTarget.DepthStencil);
builder.DebugName("VkRenderPassSetup.Framebuffer");
framebuffer = builder.Create(fb->device);
framebuffer = builder.Create(fb->device.get());
}
// Only clear depth+stencil if the render target actually has that
@ -563,16 +563,16 @@ void VkRenderState::BeginRenderPass(VulkanCommandBuffer *cmdbuffer)
mClearTargets &= ~(CT_Depth | CT_Stencil);
RenderPassBegin beginInfo;
beginInfo.setRenderPass(mPassSetup->GetRenderPass(mClearTargets));
beginInfo.setRenderArea(0, 0, mRenderTarget.Width, mRenderTarget.Height);
beginInfo.setFramebuffer(framebuffer.get());
beginInfo.addClearColor(screen->mSceneClearColor[0], screen->mSceneClearColor[1], screen->mSceneClearColor[2], screen->mSceneClearColor[3]);
beginInfo.RenderPass(mPassSetup->GetRenderPass(mClearTargets));
beginInfo.RenderArea(0, 0, mRenderTarget.Width, mRenderTarget.Height);
beginInfo.Framebuffer(framebuffer.get());
beginInfo.AddClearColor(screen->mSceneClearColor[0], screen->mSceneClearColor[1], screen->mSceneClearColor[2], screen->mSceneClearColor[3]);
if (key.DrawBuffers > 1)
beginInfo.addClearColor(0.0f, 0.0f, 0.0f, 0.0f);
beginInfo.AddClearColor(0.0f, 0.0f, 0.0f, 0.0f);
if (key.DrawBuffers > 2)
beginInfo.addClearColor(0.0f, 0.0f, 0.0f, 0.0f);
beginInfo.addClearDepthStencil(1.0f, 0);
cmdbuffer->beginRenderPass(beginInfo);
beginInfo.AddClearColor(0.0f, 0.0f, 0.0f, 0.0f);
beginInfo.AddClearDepthStencil(1.0f, 0);
beginInfo.Execute(cmdbuffer);
mMaterial.mChanged = true;
mClearTargets = 0;

View file

@ -11,14 +11,14 @@
#include "hw_renderstate.h"
#include "hw_material.h"
class VulkanFrameBuffer;
class VulkanRenderDevice;
class VkRenderPassSetup;
class VkTextureImage;
class VkRenderState : public FRenderState
{
public:
VkRenderState(VulkanFrameBuffer* fb);
VkRenderState(VulkanRenderDevice* fb);
virtual ~VkRenderState() = default;
// Draw commands
@ -67,7 +67,7 @@ protected:
void BeginRenderPass(VulkanCommandBuffer *cmdbuffer);
void WaitForStreamBuffers();
VulkanFrameBuffer* fb = nullptr;
VulkanRenderDevice* fb = nullptr;
bool mDepthClamp = true;
VulkanCommandBuffer *mCommandBuffer = nullptr;

View file

@ -21,12 +21,12 @@
*/
#include "vk_renderstate.h"
#include "vulkan/system/vk_framebuffer.h"
#include "vulkan/system/vk_builders.h"
#include "vulkan/system/vk_renderdevice.h"
#include "zvulkan/vulkanbuilders.h"
#include "vulkan/system/vk_buffer.h"
#include "vulkan/renderer/vk_streambuffer.h"
VkStreamBufferWriter::VkStreamBufferWriter(VulkanFrameBuffer* fb)
VkStreamBufferWriter::VkStreamBufferWriter(VulkanRenderDevice* fb)
{
mBuffer = fb->GetBufferManager()->StreamBuffer.get();
}
@ -55,7 +55,7 @@ void VkStreamBufferWriter::Reset()
/////////////////////////////////////////////////////////////////////////////
VkMatrixBufferWriter::VkMatrixBufferWriter(VulkanFrameBuffer* fb)
VkMatrixBufferWriter::VkMatrixBufferWriter(VulkanRenderDevice* fb)
{
mBuffer = fb->GetBufferManager()->MatrixBuffer.get();
mIdentityMatrix.loadIdentity();

View file

@ -10,7 +10,7 @@ class VkMatrixBuffer;
class VkStreamBufferWriter
{
public:
VkStreamBufferWriter(VulkanFrameBuffer* fb);
VkStreamBufferWriter(VulkanRenderDevice* fb);
bool Write(const StreamData& data);
void Reset();
@ -27,7 +27,7 @@ private:
class VkMatrixBufferWriter
{
public:
VkMatrixBufferWriter(VulkanFrameBuffer* fb);
VkMatrixBufferWriter(VulkanRenderDevice* fb);
bool Write(const VSMatrix& modelMatrix, bool modelMatrixEnabled, const VSMatrix& textureMatrix, bool textureMatrixEnabled);
void Reset();

View file

@ -22,12 +22,12 @@
#include "vk_ppshader.h"
#include "vk_shader.h"
#include "vulkan/system/vk_framebuffer.h"
#include "vulkan/system/vk_builders.h"
#include "vulkan/system/vk_renderdevice.h"
#include "zvulkan/vulkanbuilders.h"
#include "vulkan/system/vk_commandbuffer.h"
#include "filesystem.h"
VkPPShader::VkPPShader(VulkanFrameBuffer* fb, PPShader *shader) : fb(fb)
VkPPShader::VkPPShader(VulkanRenderDevice* fb, PPShader *shader) : fb(fb)
{
FString prolog;
if (!shader->Uniforms.empty())
@ -35,14 +35,14 @@ VkPPShader::VkPPShader(VulkanFrameBuffer* fb, PPShader *shader) : fb(fb)
prolog += shader->Defines;
VertexShader = ShaderBuilder()
.VertexShader(LoadShaderCode(shader->VertexShader, "", shader->Version))
.VertexShader(LoadShaderCode(shader->VertexShader, "", shader->Version).GetChars())
.DebugName(shader->VertexShader.GetChars())
.Create(shader->VertexShader.GetChars(), fb->device);
.Create(shader->VertexShader.GetChars(), fb->device.get());
FragmentShader = ShaderBuilder()
.FragmentShader(LoadShaderCode(shader->FragmentShader, prolog, shader->Version))
.FragmentShader(LoadShaderCode(shader->FragmentShader, prolog, shader->Version).GetChars())
.DebugName(shader->FragmentShader.GetChars())
.Create(shader->FragmentShader.GetChars(), fb->device);
.Create(shader->FragmentShader.GetChars(), fb->device.get());
fb->GetShaderManager()->AddVkPPShader(this);
}

View file

@ -2,20 +2,20 @@
#pragma once
#include "hwrenderer/postprocessing/hw_postprocess.h"
#include "vulkan/system/vk_objects.h"
#include <zvulkan/vulkanobjects.h>
#include <list>
class VulkanFrameBuffer;
class VulkanRenderDevice;
class VkPPShader : public PPShaderBackend
{
public:
VkPPShader(VulkanFrameBuffer* fb, PPShader *shader);
VkPPShader(VulkanRenderDevice* fb, PPShader *shader);
~VkPPShader();
void Reset();
VulkanFrameBuffer* fb = nullptr;
VulkanRenderDevice* fb = nullptr;
std::list<VkPPShader*>::iterator it;
std::unique_ptr<VulkanShader> VertexShader;

View file

@ -22,13 +22,12 @@
#include "vk_shader.h"
#include "vk_ppshader.h"
#include "vulkan/system/vk_builders.h"
#include "vulkan/system/vk_framebuffer.h"
#include "zvulkan/vulkanbuilders.h"
#include "vulkan/system/vk_renderdevice.h"
#include "hw_shaderpatcher.h"
#include "filesystem.h"
#include "engineerrors.h"
#include "version.h"
#include <ShaderLang.h>
bool VkShaderManager::CompileNextShader()
{
@ -113,15 +112,13 @@ bool VkShaderManager::CompileNextShader()
return false;
}
VkShaderManager::VkShaderManager(VulkanFrameBuffer* fb) : fb(fb)
VkShaderManager::VkShaderManager(VulkanRenderDevice* fb) : fb(fb)
{
ShInitialize();
CompileNextShader();
}
VkShaderManager::~VkShaderManager()
{
ShFinalize();
}
void VkShaderManager::Deinit()
@ -346,14 +343,14 @@ std::unique_ptr<VulkanShader> VkShaderManager::LoadVertShader(FString shadername
code << "#define NPOT_EMULATION\n";
#endif
code << shaderBindings;
if (!fb->device->UsedDeviceFeatures.shaderClipDistance) code << "#define NO_CLIPDISTANCE_SUPPORT\n";
if (!fb->device->EnabledFeatures.Features.shaderClipDistance) code << "#define NO_CLIPDISTANCE_SUPPORT\n";
code << "#line 1\n";
code << LoadPrivateShaderLump(vert_lump).GetChars() << "\n";
return ShaderBuilder()
.VertexShader(code)
.VertexShader(code.GetChars())
.DebugName(shadername.GetChars())
.Create(shadername.GetChars(), fb->device);
.Create(shadername.GetChars(), fb->device.get());
}
std::unique_ptr<VulkanShader> VkShaderManager::LoadFragShader(FString shadername, const char *frag_lump, const char *material_lump, const char *light_lump, const char *defines, bool alphatest, bool gbufferpass)
@ -370,7 +367,7 @@ std::unique_ptr<VulkanShader> VkShaderManager::LoadFragShader(FString shadername
code << shaderBindings;
FString placeholder = "\n";
if (!fb->device->UsedDeviceFeatures.shaderClipDistance) code << "#define NO_CLIPDISTANCE_SUPPORT\n";
if (!fb->device->EnabledFeatures.Features.shaderClipDistance) code << "#define NO_CLIPDISTANCE_SUPPORT\n";
if (!alphatest) code << "#define NO_ALPHATEST\n";
if (gbufferpass) code << "#define GBUFFER_PASS\n";
@ -443,14 +440,14 @@ std::unique_ptr<VulkanShader> VkShaderManager::LoadFragShader(FString shadername
}
return ShaderBuilder()
.FragmentShader(code)
.FragmentShader(code.GetChars())
.DebugName(shadername.GetChars())
.Create(shadername.GetChars(), fb->device);
.Create(shadername.GetChars(), fb->device.get());
}
FString VkShaderManager::GetTargetGlslVersion()
{
if (fb->device->ApiVersion == VK_API_VERSION_1_2)
if (fb->device->Instance->ApiVersion == VK_API_VERSION_1_2)
{
return "#version 460\n#extension GL_EXT_ray_query : enable\n";
}

View file

@ -11,7 +11,7 @@
#define SHADER_MIN_REQUIRED_TEXTURE_LAYERS 11
class VulkanFrameBuffer;
class VulkanRenderDevice;
class VulkanDevice;
class VulkanShader;
class VkPPShader;
@ -67,7 +67,7 @@ public:
class VkShaderManager
{
public:
VkShaderManager(VulkanFrameBuffer* fb);
VkShaderManager(VulkanRenderDevice* fb);
~VkShaderManager();
void Deinit();
@ -89,7 +89,7 @@ private:
FString LoadPublicShaderLump(const char *lumpname);
FString LoadPrivateShaderLump(const char *lumpname);
VulkanFrameBuffer* fb = nullptr;
VulkanRenderDevice* fb = nullptr;
std::vector<VkShaderProgram> mMaterialShaders[MAX_PASS_TYPES];
std::vector<VkShaderProgram> mMaterialShadersNAT[MAX_PASS_TYPES];

View file

@ -25,7 +25,7 @@
#include "vulkan/renderer/vk_streambuffer.h"
#include "hwrenderer/data/shaderuniforms.h"
VkBufferManager::VkBufferManager(VulkanFrameBuffer* fb) : fb(fb)
VkBufferManager::VkBufferManager(VulkanRenderDevice* fb) : fb(fb)
{
}

View file

@ -1,10 +1,10 @@
#pragma once
#include "vulkan/system/vk_objects.h"
#include "zvulkan/vulkanobjects.h"
#include <list>
class VulkanFrameBuffer;
class VulkanRenderDevice;
class VkHardwareBuffer;
class VkHardwareDataBuffer;
class VkStreamBuffer;
@ -15,7 +15,7 @@ class IDataBuffer;
class VkBufferManager
{
public:
VkBufferManager(VulkanFrameBuffer* fb);
VkBufferManager(VulkanRenderDevice* fb);
~VkBufferManager();
void Init();
@ -43,7 +43,7 @@ public:
private:
void CreateFanToTrisIndexBuffer();
VulkanFrameBuffer* fb = nullptr;
VulkanRenderDevice* fb = nullptr;
std::list<VkHardwareBuffer*> Buffers;
};

File diff suppressed because it is too large Load diff

View file

@ -1,381 +0,0 @@
#pragma once
#include "vk_objects.h"
#include "zstring.h"
#include <cassert>
class ImageBuilder
{
public:
ImageBuilder();
ImageBuilder& Size(int width, int height, int miplevels = 1, int arrayLayers = 1);
ImageBuilder& Samples(VkSampleCountFlagBits samples);
ImageBuilder& Format(VkFormat format);
ImageBuilder& Usage(VkImageUsageFlags imageUsage, VmaMemoryUsage memoryUsage = VMA_MEMORY_USAGE_GPU_ONLY, VmaAllocationCreateFlags allocFlags = 0);
ImageBuilder& MemoryType(VkMemoryPropertyFlags requiredFlags, VkMemoryPropertyFlags preferredFlags, uint32_t memoryTypeBits = 0);
ImageBuilder& LinearTiling();
ImageBuilder& DebugName(const char* name) { debugName = name; return *this; }
bool IsFormatSupported(VulkanDevice *device, VkFormatFeatureFlags bufferFeatures = 0);
std::unique_ptr<VulkanImage> Create(VulkanDevice *device, VkDeviceSize* allocatedBytes = nullptr);
std::unique_ptr<VulkanImage> TryCreate(VulkanDevice *device);
private:
VkImageCreateInfo imageInfo = {};
VmaAllocationCreateInfo allocInfo = {};
const char* debugName = nullptr;
};
class ImageViewBuilder
{
public:
ImageViewBuilder();
ImageViewBuilder& Type(VkImageViewType type);
ImageViewBuilder& Image(VulkanImage *image, VkFormat format, VkImageAspectFlags aspectMask = VK_IMAGE_ASPECT_COLOR_BIT);
ImageViewBuilder& DebugName(const char* name) { debugName = name; return *this; }
std::unique_ptr<VulkanImageView> Create(VulkanDevice *device);
private:
VkImageViewCreateInfo viewInfo = {};
const char* debugName = nullptr;
};
class SamplerBuilder
{
public:
SamplerBuilder();
SamplerBuilder& AddressMode(VkSamplerAddressMode addressMode);
SamplerBuilder& AddressMode(VkSamplerAddressMode u, VkSamplerAddressMode v, VkSamplerAddressMode w);
SamplerBuilder& MinFilter(VkFilter minFilter);
SamplerBuilder& MagFilter(VkFilter magFilter);
SamplerBuilder& MipmapMode(VkSamplerMipmapMode mode);
SamplerBuilder& Anisotropy(float maxAnisotropy);
SamplerBuilder& MaxLod(float value);
SamplerBuilder& DebugName(const char* name) { debugName = name; return *this; }
std::unique_ptr<VulkanSampler> Create(VulkanDevice *device);
private:
VkSamplerCreateInfo samplerInfo = {};
const char* debugName = nullptr;
};
class BufferBuilder
{
public:
BufferBuilder();
BufferBuilder& Size(size_t size);
BufferBuilder& Usage(VkBufferUsageFlags bufferUsage, VmaMemoryUsage memoryUsage = VMA_MEMORY_USAGE_GPU_ONLY, VmaAllocationCreateFlags allocFlags = 0);
BufferBuilder& MemoryType(VkMemoryPropertyFlags requiredFlags, VkMemoryPropertyFlags preferredFlags, uint32_t memoryTypeBits = 0);
BufferBuilder& DebugName(const char* name) { debugName = name; return *this; }
std::unique_ptr<VulkanBuffer> Create(VulkanDevice *device);
private:
VkBufferCreateInfo bufferInfo = {};
VmaAllocationCreateInfo allocInfo = {};
const char* debugName = nullptr;
};
class ShaderBuilder
{
public:
ShaderBuilder();
ShaderBuilder& VertexShader(const FString &code);
ShaderBuilder& FragmentShader(const FString &code);
ShaderBuilder& DebugName(const char* name) { debugName = name; return *this; }
std::unique_ptr<VulkanShader> Create(const char *shadername, VulkanDevice *device);
private:
FString code;
int stage = 0;
const char* debugName = nullptr;
};
class AccelerationStructureBuilder
{
public:
AccelerationStructureBuilder();
AccelerationStructureBuilder& Type(VkAccelerationStructureTypeKHR type);
AccelerationStructureBuilder& Buffer(VulkanBuffer* buffer, VkDeviceSize size);
AccelerationStructureBuilder& Buffer(VulkanBuffer* buffer, VkDeviceSize offset, VkDeviceSize size);
AccelerationStructureBuilder& DebugName(const char* name) { debugName = name; return *this; }
std::unique_ptr<VulkanAccelerationStructure> Create(VulkanDevice* device);
private:
VkAccelerationStructureCreateInfoKHR createInfo = { VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_CREATE_INFO_KHR };
const char* debugName = nullptr;
};
class ComputePipelineBuilder
{
public:
ComputePipelineBuilder();
ComputePipelineBuilder& Layout(VulkanPipelineLayout *layout);
ComputePipelineBuilder& ComputeShader(VulkanShader *shader);
ComputePipelineBuilder& DebugName(const char* name) { debugName = name; return *this; }
std::unique_ptr<VulkanPipeline> Create(VulkanDevice *device);
private:
VkComputePipelineCreateInfo pipelineInfo = {};
VkPipelineShaderStageCreateInfo stageInfo = {};
const char* debugName = nullptr;
};
class DescriptorSetLayoutBuilder
{
public:
DescriptorSetLayoutBuilder();
DescriptorSetLayoutBuilder& AddBinding(int binding, VkDescriptorType type, int arrayCount, VkShaderStageFlags stageFlags);
DescriptorSetLayoutBuilder& DebugName(const char* name) { debugName = name; return *this; }
std::unique_ptr<VulkanDescriptorSetLayout> Create(VulkanDevice *device);
private:
VkDescriptorSetLayoutCreateInfo layoutInfo = {};
TArray<VkDescriptorSetLayoutBinding> bindings;
const char* debugName = nullptr;
};
class DescriptorPoolBuilder
{
public:
DescriptorPoolBuilder();
DescriptorPoolBuilder& MaxSets(int value);
DescriptorPoolBuilder& AddPoolSize(VkDescriptorType type, int count);
DescriptorPoolBuilder& DebugName(const char* name) { debugName = name; return *this; }
std::unique_ptr<VulkanDescriptorPool> Create(VulkanDevice *device);
private:
std::vector<VkDescriptorPoolSize> poolSizes;
VkDescriptorPoolCreateInfo poolInfo = {};
const char* debugName = nullptr;
};
class QueryPoolBuilder
{
public:
QueryPoolBuilder();
QueryPoolBuilder& QueryType(VkQueryType type, int count, VkQueryPipelineStatisticFlags pipelineStatistics = 0);
QueryPoolBuilder& DebugName(const char* name) { debugName = name; return *this; }
std::unique_ptr<VulkanQueryPool> Create(VulkanDevice *device);
private:
VkQueryPoolCreateInfo poolInfo = {};
const char* debugName = nullptr;
};
class FramebufferBuilder
{
public:
FramebufferBuilder();
FramebufferBuilder& RenderPass(VulkanRenderPass *renderPass);
FramebufferBuilder& AddAttachment(VulkanImageView *view);
FramebufferBuilder& AddAttachment(VkImageView view);
FramebufferBuilder& Size(int width, int height, int layers = 1);
FramebufferBuilder& DebugName(const char* name) { debugName = name; return *this; }
std::unique_ptr<VulkanFramebuffer> Create(VulkanDevice *device);
private:
VkFramebufferCreateInfo framebufferInfo = {};
std::vector<VkImageView> attachments;
const char* debugName = nullptr;
};
union FRenderStyle;
class GraphicsPipelineBuilder
{
public:
GraphicsPipelineBuilder();
GraphicsPipelineBuilder& Subpass(int subpass);
GraphicsPipelineBuilder& Layout(VulkanPipelineLayout *layout);
GraphicsPipelineBuilder& RenderPass(VulkanRenderPass *renderPass);
GraphicsPipelineBuilder& Topology(VkPrimitiveTopology topology);
GraphicsPipelineBuilder& Viewport(float x, float y, float width, float height, float minDepth = 0.0f, float maxDepth = 1.0f);
GraphicsPipelineBuilder& Scissor(int x, int y, int width, int height);
GraphicsPipelineBuilder& RasterizationSamples(VkSampleCountFlagBits samples);
GraphicsPipelineBuilder& Cull(VkCullModeFlags cullMode, VkFrontFace frontFace);
GraphicsPipelineBuilder& DepthStencilEnable(bool test, bool write, bool stencil);
GraphicsPipelineBuilder& DepthFunc(VkCompareOp func);
GraphicsPipelineBuilder& DepthClampEnable(bool value);
GraphicsPipelineBuilder& DepthBias(bool enable, float biasConstantFactor, float biasClamp, float biasSlopeFactor);
GraphicsPipelineBuilder& ColorWriteMask(VkColorComponentFlags mask);
GraphicsPipelineBuilder& Stencil(VkStencilOp failOp, VkStencilOp passOp, VkStencilOp depthFailOp, VkCompareOp compareOp, uint32_t compareMask, uint32_t writeMask, uint32_t reference);
GraphicsPipelineBuilder& AdditiveBlendMode();
GraphicsPipelineBuilder& AlphaBlendMode();
GraphicsPipelineBuilder& BlendMode(const FRenderStyle &style);
GraphicsPipelineBuilder& BlendMode(VkBlendOp op, VkBlendFactor src, VkBlendFactor dst);
GraphicsPipelineBuilder& SubpassColorAttachmentCount(int count);
GraphicsPipelineBuilder& AddVertexShader(VulkanShader *shader);
GraphicsPipelineBuilder& AddFragmentShader(VulkanShader *shader);
GraphicsPipelineBuilder& AddVertexBufferBinding(int index, size_t stride);
GraphicsPipelineBuilder& AddVertexAttribute(int location, int binding, VkFormat format, size_t offset);
GraphicsPipelineBuilder& AddDynamicState(VkDynamicState state);
GraphicsPipelineBuilder& DebugName(const char* name) { debugName = name; return *this; }
std::unique_ptr<VulkanPipeline> Create(VulkanDevice *device);
private:
VkGraphicsPipelineCreateInfo pipelineInfo = { };
VkPipelineVertexInputStateCreateInfo vertexInputInfo = { };
VkPipelineInputAssemblyStateCreateInfo inputAssembly = { };
VkViewport viewport = { };
VkRect2D scissor = { };
VkPipelineViewportStateCreateInfo viewportState = { };
VkPipelineRasterizationStateCreateInfo rasterizer = { };
VkPipelineMultisampleStateCreateInfo multisampling = { };
VkPipelineColorBlendAttachmentState colorBlendAttachment = { };
VkPipelineColorBlendStateCreateInfo colorBlending = { };
VkPipelineDepthStencilStateCreateInfo depthStencil = { };
VkPipelineDynamicStateCreateInfo dynamicState = {};
std::vector<VkPipelineShaderStageCreateInfo> shaderStages;
std::vector<VkPipelineColorBlendAttachmentState> colorBlendAttachments;
std::vector<VkVertexInputBindingDescription> vertexInputBindings;
std::vector<VkVertexInputAttributeDescription> vertexInputAttributes;
std::vector<VkDynamicState> dynamicStates;
const char* debugName = nullptr;
};
class PipelineLayoutBuilder
{
public:
PipelineLayoutBuilder();
PipelineLayoutBuilder& AddSetLayout(VulkanDescriptorSetLayout *setLayout);
PipelineLayoutBuilder& AddPushConstantRange(VkShaderStageFlags stageFlags, size_t offset, size_t size);
PipelineLayoutBuilder& DebugName(const char* name) { debugName = name; return *this; }
std::unique_ptr<VulkanPipelineLayout> Create(VulkanDevice *device);
private:
VkPipelineLayoutCreateInfo pipelineLayoutInfo = {};
std::vector<VkDescriptorSetLayout> setLayouts;
std::vector<VkPushConstantRange> pushConstantRanges;
const char* debugName = nullptr;
};
class RenderPassBuilder
{
public:
RenderPassBuilder();
RenderPassBuilder& AddAttachment(VkFormat format, VkSampleCountFlagBits samples, VkAttachmentLoadOp load, VkAttachmentStoreOp store, VkImageLayout initialLayout, VkImageLayout finalLayout);
RenderPassBuilder& AddDepthStencilAttachment(VkFormat format, VkSampleCountFlagBits samples, VkAttachmentLoadOp load, VkAttachmentStoreOp store, VkAttachmentLoadOp stencilLoad, VkAttachmentStoreOp stencilStore, VkImageLayout initialLayout, VkImageLayout finalLayout);
RenderPassBuilder& AddExternalSubpassDependency(VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask);
RenderPassBuilder& AddSubpass();
RenderPassBuilder& AddSubpassColorAttachmentRef(uint32_t index, VkImageLayout layout);
RenderPassBuilder& AddSubpassDepthStencilAttachmentRef(uint32_t index, VkImageLayout layout);
RenderPassBuilder& DebugName(const char* name) { debugName = name; return *this; }
std::unique_ptr<VulkanRenderPass> Create(VulkanDevice *device);
private:
VkRenderPassCreateInfo renderPassInfo = { };
std::vector<VkAttachmentDescription> attachments;
std::vector<VkSubpassDependency> dependencies;
std::vector<VkSubpassDescription> subpasses;
struct SubpassData
{
std::vector<VkAttachmentReference> colorRefs;
VkAttachmentReference depthRef = { };
};
std::vector<std::unique_ptr<SubpassData>> subpassData;
const char* debugName = nullptr;
};
class PipelineBarrier
{
public:
PipelineBarrier& AddMemory(VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask);
PipelineBarrier& AddBuffer(VulkanBuffer *buffer, VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask);
PipelineBarrier& AddBuffer(VulkanBuffer *buffer, VkDeviceSize offset, VkDeviceSize size, VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask);
PipelineBarrier& AddImage(VulkanImage *image, VkImageLayout oldLayout, VkImageLayout newLayout, VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask, VkImageAspectFlags aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, int baseMipLevel = 0, int levelCount = 1);
PipelineBarrier& AddImage(VkImage image, VkImageLayout oldLayout, VkImageLayout newLayout, VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask, VkImageAspectFlags aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, int baseMipLevel = 0, int levelCount = 1);
PipelineBarrier& AddQueueTransfer(int srcFamily, int dstFamily, VulkanBuffer *buffer, VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask);
PipelineBarrier& AddQueueTransfer(int srcFamily, int dstFamily, VulkanImage *image, VkImageLayout layout, VkImageAspectFlags aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, int baseMipLevel = 0, int levelCount = 1);
void Execute(VulkanCommandBuffer *commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags = 0);
private:
std::vector<VkMemoryBarrier> memoryBarriers;
std::vector<VkBufferMemoryBarrier> bufferMemoryBarriers;
std::vector<VkImageMemoryBarrier> imageMemoryBarriers;
};
class QueueSubmit
{
public:
QueueSubmit();
QueueSubmit& AddCommandBuffer(VulkanCommandBuffer *buffer);
QueueSubmit& AddWait(VkPipelineStageFlags waitStageMask, VulkanSemaphore *semaphore);
QueueSubmit& AddSignal(VulkanSemaphore *semaphore);
void Execute(VulkanDevice *device, VkQueue queue, VulkanFence *fence = nullptr);
private:
VkSubmitInfo submitInfo = {};
std::vector<VkSemaphore> waitSemaphores;
std::vector<VkPipelineStageFlags> waitStages;
std::vector<VkSemaphore> signalSemaphores;
std::vector<VkCommandBuffer> commandBuffers;
};
class WriteDescriptors
{
public:
WriteDescriptors& AddBuffer(VulkanDescriptorSet *descriptorSet, int binding, VkDescriptorType type, VulkanBuffer *buffer);
WriteDescriptors& AddBuffer(VulkanDescriptorSet *descriptorSet, int binding, VkDescriptorType type, VulkanBuffer *buffer, size_t offset, size_t range);
WriteDescriptors& AddStorageImage(VulkanDescriptorSet *descriptorSet, int binding, VulkanImageView *view, VkImageLayout imageLayout);
WriteDescriptors& AddCombinedImageSampler(VulkanDescriptorSet *descriptorSet, int binding, VulkanImageView *view, VulkanSampler *sampler, VkImageLayout imageLayout);
WriteDescriptors& AddAccelerationStructure(VulkanDescriptorSet* descriptorSet, int binding, VulkanAccelerationStructure* accelStruct);
void Execute(VulkanDevice *device);
private:
struct WriteExtra
{
VkDescriptorImageInfo imageInfo;
VkDescriptorBufferInfo bufferInfo;
VkBufferView bufferView;
VkWriteDescriptorSetAccelerationStructureKHR accelStruct;
};
std::vector<VkWriteDescriptorSet> writes;
std::vector<std::unique_ptr<WriteExtra>> writeExtras;
};

View file

@ -21,9 +21,10 @@
*/
#include "vk_commandbuffer.h"
#include "vk_framebuffer.h"
#include "vk_swapchain.h"
#include "vk_builders.h"
#include "vk_renderdevice.h"
#include "zvulkan/vulkanswapchain.h"
#include "zvulkan/vulkanbuilders.h"
#include "vulkan/textures/vk_framebuffer.h"
#include "vulkan/renderer/vk_renderstate.h"
#include "vulkan/renderer/vk_postprocess.h"
#include "hw_clock.h"
@ -36,28 +37,27 @@ extern bool gpuStatActive;
extern bool keepGpuStatActive;
extern FString gpuStatOutput;
VkCommandBufferManager::VkCommandBufferManager(VulkanFrameBuffer* fb) : fb(fb)
VkCommandBufferManager::VkCommandBufferManager(VulkanRenderDevice* fb) : fb(fb)
{
mCommandPool.reset(new VulkanCommandPool(fb->device, fb->device->graphicsFamily));
swapChain = std::make_unique<VulkanSwapChain>(fb->device);
mSwapChainImageAvailableSemaphore.reset(new VulkanSemaphore(fb->device));
mRenderFinishedSemaphore.reset(new VulkanSemaphore(fb->device));
mCommandPool = CommandPoolBuilder()
.QueueFamily(fb->device->GraphicsFamily)
.DebugName("mCommandPool")
.Create(fb->device.get());
for (auto& semaphore : mSubmitSemaphore)
semaphore.reset(new VulkanSemaphore(fb->device));
semaphore.reset(new VulkanSemaphore(fb->device.get()));
for (auto& fence : mSubmitFence)
fence.reset(new VulkanFence(fb->device));
fence.reset(new VulkanFence(fb->device.get()));
for (int i = 0; i < maxConcurrentSubmitCount; i++)
mSubmitWaitFences[i] = mSubmitFence[i]->fence;
if (fb->device->graphicsTimeQueries)
if (fb->device->GraphicsTimeQueries)
{
mTimestampQueryPool = QueryPoolBuilder()
.QueryType(VK_QUERY_TYPE_TIMESTAMP, MaxTimestampQueries)
.Create(fb->device);
.Create(fb->device.get());
GetDrawCommands()->resetQueryPool(mTimestampQueryPool.get(), 0, MaxTimestampQueries);
}
@ -72,7 +72,7 @@ VulkanCommandBuffer* VkCommandBufferManager::GetTransferCommands()
if (!mTransferCommands)
{
mTransferCommands = mCommandPool->createBuffer();
mTransferCommands->SetDebugName("VulkanFrameBuffer.mTransferCommands");
mTransferCommands->SetDebugName("VulkanRenderDevice.mTransferCommands");
mTransferCommands->begin();
}
return mTransferCommands.get();
@ -83,7 +83,7 @@ VulkanCommandBuffer* VkCommandBufferManager::GetDrawCommands()
if (!mDrawCommands)
{
mDrawCommands = mCommandPool->createBuffer();
mDrawCommands->SetDebugName("VulkanFrameBuffer.mDrawCommands");
mDrawCommands->SetDebugName("VulkanRenderDevice.mDrawCommands");
mDrawCommands->begin();
}
return mDrawCommands.get();
@ -116,16 +116,16 @@ void VkCommandBufferManager::FlushCommands(VulkanCommandBuffer** commands, size_
if (mNextSubmit > 0)
submit.AddWait(VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, mSubmitSemaphore[(mNextSubmit - 1) % maxConcurrentSubmitCount].get());
if (finish && presentImageIndex != 0xffffffff)
if (finish && fb->GetFramebufferManager()->PresentImageIndex != -1)
{
submit.AddWait(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, mSwapChainImageAvailableSemaphore.get());
submit.AddSignal(mRenderFinishedSemaphore.get());
submit.AddWait(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, fb->GetFramebufferManager()->SwapChainImageAvailableSemaphore.get());
submit.AddSignal(fb->GetFramebufferManager()->RenderFinishedSemaphore.get());
}
if (!lastsubmit)
submit.AddSignal(mSubmitSemaphore[currentIndex].get());
submit.Execute(fb->device, fb->device->graphicsQueue, mSubmitFence[currentIndex].get());
submit.Execute(fb->device.get(), fb->device->GraphicsQueue, mSubmitFence[currentIndex].get());
mNextSubmit++;
}
@ -166,9 +166,7 @@ void VkCommandBufferManager::WaitForCommands(bool finish, bool uploadOnly)
Finish.Reset();
Finish.Clock();
presentImageIndex = swapChain->AcquireImage(fb->GetClientWidth(), fb->GetClientHeight(), fb->GetVSync(), mSwapChainImageAvailableSemaphore.get());
if (presentImageIndex != 0xffffffff)
fb->GetPostprocess()->DrawPresentTexture(fb->mOutputLetterbox, true, false);
fb->GetFramebufferManager()->AcquireImage();
}
FlushCommands(finish, true, uploadOnly);
@ -176,9 +174,7 @@ void VkCommandBufferManager::WaitForCommands(bool finish, bool uploadOnly)
if (finish)
{
fb->FPSLimit();
if (presentImageIndex != 0xffffffff)
swapChain->QueuePresent(presentImageIndex, mRenderFinishedSemaphore.get());
fb->GetFramebufferManager()->QueuePresent();
}
int numWaitFences = min(mNextSubmit, (int)maxConcurrentSubmitCount);
@ -212,7 +208,7 @@ void VkCommandBufferManager::PushGroup(const FString& name)
if (!gpuStatActive)
return;
if (mNextTimestampQuery < MaxTimestampQueries && fb->device->graphicsTimeQueries)
if (mNextTimestampQuery < MaxTimestampQueries && fb->device->GraphicsTimeQueries)
{
TimestampQuery q;
q.name = name;
@ -232,7 +228,7 @@ void VkCommandBufferManager::PopGroup()
TimestampQuery& q = timeElapsedQueries[mGroupStack.back()];
mGroupStack.pop_back();
if (mNextTimestampQuery < MaxTimestampQueries && fb->device->graphicsTimeQueries)
if (mNextTimestampQuery < MaxTimestampQueries && fb->device->GraphicsTimeQueries)
{
q.endIndex = mNextTimestampQuery++;
GetDrawCommands()->writeTimestamp(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, mTimestampQueryPool.get(), q.endIndex);

View file

@ -1,14 +1,15 @@
#pragma once
#include "vk_device.h"
#include "vk_objects.h"
#include <zvulkan/vulkandevice.h>
#include <zvulkan/vulkanobjects.h>
#include "zstring.h"
class VulkanFrameBuffer;
class VulkanRenderDevice;
class VkCommandBufferManager
{
public:
VkCommandBufferManager(VulkanFrameBuffer* fb);
VkCommandBufferManager(VulkanRenderDevice* fb);
~VkCommandBufferManager();
void BeginFrame();
@ -57,13 +58,10 @@ public:
void DeleteFrameObjects(bool uploadOnly = false);
std::unique_ptr<VulkanSwapChain> swapChain;
uint32_t presentImageIndex = 0xffffffff;
private:
void FlushCommands(VulkanCommandBuffer** commands, size_t count, bool finish, bool lastsubmit);
VulkanFrameBuffer* fb = nullptr;
VulkanRenderDevice* fb = nullptr;
std::unique_ptr<VulkanCommandPool> mCommandPool;
@ -76,9 +74,6 @@ private:
VkFence mSubmitWaitFences[maxConcurrentSubmitCount];
int mNextSubmit = 0;
std::unique_ptr<VulkanSemaphore> mSwapChainImageAvailableSemaphore;
std::unique_ptr<VulkanSemaphore> mRenderFinishedSemaphore;
struct TimestampQuery
{
FString name;

View file

@ -1,638 +0,0 @@
/*
** Vulkan backend
** Copyright (c) 2016-2020 Magnus Norddahl
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
*/
#include "volk/volk.h"
#ifdef _WIN32
#undef max
#undef min
#endif
#include <inttypes.h>
#include <vector>
#include <array>
#include <set>
#include <string>
#include <algorithm>
#include "vk_device.h"
#include "vk_swapchain.h"
#include "vk_objects.h"
#include "c_cvars.h"
#include "c_dispatch.h"
#include "i_system.h"
#include "version.h"
#include "engineerrors.h"
#include "v_text.h"
bool I_GetVulkanPlatformExtensions(unsigned int *count, const char **names);
bool I_CreateVulkanSurface(VkInstance instance, VkSurfaceKHR *surface);
FString JitCaptureStackTrace(int framesToSkip, bool includeNativeFrames, int maxFrames = -1);
// Physical device info
static std::vector<VulkanPhysicalDevice> AvailableDevices;
static std::vector<VulkanCompatibleDevice> SupportedDevices;
CUSTOM_CVAR(Bool, vk_debug, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL)
{
Printf("This won't take effect until " GAMENAME " is restarted.\n");
}
CVAR(Bool, vk_debug_callstack, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
CUSTOM_CVAR(Int, vk_device, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL)
{
Printf("This won't take effect until " GAMENAME " is restarted.\n");
}
CCMD(vk_listdevices)
{
for (size_t i = 0; i < SupportedDevices.size(); i++)
{
Printf("#%d - %s\n", (int)i, SupportedDevices[i].device->Properties.deviceName);
}
}
VulkanDevice::VulkanDevice()
{
try
{
InitVolk();
CreateInstance();
CreateSurface();
SelectPhysicalDevice();
SelectFeatures();
CreateDevice();
CreateAllocator();
}
catch (...)
{
ReleaseResources();
throw;
}
}
VulkanDevice::~VulkanDevice()
{
ReleaseResources();
}
void VulkanDevice::SelectFeatures()
{
UsedDeviceFeatures.samplerAnisotropy = PhysicalDevice.Features.samplerAnisotropy;
UsedDeviceFeatures.fragmentStoresAndAtomics = PhysicalDevice.Features.fragmentStoresAndAtomics;
UsedDeviceFeatures.depthClamp = PhysicalDevice.Features.depthClamp;
UsedDeviceFeatures.shaderClipDistance = PhysicalDevice.Features.shaderClipDistance;
}
bool VulkanDevice::CheckRequiredFeatures(const VkPhysicalDeviceFeatures &f)
{
return
f.samplerAnisotropy == VK_TRUE &&
f.fragmentStoresAndAtomics == VK_TRUE;
}
void VulkanDevice::SelectPhysicalDevice()
{
AvailableDevices = GetPhysicalDevices(instance);
if (AvailableDevices.empty())
VulkanError("No Vulkan devices found. Either the graphics card has no vulkan support or the driver is too old.");
for (size_t idx = 0; idx < AvailableDevices.size(); idx++)
{
const auto &info = AvailableDevices[idx];
if (!CheckRequiredFeatures(info.Features))
continue;
std::set<std::string> requiredExtensionSearch(EnabledDeviceExtensions.begin(), EnabledDeviceExtensions.end());
for (const auto &ext : info.Extensions)
requiredExtensionSearch.erase(ext.extensionName);
if (!requiredExtensionSearch.empty())
continue;
VulkanCompatibleDevice dev;
dev.device = &AvailableDevices[idx];
// Figure out what can present
for (int i = 0; i < (int)info.QueueFamilies.size(); i++)
{
VkBool32 presentSupport = false;
VkResult result = vkGetPhysicalDeviceSurfaceSupportKHR(info.Device, i, surface, &presentSupport);
if (result == VK_SUCCESS && info.QueueFamilies[i].queueCount > 0 && presentSupport)
{
dev.presentFamily = i;
break;
}
}
// The vulkan spec states that graphics and compute queues can always do transfer.
// Furthermore the spec states that graphics queues always can do compute.
// Last, the spec makes it OPTIONAL whether the VK_QUEUE_TRANSFER_BIT is set for such queues, but they MUST support transfer.
//
// In short: pick the first graphics queue family for everything.
for (int i = 0; i < (int)info.QueueFamilies.size(); i++)
{
const auto &queueFamily = info.QueueFamilies[i];
if (queueFamily.queueCount > 0 && (queueFamily.queueFlags & VK_QUEUE_GRAPHICS_BIT))
{
dev.graphicsFamily = i;
dev.graphicsTimeQueries = queueFamily.timestampValidBits != 0;
break;
}
}
if (dev.graphicsFamily != -1 && dev.presentFamily != -1)
{
SupportedDevices.push_back(dev);
}
}
if (SupportedDevices.empty())
VulkanError("No Vulkan device supports the minimum requirements of this application");
// The device order returned by Vulkan can be anything. Prefer discrete > integrated > virtual gpu > cpu > other
std::stable_sort(SupportedDevices.begin(), SupportedDevices.end(), [&](const auto &a, const auto b) {
// Sort by GPU type first. This will ensure the "best" device is most likely to map to vk_device 0
static const int typeSort[] = { 4, 1, 0, 2, 3 };
int sortA = a.device->Properties.deviceType < 5 ? typeSort[a.device->Properties.deviceType] : (int)a.device->Properties.deviceType;
int sortB = b.device->Properties.deviceType < 5 ? typeSort[b.device->Properties.deviceType] : (int)b.device->Properties.deviceType;
if (sortA != sortB)
return sortA < sortB;
// Then sort by the device's unique ID so that vk_device uses a consistent order
int sortUUID = memcmp(a.device->Properties.pipelineCacheUUID, b.device->Properties.pipelineCacheUUID, VK_UUID_SIZE);
return sortUUID < 0;
});
size_t selected = vk_device;
if (selected >= SupportedDevices.size())
selected = 0;
// Enable optional extensions we are interested in, if they are available on this device
for (const auto &ext : SupportedDevices[selected].device->Extensions)
{
for (const auto &opt : OptionalDeviceExtensions)
{
if (strcmp(ext.extensionName, opt) == 0)
{
EnabledDeviceExtensions.push_back(opt);
}
}
}
PhysicalDevice = *SupportedDevices[selected].device;
graphicsFamily = SupportedDevices[selected].graphicsFamily;
presentFamily = SupportedDevices[selected].presentFamily;
graphicsTimeQueries = SupportedDevices[selected].graphicsTimeQueries;
}
bool VulkanDevice::SupportsDeviceExtension(const char *ext) const
{
return std::find(EnabledDeviceExtensions.begin(), EnabledDeviceExtensions.end(), ext) != EnabledDeviceExtensions.end();
}
void VulkanDevice::CreateAllocator()
{
VmaAllocatorCreateInfo allocinfo = {};
allocinfo.vulkanApiVersion = ApiVersion;
if (SupportsDeviceExtension(VK_KHR_DEDICATED_ALLOCATION_EXTENSION_NAME) && SupportsDeviceExtension(VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME))
allocinfo.flags |= VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT;
if (SupportsDeviceExtension(VK_KHR_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME))
allocinfo.flags |= VMA_ALLOCATOR_CREATE_BUFFER_DEVICE_ADDRESS_BIT;
allocinfo.physicalDevice = PhysicalDevice.Device;
allocinfo.device = device;
allocinfo.instance = instance;
allocinfo.preferredLargeHeapBlockSize = 64 * 1024 * 1024;
if (vmaCreateAllocator(&allocinfo, &allocator) != VK_SUCCESS)
VulkanError("Unable to create allocator");
}
void VulkanDevice::CreateDevice()
{
float queuePriority = 1.0f;
std::vector<VkDeviceQueueCreateInfo> queueCreateInfos;
std::set<int> neededFamilies;
neededFamilies.insert(graphicsFamily);
neededFamilies.insert(presentFamily);
for (int index : neededFamilies)
{
VkDeviceQueueCreateInfo queueCreateInfo = {};
queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
queueCreateInfo.queueFamilyIndex = index;
queueCreateInfo.queueCount = 1;
queueCreateInfo.pQueuePriorities = &queuePriority;
queueCreateInfos.push_back(queueCreateInfo);
}
VkDeviceCreateInfo deviceCreateInfo = { VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO };
VkPhysicalDeviceFeatures2 deviceFeatures2 = { VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2 };
VkPhysicalDeviceBufferDeviceAddressFeatures deviceAddressFeatures = { VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES };
VkPhysicalDeviceAccelerationStructureFeaturesKHR deviceAccelFeatures = { VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ACCELERATION_STRUCTURE_FEATURES_KHR };
VkPhysicalDeviceRayQueryFeaturesKHR rayQueryFeatures = { VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_QUERY_FEATURES_KHR };
deviceCreateInfo.queueCreateInfoCount = (uint32_t)queueCreateInfos.size();
deviceCreateInfo.pQueueCreateInfos = queueCreateInfos.data();
deviceCreateInfo.enabledExtensionCount = (uint32_t)EnabledDeviceExtensions.size();
deviceCreateInfo.ppEnabledExtensionNames = EnabledDeviceExtensions.data();
deviceCreateInfo.enabledLayerCount = 0;
deviceFeatures2.features = UsedDeviceFeatures;
deviceAddressFeatures.bufferDeviceAddress = true;
deviceAccelFeatures.accelerationStructure = true;
rayQueryFeatures.rayQuery = true;
void** next = const_cast<void**>(&deviceCreateInfo.pNext);
if (SupportsDeviceExtension(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME))
{
*next = &deviceFeatures2;
next = &deviceFeatures2.pNext;
}
else // vulkan 1.0 specified features in a different way
{
deviceCreateInfo.pEnabledFeatures = &deviceFeatures2.features;
}
if (SupportsDeviceExtension(VK_KHR_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME))
{
*next = &deviceAddressFeatures;
next = &deviceAddressFeatures.pNext;
}
if (SupportsDeviceExtension(VK_KHR_ACCELERATION_STRUCTURE_EXTENSION_NAME))
{
*next = &deviceAccelFeatures;
next = &deviceAccelFeatures.pNext;
}
if (SupportsDeviceExtension(VK_KHR_RAY_QUERY_EXTENSION_NAME))
{
*next = &rayQueryFeatures;
next = &rayQueryFeatures.pNext;
}
VkResult result = vkCreateDevice(PhysicalDevice.Device, &deviceCreateInfo, nullptr, &device);
CheckVulkanError(result, "Could not create vulkan device");
volkLoadDevice(device);
vkGetDeviceQueue(device, graphicsFamily, 0, &graphicsQueue);
vkGetDeviceQueue(device, presentFamily, 0, &presentQueue);
}
void VulkanDevice::CreateSurface()
{
if (!I_CreateVulkanSurface(instance, &surface))
{
VulkanError("Could not create vulkan surface");
}
}
void VulkanDevice::CreateInstance()
{
AvailableLayers = GetAvailableLayers();
Extensions = GetExtensions();
EnabledExtensions = GetPlatformExtensions();
std::string debugLayer = "VK_LAYER_KHRONOS_validation";
bool wantDebugLayer = vk_debug;
bool debugLayerFound = false;
if (wantDebugLayer)
{
for (const VkLayerProperties& layer : AvailableLayers)
{
if (layer.layerName == debugLayer)
{
EnabledValidationLayers.push_back(layer.layerName);
EnabledExtensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
debugLayerFound = true;
break;
}
}
}
// Enable optional instance extensions we are interested in
for (const auto &ext : Extensions)
{
for (const auto &opt : OptionalExtensions)
{
if (strcmp(ext.extensionName, opt) == 0)
{
EnabledExtensions.push_back(opt);
}
}
}
// Try get the highest vulkan version we can get
VkResult result = VK_ERROR_INITIALIZATION_FAILED;
for (uint32_t apiVersion : { VK_API_VERSION_1_2, VK_API_VERSION_1_1, VK_API_VERSION_1_0 })
{
VkApplicationInfo appInfo = {};
appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
appInfo.pApplicationName = "GZDoom";
appInfo.applicationVersion = VK_MAKE_VERSION(VER_MAJOR, VER_MINOR, VER_REVISION);
appInfo.pEngineName = "GZDoom";
appInfo.engineVersion = VK_MAKE_VERSION(ENG_MAJOR, ENG_MINOR, ENG_REVISION);
appInfo.apiVersion = apiVersion;
VkInstanceCreateInfo createInfo = {};
createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
createInfo.pApplicationInfo = &appInfo;
createInfo.enabledExtensionCount = (uint32_t)EnabledExtensions.size();
createInfo.enabledLayerCount = (uint32_t)EnabledValidationLayers.size();
createInfo.ppEnabledLayerNames = EnabledValidationLayers.data();
createInfo.ppEnabledExtensionNames = EnabledExtensions.data();
result = vkCreateInstance(&createInfo, nullptr, &instance);
if (result >= VK_SUCCESS)
{
ApiVersion = apiVersion;
break;
}
}
CheckVulkanError(result, "Could not create vulkan instance");
volkLoadInstance(instance);
if (debugLayerFound)
{
VkDebugUtilsMessengerCreateInfoEXT dbgCreateInfo = {};
dbgCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
dbgCreateInfo.messageSeverity =
//VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT |
//VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT;
dbgCreateInfo.messageType =
VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
dbgCreateInfo.pfnUserCallback = DebugCallback;
dbgCreateInfo.pUserData = this;
result = vkCreateDebugUtilsMessengerEXT(instance, &dbgCreateInfo, nullptr, &debugMessenger);
CheckVulkanError(result, "vkCreateDebugUtilsMessengerEXT failed");
DebugLayerActive = true;
}
}
VkBool32 VulkanDevice::DebugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity, VkDebugUtilsMessageTypeFlagsEXT messageType, const VkDebugUtilsMessengerCallbackDataEXT* callbackData, void* userData)
{
static std::mutex mtx;
static std::set<FString> seenMessages;
static int totalMessages;
std::unique_lock<std::mutex> lock(mtx);
FString msg = callbackData->pMessage;
// Attempt to parse the string because the default formatting is totally unreadable and half of what it writes is totally useless!
auto parts = msg.Split(" | ");
if (parts.Size() == 3)
{
msg = parts[2];
auto pos = msg.IndexOf(" The Vulkan spec states:");
if (pos >= 0)
msg = msg.Left(pos);
if (callbackData->objectCount > 0)
{
msg += " (";
for (uint32_t i = 0; i < callbackData->objectCount; i++)
{
if (i > 0)
msg += ", ";
if (callbackData->pObjects[i].pObjectName)
msg += callbackData->pObjects[i].pObjectName;
else
msg += "<noname>";
}
msg += ")";
}
}
bool found = seenMessages.find(msg) != seenMessages.end();
if (!found)
{
if (totalMessages < 20)
{
totalMessages++;
seenMessages.insert(msg);
const char *typestr;
bool showcallstack = false;
if (messageSeverity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT)
{
typestr = "vulkan error";
showcallstack = true;
}
else if (messageSeverity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT)
{
typestr = "vulkan warning";
}
else if (messageSeverity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT)
{
typestr = "vulkan info";
}
else if (messageSeverity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT)
{
typestr = "vulkan verbose";
}
else
{
typestr = "vulkan";
}
if (showcallstack)
Printf("\n");
Printf(TEXTCOLOR_RED "[%s] ", typestr);
Printf(TEXTCOLOR_WHITE "%s\n", msg.GetChars());
if (vk_debug_callstack && showcallstack)
{
FString callstack = JitCaptureStackTrace(0, true, 5);
if (!callstack.IsEmpty())
Printf("%s\n", callstack.GetChars());
}
}
}
return VK_FALSE;
}
std::vector<VkLayerProperties> VulkanDevice::GetAvailableLayers()
{
uint32_t layerCount;
VkResult result = vkEnumerateInstanceLayerProperties(&layerCount, nullptr);
std::vector<VkLayerProperties> availableLayers(layerCount);
result = vkEnumerateInstanceLayerProperties(&layerCount, availableLayers.data());
return availableLayers;
}
std::vector<VkExtensionProperties> VulkanDevice::GetExtensions()
{
uint32_t extensionCount = 0;
VkResult result = vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, nullptr);
std::vector<VkExtensionProperties> extensions(extensionCount);
result = vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, extensions.data());
return extensions;
}
std::vector<VulkanPhysicalDevice> VulkanDevice::GetPhysicalDevices(VkInstance instance)
{
uint32_t deviceCount = 0;
VkResult result = vkEnumeratePhysicalDevices(instance, &deviceCount, nullptr);
if (result == VK_ERROR_INITIALIZATION_FAILED) // Some drivers return this when a card does not support vulkan
return {};
CheckVulkanError(result, "vkEnumeratePhysicalDevices failed");
if (deviceCount == 0)
return {};
std::vector<VkPhysicalDevice> devices(deviceCount);
result = vkEnumeratePhysicalDevices(instance, &deviceCount, devices.data());
CheckVulkanError(result, "vkEnumeratePhysicalDevices failed (2)");
std::vector<VulkanPhysicalDevice> devinfo(deviceCount);
for (size_t i = 0; i < devices.size(); i++)
{
auto &dev = devinfo[i];
dev.Device = devices[i];
vkGetPhysicalDeviceMemoryProperties(dev.Device, &dev.MemoryProperties);
vkGetPhysicalDeviceProperties(dev.Device, &dev.Properties);
vkGetPhysicalDeviceFeatures(dev.Device, &dev.Features);
uint32_t queueFamilyCount = 0;
vkGetPhysicalDeviceQueueFamilyProperties(dev.Device, &queueFamilyCount, nullptr);
dev.QueueFamilies.resize(queueFamilyCount);
vkGetPhysicalDeviceQueueFamilyProperties(dev.Device, &queueFamilyCount, dev.QueueFamilies.data());
uint32_t deviceExtensionCount = 0;
vkEnumerateDeviceExtensionProperties(dev.Device, nullptr, &deviceExtensionCount, nullptr);
dev.Extensions.resize(deviceExtensionCount);
vkEnumerateDeviceExtensionProperties(dev.Device, nullptr, &deviceExtensionCount, dev.Extensions.data());
}
return devinfo;
}
std::vector<const char *> VulkanDevice::GetPlatformExtensions()
{
uint32_t extensionCount = 0;
if (!I_GetVulkanPlatformExtensions(&extensionCount, nullptr))
VulkanError("Cannot obtain number of Vulkan extensions");
std::vector<const char *> extensions(extensionCount);
if (!I_GetVulkanPlatformExtensions(&extensionCount, extensions.data()))
VulkanError("Cannot obtain list of Vulkan extensions");
return extensions;
}
void VulkanDevice::InitVolk()
{
if (volkInitialize() != VK_SUCCESS)
{
VulkanError("Unable to find Vulkan");
}
auto iver = volkGetInstanceVersion();
if (iver == 0)
{
VulkanError("Vulkan not supported");
}
}
void VulkanDevice::ReleaseResources()
{
if (device)
vkDeviceWaitIdle(device);
if (allocator)
vmaDestroyAllocator(allocator);
if (device)
vkDestroyDevice(device, nullptr);
device = nullptr;
if (surface)
vkDestroySurfaceKHR(instance, surface, nullptr);
surface = 0;
if (debugMessenger)
vkDestroyDebugUtilsMessengerEXT(instance, debugMessenger, nullptr);
if (instance)
vkDestroyInstance(instance, nullptr);
instance = nullptr;
}
uint32_t VulkanDevice::FindMemoryType(uint32_t typeFilter, VkMemoryPropertyFlags properties)
{
for (uint32_t i = 0; i < PhysicalDevice.MemoryProperties.memoryTypeCount; i++)
{
if ((typeFilter & (1 << i)) && (PhysicalDevice.MemoryProperties.memoryTypes[i].propertyFlags & properties) == properties)
return i;
}
VulkanError("failed to find suitable memory type!");
return 0;
}
FString VkResultToString(VkResult result)
{
switch (result)
{
case VK_SUCCESS: return "success";
case VK_NOT_READY: return "not ready";
case VK_TIMEOUT: return "timeout";
case VK_EVENT_SET: return "event set";
case VK_EVENT_RESET: return "event reset";
case VK_INCOMPLETE: return "incomplete";
case VK_ERROR_OUT_OF_HOST_MEMORY: return "out of host memory";
case VK_ERROR_OUT_OF_DEVICE_MEMORY: return "out of device memory";
case VK_ERROR_INITIALIZATION_FAILED: return "initialization failed";
case VK_ERROR_DEVICE_LOST: return "device lost";
case VK_ERROR_MEMORY_MAP_FAILED: return "memory map failed";
case VK_ERROR_LAYER_NOT_PRESENT: return "layer not present";
case VK_ERROR_EXTENSION_NOT_PRESENT: return "extension not present";
case VK_ERROR_FEATURE_NOT_PRESENT: return "feature not present";
case VK_ERROR_INCOMPATIBLE_DRIVER: return "incompatible driver";
case VK_ERROR_TOO_MANY_OBJECTS: return "too many objects";
case VK_ERROR_FORMAT_NOT_SUPPORTED: return "format not supported";
case VK_ERROR_FRAGMENTED_POOL: return "fragmented pool";
case VK_ERROR_OUT_OF_POOL_MEMORY: return "out of pool memory";
case VK_ERROR_INVALID_EXTERNAL_HANDLE: return "invalid external handle";
case VK_ERROR_SURFACE_LOST_KHR: return "surface lost";
case VK_ERROR_NATIVE_WINDOW_IN_USE_KHR: return "native window in use";
case VK_SUBOPTIMAL_KHR: return "suboptimal";
case VK_ERROR_OUT_OF_DATE_KHR: return "out of date";
case VK_ERROR_INCOMPATIBLE_DISPLAY_KHR: return "incompatible display";
case VK_ERROR_VALIDATION_FAILED_EXT: return "validation failed";
case VK_ERROR_INVALID_SHADER_NV: return "invalid shader";
case VK_ERROR_FRAGMENTATION_EXT: return "fragmentation";
case VK_ERROR_NOT_PERMITTED_EXT: return "not permitted";
default: break;
}
FString res;
res.Format("vkResult %d", (int)result);
return result;
}

View file

@ -1,141 +0,0 @@
#pragma once
#include "volk/volk.h"
#include "vk_mem_alloc/vk_mem_alloc.h"
#include "engineerrors.h"
#include <mutex>
#include <vector>
#include <algorithm>
#include <memory>
#include "zstring.h"
class VulkanSwapChain;
class VulkanSemaphore;
class VulkanFence;
class VulkanPhysicalDevice
{
public:
VkPhysicalDevice Device = VK_NULL_HANDLE;
std::vector<VkExtensionProperties> Extensions;
std::vector<VkQueueFamilyProperties> QueueFamilies;
VkPhysicalDeviceProperties Properties = {};
VkPhysicalDeviceFeatures Features = {};
VkPhysicalDeviceMemoryProperties MemoryProperties = {};
};
class VulkanCompatibleDevice
{
public:
VulkanPhysicalDevice *device = nullptr;
int graphicsFamily = -1;
int presentFamily = -1;
bool graphicsTimeQueries = false;
};
class VulkanDevice
{
public:
VulkanDevice();
~VulkanDevice();
void SetDebugObjectName(const char *name, uint64_t handle, VkObjectType type)
{
if (!DebugLayerActive) return;
VkDebugUtilsObjectNameInfoEXT info = {};
info.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT;
info.objectHandle = handle;
info.objectType = type;
info.pObjectName = name;
vkSetDebugUtilsObjectNameEXT(device, &info);
}
uint32_t FindMemoryType(uint32_t typeFilter, VkMemoryPropertyFlags properties);
// Instance setup
std::vector<VkLayerProperties> AvailableLayers;
std::vector<VkExtensionProperties> Extensions;
std::vector<const char *> EnabledExtensions;
std::vector<const char *> OptionalExtensions = { VK_EXT_SWAPCHAIN_COLOR_SPACE_EXTENSION_NAME };
std::vector<const char*> EnabledValidationLayers;
uint32_t ApiVersion = {};
// Device setup
VkPhysicalDeviceFeatures UsedDeviceFeatures = {};
std::vector<const char *> EnabledDeviceExtensions = { VK_KHR_SWAPCHAIN_EXTENSION_NAME };
std::vector<const char *> OptionalDeviceExtensions =
{
VK_EXT_HDR_METADATA_EXTENSION_NAME,
VK_KHR_DEDICATED_ALLOCATION_EXTENSION_NAME,
VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME,
VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
VK_KHR_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME,
VK_KHR_ACCELERATION_STRUCTURE_EXTENSION_NAME,
VK_KHR_DEFERRED_HOST_OPERATIONS_EXTENSION_NAME,
VK_KHR_RAY_QUERY_EXTENSION_NAME
};
VulkanPhysicalDevice PhysicalDevice;
bool DebugLayerActive = false;
VkInstance instance = VK_NULL_HANDLE;
VkSurfaceKHR surface = VK_NULL_HANDLE;
VkDevice device = VK_NULL_HANDLE;
VmaAllocator allocator = VK_NULL_HANDLE;
VkQueue graphicsQueue = VK_NULL_HANDLE;
VkQueue presentQueue = VK_NULL_HANDLE;
int graphicsFamily = -1;
int presentFamily = -1;
bool graphicsTimeQueries = false;
bool SupportsDeviceExtension(const char* ext) const;
private:
void CreateInstance();
void CreateSurface();
void SelectPhysicalDevice();
void SelectFeatures();
void CreateDevice();
void CreateAllocator();
void ReleaseResources();
static bool CheckRequiredFeatures(const VkPhysicalDeviceFeatures &f);
VkDebugUtilsMessengerEXT debugMessenger = VK_NULL_HANDLE;
static VKAPI_ATTR VkBool32 VKAPI_CALL DebugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity, VkDebugUtilsMessageTypeFlagsEXT messageType, const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData, void* pUserData);
static void InitVolk();
static std::vector<VkLayerProperties> GetAvailableLayers();
static std::vector<VkExtensionProperties> GetExtensions();
static std::vector<const char *> GetPlatformExtensions();
static std::vector<VulkanPhysicalDevice> GetPhysicalDevices(VkInstance instance);
};
FString VkResultToString(VkResult result);
class CVulkanError : public CEngineError
{
public:
CVulkanError() : CEngineError() {}
CVulkanError(const char* message) : CEngineError(message) {}
};
inline void VulkanError(const char *text)
{
throw CVulkanError(text);
}
inline void CheckVulkanError(VkResult result, const char *text)
{
if (result >= VK_SUCCESS)
return;
FString msg;
msg.Format("%s: %s", text, VkResultToString(result).GetChars());
throw CVulkanError(msg.GetChars());
}

View file

@ -21,15 +21,15 @@
*/
#include "vk_hwbuffer.h"
#include "vk_builders.h"
#include "vk_framebuffer.h"
#include "zvulkan/vulkanbuilders.h"
#include "vk_renderdevice.h"
#include "vk_commandbuffer.h"
#include "vk_buffer.h"
#include "vulkan/renderer/vk_renderstate.h"
#include "vulkan/renderer/vk_descriptorset.h"
#include "engineerrors.h"
VkHardwareBuffer::VkHardwareBuffer(VulkanFrameBuffer* fb) : fb(fb)
VkHardwareBuffer::VkHardwareBuffer(VulkanRenderDevice* fb) : fb(fb)
{
fb->GetBufferManager()->AddBuffer(this);
}
@ -80,13 +80,13 @@ void VkHardwareBuffer::SetData(size_t size, const void *data, BufferUsageType us
.Usage(VK_BUFFER_USAGE_TRANSFER_DST_BIT | mBufferType, VMA_MEMORY_USAGE_GPU_ONLY)
.Size(bufsize)
.DebugName(usage == BufferUsageType::Static ? "VkHardwareBuffer.Static" : "VkHardwareBuffer.Stream")
.Create(fb->device);
.Create(fb->device.get());
mStaging = BufferBuilder()
.Usage(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VMA_MEMORY_USAGE_CPU_ONLY)
.Size(bufsize)
.DebugName(usage == BufferUsageType::Static ? "VkHardwareBuffer.Staging.Static" : "VkHardwareBuffer.Staging.Stream")
.Create(fb->device);
.Create(fb->device.get());
if (data)
{
@ -108,7 +108,7 @@ void VkHardwareBuffer::SetData(size_t size, const void *data, BufferUsageType us
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)
.Size(bufsize)
.DebugName("VkHardwareBuffer.Persistent")
.Create(fb->device);
.Create(fb->device.get());
map = mBuffer->Map(0, bufsize);
if (data)
@ -125,7 +125,7 @@ void VkHardwareBuffer::SetData(size_t size, const void *data, BufferUsageType us
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)
.Size(bufsize)
.DebugName("VkHardwareBuffer.Mappable")
.Create(fb->device);
.Create(fb->device.get());
if (data)
{
@ -176,7 +176,7 @@ void VkHardwareBuffer::Resize(size_t newsize)
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)
.Size(newsize)
.DebugName("VkHardwareBuffer.Resized")
.Create(fb->device);
.Create(fb->device.get());
buffersize = newsize;
// Transfer data from old to new

View file

@ -1,7 +1,7 @@
#pragma once
#include "hwrenderer/data/buffers.h"
#include "vk_objects.h"
#include "zvulkan/vulkanobjects.h"
#include "tarray.h"
#include <list>
@ -11,12 +11,12 @@
#pragma warning(disable:4250)
#endif
class VulkanFrameBuffer;
class VulkanRenderDevice;
class VkHardwareBuffer : virtual public IBuffer
{
public:
VkHardwareBuffer(VulkanFrameBuffer* fb);
VkHardwareBuffer(VulkanRenderDevice* fb);
~VkHardwareBuffer();
void Reset();
@ -31,7 +31,7 @@ public:
void *Lock(unsigned int size) override;
void Unlock() override;
VulkanFrameBuffer* fb = nullptr;
VulkanRenderDevice* fb = nullptr;
std::list<VkHardwareBuffer*>::iterator it;
VkBufferUsageFlags mBufferType = 0;
@ -44,7 +44,7 @@ public:
class VkHardwareVertexBuffer : public IVertexBuffer, public VkHardwareBuffer
{
public:
VkHardwareVertexBuffer(VulkanFrameBuffer* fb) : VkHardwareBuffer(fb) { mBufferType = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT; }
VkHardwareVertexBuffer(VulkanRenderDevice* fb) : VkHardwareBuffer(fb) { mBufferType = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT; }
void SetFormat(int numBindingPoints, int numAttributes, size_t stride, const FVertexBufferAttribute *attrs) override;
int VertexFormat = -1;
@ -53,13 +53,13 @@ public:
class VkHardwareIndexBuffer : public IIndexBuffer, public VkHardwareBuffer
{
public:
VkHardwareIndexBuffer(VulkanFrameBuffer* fb) : VkHardwareBuffer(fb) { mBufferType = VK_BUFFER_USAGE_INDEX_BUFFER_BIT; }
VkHardwareIndexBuffer(VulkanRenderDevice* fb) : VkHardwareBuffer(fb) { mBufferType = VK_BUFFER_USAGE_INDEX_BUFFER_BIT; }
};
class VkHardwareDataBuffer : public IDataBuffer, public VkHardwareBuffer
{
public:
VkHardwareDataBuffer(VulkanFrameBuffer* fb, int bindingpoint, bool ssbo, bool needresize) : VkHardwareBuffer(fb), bindingpoint(bindingpoint)
VkHardwareDataBuffer(VulkanRenderDevice* fb, int bindingpoint, bool ssbo, bool needresize) : VkHardwareBuffer(fb), bindingpoint(bindingpoint)
{
mBufferType = ssbo ? VK_BUFFER_USAGE_STORAGE_BUFFER_BIT : VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
if (needresize)

File diff suppressed because it is too large Load diff

View file

@ -20,7 +20,7 @@
**
*/
#include "volk/volk.h"
#include <zvulkan/vulkanobjects.h>
#include <inttypes.h>
@ -43,7 +43,7 @@
#include "hw_lightbuffer.h"
#include "hw_bonebuffer.h"
#include "vk_framebuffer.h"
#include "vk_renderdevice.h"
#include "vk_hwbuffer.h"
#include "vulkan/renderer/vk_renderstate.h"
#include "vulkan/renderer/vk_renderpass.h"
@ -56,13 +56,18 @@
#include "vulkan/textures/vk_samplers.h"
#include "vulkan/textures/vk_hwtexture.h"
#include "vulkan/textures/vk_texture.h"
#include "vulkan/system/vk_builders.h"
#include "vulkan/system/vk_swapchain.h"
#include "vulkan/textures/vk_framebuffer.h"
#include <zvulkan/vulkanswapchain.h>
#include <zvulkan/vulkanbuilders.h>
#include <zvulkan/vulkansurface.h>
#include <zvulkan/vulkancompatibledevice.h>
#include "vulkan/system/vk_commandbuffer.h"
#include "vulkan/system/vk_buffer.h"
#include "engineerrors.h"
#include "c_dispatch.h"
FString JitCaptureStackTrace(int framesToSkip, bool includeNativeFrames, int maxFrames = -1);
EXTERN_CVAR(Bool, r_drawvoxels)
EXTERN_CVAR(Int, gl_tonemap)
EXTERN_CVAR(Int, screenblocks)
@ -73,7 +78,7 @@ CCMD(vk_memstats)
if (screen->IsVulkan())
{
VmaStats stats = {};
vmaCalculateStats(static_cast<VulkanFrameBuffer*>(screen)->device->allocator, &stats);
vmaCalculateStats(static_cast<VulkanRenderDevice*>(screen)->device->allocator, &stats);
Printf("Allocated objects: %d, used bytes: %d MB\n", (int)stats.total.allocationCount, (int)stats.total.usedBytes / (1024 * 1024));
Printf("Unused range count: %d, unused bytes: %d MB\n", (int)stats.total.unusedRangeCount, (int)stats.total.unusedBytes / (1024 * 1024));
}
@ -83,15 +88,66 @@ CCMD(vk_memstats)
}
}
CVAR(Bool, vk_raytrace, false, 0/*CVAR_ARCHIVE | CVAR_GLOBALCONFIG*/)
CVAR(Bool, vk_raytrace, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
VulkanFrameBuffer::VulkanFrameBuffer(void *hMonitor, bool fullscreen, VulkanDevice *dev) :
Super(hMonitor, fullscreen)
// Physical device info
static std::vector<VulkanCompatibleDevice> SupportedDevices;
CUSTOM_CVAR(Bool, vk_debug, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL)
{
device = dev;
Printf("This won't take effect until " GAMENAME " is restarted.\n");
}
VulkanFrameBuffer::~VulkanFrameBuffer()
CVAR(Bool, vk_debug_callstack, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
CUSTOM_CVAR(Int, vk_device, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL)
{
Printf("This won't take effect until " GAMENAME " is restarted.\n");
}
CCMD(vk_listdevices)
{
for (size_t i = 0; i < SupportedDevices.size(); i++)
{
Printf("#%d - %s\n", (int)i, SupportedDevices[i].Device->Properties.deviceName);
}
}
void VulkanError(const char* text)
{
throw CVulkanError(text);
}
void VulkanPrintLog(const char* typestr, const std::string& msg)
{
bool showcallstack = strstr(typestr, "error") != nullptr;
if (showcallstack)
Printf("\n");
Printf(TEXTCOLOR_RED "[%s] ", typestr);
Printf(TEXTCOLOR_WHITE "%s\n", msg.c_str());
if (vk_debug_callstack && showcallstack)
{
FString callstack = JitCaptureStackTrace(0, true, 5);
if (!callstack.IsEmpty())
Printf("%s\n", callstack.GetChars());
}
}
VulkanRenderDevice::VulkanRenderDevice(void *hMonitor, bool fullscreen, std::shared_ptr<VulkanSurface> surface) :
Super(hMonitor, fullscreen)
{
VulkanDeviceBuilder builder;
builder.OptionalRayQuery();
builder.Surface(surface);
builder.SelectDevice(vk_device);
SupportedDevices = builder.FindDevices(surface->Instance);
device = builder.Create(surface->Instance);
}
VulkanRenderDevice::~VulkanRenderDevice()
{
vkDeviceWaitIdle(device->device); // make sure the GPU is no longer using any objects before RAII tears them down
@ -114,7 +170,7 @@ VulkanFrameBuffer::~VulkanFrameBuffer()
mCommands->DeleteFrameObjects();
}
void VulkanFrameBuffer::InitializeState()
void VulkanRenderDevice::InitializeState()
{
static bool first = true;
if (first)
@ -141,6 +197,7 @@ void VulkanFrameBuffer::InitializeState()
mSamplerManager.reset(new VkSamplerManager(this));
mTextureManager.reset(new VkTextureManager(this));
mFramebufferManager.reset(new VkFramebufferManager(this));
mBufferManager.reset(new VkBufferManager(this));
mBufferManager->Init();
@ -168,7 +225,7 @@ void VulkanFrameBuffer::InitializeState()
#endif
}
void VulkanFrameBuffer::Update()
void VulkanRenderDevice::Update()
{
twoD.Reset();
Flush3D.Reset();
@ -191,12 +248,12 @@ void VulkanFrameBuffer::Update()
Super::Update();
}
bool VulkanFrameBuffer::CompileNextShader()
bool VulkanRenderDevice::CompileNextShader()
{
return mShaderManager->CompileNextShader();
}
void VulkanFrameBuffer::RenderTextureView(FCanvasTexture* tex, std::function<void(IntRect &)> renderFunc)
void VulkanRenderDevice::RenderTextureView(FCanvasTexture* tex, std::function<void(IntRect &)> renderFunc)
{
auto BaseLayer = static_cast<VkHardwareTexture*>(tex->GetHardwareTexture(0, 0));
@ -229,24 +286,24 @@ void VulkanFrameBuffer::RenderTextureView(FCanvasTexture* tex, std::function<voi
tex->SetUpdated(true);
}
void VulkanFrameBuffer::PostProcessScene(bool swscene, int fixedcm, float flash, const std::function<void()> &afterBloomDrawEndScene2D)
void VulkanRenderDevice::PostProcessScene(bool swscene, int fixedcm, float flash, const std::function<void()> &afterBloomDrawEndScene2D)
{
if (!swscene) mPostprocess->BlitSceneToPostprocess(); // Copy the resulting scene to the current post process texture
mPostprocess->PostProcessScene(fixedcm, flash, afterBloomDrawEndScene2D);
}
const char* VulkanFrameBuffer::DeviceName() const
const char* VulkanRenderDevice::DeviceName() const
{
const auto &props = device->PhysicalDevice.Properties;
return props.deviceName;
}
void VulkanFrameBuffer::SetVSync(bool vsync)
void VulkanRenderDevice::SetVSync(bool vsync)
{
mVSync = vsync;
}
void VulkanFrameBuffer::PrecacheMaterial(FMaterial *mat, int translation)
void VulkanRenderDevice::PrecacheMaterial(FMaterial *mat, int translation)
{
if (mat->Source()->GetUseType() == ETextureType::SWCanvas) return;
@ -263,32 +320,32 @@ void VulkanFrameBuffer::PrecacheMaterial(FMaterial *mat, int translation)
}
}
IHardwareTexture *VulkanFrameBuffer::CreateHardwareTexture(int numchannels)
IHardwareTexture *VulkanRenderDevice::CreateHardwareTexture(int numchannels)
{
return new VkHardwareTexture(this, numchannels);
}
FMaterial* VulkanFrameBuffer::CreateMaterial(FGameTexture* tex, int scaleflags)
FMaterial* VulkanRenderDevice::CreateMaterial(FGameTexture* tex, int scaleflags)
{
return new VkMaterial(this, tex, scaleflags);
}
IVertexBuffer *VulkanFrameBuffer::CreateVertexBuffer()
IVertexBuffer *VulkanRenderDevice::CreateVertexBuffer()
{
return GetBufferManager()->CreateVertexBuffer();
}
IIndexBuffer *VulkanFrameBuffer::CreateIndexBuffer()
IIndexBuffer *VulkanRenderDevice::CreateIndexBuffer()
{
return GetBufferManager()->CreateIndexBuffer();
}
IDataBuffer *VulkanFrameBuffer::CreateDataBuffer(int bindingpoint, bool ssbo, bool needsresize)
IDataBuffer *VulkanRenderDevice::CreateDataBuffer(int bindingpoint, bool ssbo, bool needsresize)
{
return GetBufferManager()->CreateDataBuffer(bindingpoint, ssbo, needsresize);
}
void VulkanFrameBuffer::SetTextureFilterMode()
void VulkanRenderDevice::SetTextureFilterMode()
{
if (mSamplerManager)
{
@ -297,25 +354,25 @@ void VulkanFrameBuffer::SetTextureFilterMode()
}
}
void VulkanFrameBuffer::StartPrecaching()
void VulkanRenderDevice::StartPrecaching()
{
// Destroy the texture descriptors to avoid problems with potentially stale textures.
mDescriptorSetManager->ResetHWTextureSets();
}
void VulkanFrameBuffer::BlurScene(float amount)
void VulkanRenderDevice::BlurScene(float amount)
{
if (mPostprocess)
mPostprocess->BlurScene(amount);
}
void VulkanFrameBuffer::UpdatePalette()
void VulkanRenderDevice::UpdatePalette()
{
if (mPostprocess)
mPostprocess->ClearTonemapPalette();
}
FTexture *VulkanFrameBuffer::WipeStartScreen()
FTexture *VulkanRenderDevice::WipeStartScreen()
{
SetViewportRects(nullptr);
@ -327,7 +384,7 @@ FTexture *VulkanFrameBuffer::WipeStartScreen()
return tex;
}
FTexture *VulkanFrameBuffer::WipeEndScreen()
FTexture *VulkanRenderDevice::WipeEndScreen()
{
GetPostprocess()->SetActiveRenderTarget();
Draw2D();
@ -341,7 +398,7 @@ FTexture *VulkanFrameBuffer::WipeEndScreen()
return tex;
}
void VulkanFrameBuffer::CopyScreenToBuffer(int w, int h, uint8_t *data)
void VulkanRenderDevice::CopyScreenToBuffer(int w, int h, uint8_t *data)
{
VkTextureImage image;
@ -351,7 +408,7 @@ void VulkanFrameBuffer::CopyScreenToBuffer(int w, int h, uint8_t *data)
.Usage(VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT)
.Size(w, h)
.DebugName("CopyScreenToBuffer")
.Create(device);
.Create(device.get());
GetPostprocess()->BlitCurrentToImage(&image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
@ -360,7 +417,7 @@ void VulkanFrameBuffer::CopyScreenToBuffer(int w, int h, uint8_t *data)
.Size(w * h * 4)
.Usage(VK_BUFFER_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_GPU_TO_CPU)
.DebugName("CopyScreenToBuffer")
.Create(device);
.Create(device.get());
// Copy from image to buffer
VkBufferImageCopy region = {};
@ -393,12 +450,12 @@ void VulkanFrameBuffer::CopyScreenToBuffer(int w, int h, uint8_t *data)
staging->Unmap();
}
void VulkanFrameBuffer::SetActiveRenderTarget()
void VulkanRenderDevice::SetActiveRenderTarget()
{
mPostprocess->SetActiveRenderTarget();
}
TArray<uint8_t> VulkanFrameBuffer::GetScreenshotBuffer(int &pitch, ESSType &color_type, float &gamma)
TArray<uint8_t> VulkanRenderDevice::GetScreenshotBuffer(int &pitch, ESSType &color_type, float &gamma)
{
int w = SCREENWIDTH;
int h = SCREENHEIGHT;
@ -419,7 +476,7 @@ TArray<uint8_t> VulkanFrameBuffer::GetScreenshotBuffer(int &pitch, ESSType &colo
return ScreenshotBuffer;
}
void VulkanFrameBuffer::BeginFrame()
void VulkanRenderDevice::BeginFrame()
{
SetViewportRects(nullptr);
mViewpoints->Clear();
@ -431,7 +488,7 @@ void VulkanFrameBuffer::BeginFrame()
mDescriptorSetManager->BeginFrame();
}
void VulkanFrameBuffer::InitLightmap(int LMTextureSize, int LMTextureCount, TArray<uint16_t>& LMTextureData)
void VulkanRenderDevice::InitLightmap(int LMTextureSize, int LMTextureCount, TArray<uint16_t>& LMTextureData)
{
if (LMTextureData.Size() > 0)
{
@ -440,22 +497,22 @@ void VulkanFrameBuffer::InitLightmap(int LMTextureSize, int LMTextureCount, TArr
}
}
void VulkanFrameBuffer::Draw2D()
void VulkanRenderDevice::Draw2D()
{
::Draw2D(twod, *mRenderState);
}
void VulkanFrameBuffer::WaitForCommands(bool finish)
void VulkanRenderDevice::WaitForCommands(bool finish)
{
mCommands->WaitForCommands(finish);
}
unsigned int VulkanFrameBuffer::GetLightBufferBlockSize() const
unsigned int VulkanRenderDevice::GetLightBufferBlockSize() const
{
return mLights->GetBlockSize();
}
void VulkanFrameBuffer::PrintStartupLog()
void VulkanRenderDevice::PrintStartupLog()
{
const auto &props = device->PhysicalDevice.Properties;
@ -491,43 +548,43 @@ void VulkanFrameBuffer::PrintStartupLog()
Printf("Min. uniform buffer offset alignment: %" PRIu64 "\n", limits.minUniformBufferOffsetAlignment);
}
void VulkanFrameBuffer::SetLevelMesh(hwrenderer::LevelMesh* mesh)
void VulkanRenderDevice::SetLevelMesh(hwrenderer::LevelMesh* mesh)
{
mRaytrace->SetLevelMesh(mesh);
}
void VulkanFrameBuffer::UpdateShadowMap()
void VulkanRenderDevice::UpdateShadowMap()
{
mPostprocess->UpdateShadowMap();
}
void VulkanFrameBuffer::SetSaveBuffers(bool yes)
void VulkanRenderDevice::SetSaveBuffers(bool yes)
{
if (yes) mActiveRenderBuffers = mSaveBuffers.get();
else mActiveRenderBuffers = mScreenBuffers.get();
}
void VulkanFrameBuffer::ImageTransitionScene(bool unknown)
void VulkanRenderDevice::ImageTransitionScene(bool unknown)
{
mPostprocess->ImageTransitionScene(unknown);
}
FRenderState* VulkanFrameBuffer::RenderState()
FRenderState* VulkanRenderDevice::RenderState()
{
return mRenderState.get();
}
void VulkanFrameBuffer::AmbientOccludeScene(float m5)
void VulkanRenderDevice::AmbientOccludeScene(float m5)
{
mPostprocess->AmbientOccludeScene(m5);
}
void VulkanFrameBuffer::SetSceneRenderTarget(bool useSSAO)
void VulkanRenderDevice::SetSceneRenderTarget(bool useSSAO)
{
mRenderState->SetRenderTarget(&GetBuffers()->SceneColor, GetBuffers()->SceneDepthStencil.View.get(), GetBuffers()->GetWidth(), GetBuffers()->GetHeight(), VK_FORMAT_R16G16B16A16_SFLOAT, GetBuffers()->GetSceneSamples());
}
bool VulkanFrameBuffer::RaytracingEnabled()
bool VulkanRenderDevice::RaytracingEnabled()
{
return vk_raytrace && device->SupportsDeviceExtension(VK_KHR_RAY_QUERY_EXTENSION_NAME);
}

View file

@ -1,8 +1,9 @@
#pragma once
#include "gl_sysfb.h"
#include "vk_device.h"
#include "vk_objects.h"
#include "engineerrors.h"
#include <zvulkan/vulkandevice.h>
#include <zvulkan/vulkanobjects.h>
struct FRenderViewpoint;
class VkSamplerManager;
@ -12,6 +13,7 @@ class VkShaderManager;
class VkCommandBufferManager;
class VkDescriptorSetManager;
class VkRenderPassManager;
class VkFramebufferManager;
class VkRaytrace;
class VkRenderState;
class VkStreamBuffer;
@ -21,19 +23,20 @@ class VkRenderBuffers;
class VkPostprocess;
class SWSceneDrawer;
class VulkanFrameBuffer : public SystemBaseFrameBuffer
class VulkanRenderDevice : public SystemBaseFrameBuffer
{
typedef SystemBaseFrameBuffer Super;
public:
VulkanDevice *device;
std::shared_ptr<VulkanDevice> device;
VkCommandBufferManager* GetCommands() { return mCommands.get(); }
VkShaderManager *GetShaderManager() { return mShaderManager.get(); }
VkSamplerManager *GetSamplerManager() { return mSamplerManager.get(); }
VkBufferManager* GetBufferManager() { return mBufferManager.get(); }
VkTextureManager* GetTextureManager() { return mTextureManager.get(); }
VkFramebufferManager* GetFramebufferManager() { return mFramebufferManager.get(); }
VkDescriptorSetManager* GetDescriptorSetManager() { return mDescriptorSetManager.get(); }
VkRenderPassManager *GetRenderPassManager() { return mRenderPassManager.get(); }
VkRaytrace* GetRaytrace() { return mRaytrace.get(); }
@ -44,8 +47,8 @@ public:
unsigned int GetLightBufferBlockSize() const;
VulkanFrameBuffer(void *hMonitor, bool fullscreen, VulkanDevice *dev);
~VulkanFrameBuffer();
VulkanRenderDevice(void *hMonitor, bool fullscreen, std::shared_ptr<VulkanSurface> surface);
~VulkanRenderDevice();
bool IsVulkan() override { return true; }
void Update() override;
@ -99,6 +102,7 @@ private:
std::unique_ptr<VkBufferManager> mBufferManager;
std::unique_ptr<VkSamplerManager> mSamplerManager;
std::unique_ptr<VkTextureManager> mTextureManager;
std::unique_ptr<VkFramebufferManager> mFramebufferManager;
std::unique_ptr<VkShaderManager> mShaderManager;
std::unique_ptr<VkRenderBuffers> mScreenBuffers;
std::unique_ptr<VkRenderBuffers> mSaveBuffers;
@ -112,3 +116,10 @@ private:
bool mVSync = false;
};
class CVulkanError : public CEngineError
{
public:
CVulkanError() : CEngineError() {}
CVulkanError(const char* message) : CEngineError(message) {}
};

View file

@ -1,380 +0,0 @@
/*
** Vulkan backend
** Copyright (c) 2016-2020 Magnus Norddahl
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
*/
#include "vk_swapchain.h"
#include "vk_objects.h"
#include "c_cvars.h"
#include "version.h"
#include "v_video.h"
#include "vk_framebuffer.h"
CVAR(Bool, vk_hdr, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG);
void I_GetVulkanDrawableSize(int *width, int *height);
VulkanSwapChain::VulkanSwapChain(VulkanDevice *device) : device(device)
{
}
VulkanSwapChain::~VulkanSwapChain()
{
ReleaseResources();
}
uint32_t VulkanSwapChain::AcquireImage(int width, int height, bool vsync, VulkanSemaphore *semaphore, VulkanFence *fence)
{
if (lastSwapWidth != width || lastSwapHeight != height || lastVsync != vsync || lastHdr != vk_hdr || !swapChain)
{
Recreate(vsync);
lastSwapWidth = width;
lastSwapHeight = height;
lastVsync = vsync;
lastHdr = vk_hdr;
}
uint32_t imageIndex;
while (true)
{
if (!swapChain)
{
imageIndex = 0xffffffff;
break;
}
VkResult result = vkAcquireNextImageKHR(device->device, swapChain, 1'000'000'000, semaphore ? semaphore->semaphore : VK_NULL_HANDLE, fence ? fence->fence : VK_NULL_HANDLE, &imageIndex);
if (result == VK_SUCCESS)
{
break;
}
else if (result == VK_SUBOPTIMAL_KHR || result == VK_ERROR_SURFACE_LOST_KHR)
{
// Force the recreate to happen next frame.
// The spec is not very clear about what happens to the semaphore or the acquired image if the swapchain is recreated before the image is released with a call to vkQueuePresentKHR.
lastSwapWidth = 0;
lastSwapHeight = 0;
break;
}
else if (result == VK_ERROR_OUT_OF_DATE_KHR)
{
Recreate(vsync);
}
else if (result == VK_NOT_READY || result == VK_TIMEOUT)
{
imageIndex = 0xffffffff;
break;
}
else if (result == VK_ERROR_OUT_OF_HOST_MEMORY || result == VK_ERROR_OUT_OF_DEVICE_MEMORY)
{
VulkanError("vkAcquireNextImageKHR failed: out of memory");
}
else if (result == VK_ERROR_DEVICE_LOST)
{
VulkanError("vkAcquireNextImageKHR failed: device lost");
}
else
{
VulkanError("vkAcquireNextImageKHR failed");
}
}
return imageIndex;
}
void VulkanSwapChain::QueuePresent(uint32_t imageIndex, VulkanSemaphore *semaphore)
{
VkPresentInfoKHR presentInfo = {};
presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
presentInfo.waitSemaphoreCount = semaphore ? 1 : 0;
presentInfo.pWaitSemaphores = semaphore ? &semaphore->semaphore : VK_NULL_HANDLE;
presentInfo.swapchainCount = 1;
presentInfo.pSwapchains = &swapChain;
presentInfo.pImageIndices = &imageIndex;
presentInfo.pResults = nullptr;
VkResult result = vkQueuePresentKHR(device->presentQueue, &presentInfo);
if (result == VK_SUBOPTIMAL_KHR || result == VK_ERROR_OUT_OF_DATE_KHR || result == VK_ERROR_SURFACE_LOST_KHR)
{
lastSwapWidth = 0;
lastSwapHeight = 0;
}
else if (result == VK_ERROR_OUT_OF_HOST_MEMORY || result == VK_ERROR_OUT_OF_DEVICE_MEMORY)
{
// The spec says we can recover from this.
// However, if we are out of memory it is better to crash now than in some other weird place further away from the source of the problem.
VulkanError("vkQueuePresentKHR failed: out of memory");
}
else if (result == VK_ERROR_DEVICE_LOST)
{
VulkanError("vkQueuePresentKHR failed: device lost");
}
else if (result != VK_SUCCESS)
{
VulkanError("vkQueuePresentKHR failed");
}
}
void VulkanSwapChain::Recreate(bool vsync)
{
ReleaseViews();
swapChainImages.clear();
VkSwapchainKHR oldSwapChain = swapChain;
CreateSwapChain(vsync, oldSwapChain);
if (oldSwapChain)
vkDestroySwapchainKHR(device->device, oldSwapChain, nullptr);
if (swapChain)
{
GetImages();
CreateViews();
}
}
bool VulkanSwapChain::CreateSwapChain(bool vsync, VkSwapchainKHR oldSwapChain)
{
SelectFormat();
SelectPresentMode(vsync);
int width, height;
I_GetVulkanDrawableSize(&width, &height);
VkSurfaceCapabilitiesKHR surfaceCapabilities = GetSurfaceCapabilities();
actualExtent = { static_cast<uint32_t>(width), static_cast<uint32_t>(height) };
actualExtent.width = max(surfaceCapabilities.minImageExtent.width, min(surfaceCapabilities.maxImageExtent.width, actualExtent.width));
actualExtent.height = max(surfaceCapabilities.minImageExtent.height, min(surfaceCapabilities.maxImageExtent.height, actualExtent.height));
if (actualExtent.width == 0 || actualExtent.height == 0)
{
swapChain = VK_NULL_HANDLE;
return false;
}
uint32_t imageCount = surfaceCapabilities.minImageCount + 1;
if (surfaceCapabilities.maxImageCount > 0 && imageCount > surfaceCapabilities.maxImageCount)
imageCount = surfaceCapabilities.maxImageCount;
// When vsync is on we only want two images. This creates a slight performance penalty in exchange for reduced input latency (less mouse lag).
// When vsync is off we want three images as it allows us to generate new images even during the vertical blanking period where one entry is being used by the presentation engine.
if (swapChainPresentMode == VK_PRESENT_MODE_MAILBOX_KHR || swapChainPresentMode == VK_PRESENT_MODE_IMMEDIATE_KHR)
imageCount = min(imageCount, (uint32_t)3);
else
imageCount = min(imageCount, (uint32_t)2);
VkSwapchainCreateInfoKHR swapChainCreateInfo = {};
swapChainCreateInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
swapChainCreateInfo.surface = device->surface;
swapChainCreateInfo.minImageCount = imageCount;
swapChainCreateInfo.imageFormat = swapChainFormat.format;
swapChainCreateInfo.imageColorSpace = swapChainFormat.colorSpace;
swapChainCreateInfo.imageExtent = actualExtent;
swapChainCreateInfo.imageArrayLayers = 1;
swapChainCreateInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
uint32_t queueFamilyIndices[] = { (uint32_t)device->graphicsFamily, (uint32_t)device->presentFamily };
if (device->graphicsFamily != device->presentFamily)
{
swapChainCreateInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
swapChainCreateInfo.queueFamilyIndexCount = 2;
swapChainCreateInfo.pQueueFamilyIndices = queueFamilyIndices;
}
else
{
swapChainCreateInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
swapChainCreateInfo.queueFamilyIndexCount = 0;
swapChainCreateInfo.pQueueFamilyIndices = nullptr;
}
swapChainCreateInfo.preTransform = surfaceCapabilities.currentTransform;
swapChainCreateInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR; // If alpha channel is passed on to the DWM or not
swapChainCreateInfo.presentMode = swapChainPresentMode;
swapChainCreateInfo.clipped = VK_TRUE;
swapChainCreateInfo.oldSwapchain = oldSwapChain;
VkResult result = vkCreateSwapchainKHR(device->device, &swapChainCreateInfo, nullptr, &swapChain);
if (result != VK_SUCCESS)
{
swapChain = VK_NULL_HANDLE;
return false;
}
return true;
}
void VulkanSwapChain::CreateViews()
{
framebuffers.resize(swapChainImages.size());
swapChainImageViews.reserve(swapChainImages.size());
for (size_t i = 0; i < swapChainImages.size(); i++)
{
device->SetDebugObjectName("SwapChainImage", (uint64_t)swapChainImages[i], VK_OBJECT_TYPE_IMAGE);
VkImageViewCreateInfo createInfo = {};
createInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
createInfo.image = swapChainImages[i];
createInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
createInfo.format = swapChainFormat.format;
createInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
createInfo.subresourceRange.baseMipLevel = 0;
createInfo.subresourceRange.levelCount = 1;
createInfo.subresourceRange.baseArrayLayer = 0;
createInfo.subresourceRange.layerCount = 1;
VkImageView view;
VkResult result = vkCreateImageView(device->device, &createInfo, nullptr, &view);
CheckVulkanError(result, "Could not create image view for swapchain image");
device->SetDebugObjectName("SwapChainImageView", (uint64_t)view, VK_OBJECT_TYPE_IMAGE_VIEW);
swapChainImageViews.push_back(view);
}
}
bool VulkanSwapChain::IsHdrModeActive() const
{
return swapChainFormat.colorSpace == VK_COLOR_SPACE_EXTENDED_SRGB_LINEAR_EXT;
}
void VulkanSwapChain::SelectFormat()
{
std::vector<VkSurfaceFormatKHR> surfaceFormats = GetSurfaceFormats();
if (surfaceFormats.empty())
VulkanError("No surface formats supported");
if (surfaceFormats.size() == 1 && surfaceFormats.front().format == VK_FORMAT_UNDEFINED)
{
swapChainFormat.format = VK_FORMAT_B8G8R8A8_UNORM;
swapChainFormat.colorSpace = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR;
return;
}
if (vk_hdr)
{
for (const auto& format : surfaceFormats)
{
if (format.format == VK_FORMAT_R16G16B16A16_SFLOAT && format.colorSpace == VK_COLOR_SPACE_EXTENDED_SRGB_LINEAR_EXT)
{
swapChainFormat = format;
return;
}
}
}
for (const auto &format : surfaceFormats)
{
if (format.format == VK_FORMAT_B8G8R8A8_UNORM && format.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR)
{
swapChainFormat = format;
return;
}
}
swapChainFormat = surfaceFormats.front();
}
void VulkanSwapChain::SelectPresentMode(bool vsync)
{
std::vector<VkPresentModeKHR> presentModes = GetPresentModes();
if (presentModes.empty())
VulkanError("No surface present modes supported");
swapChainPresentMode = VK_PRESENT_MODE_FIFO_KHR;
if (vsync)
{
bool supportsFifoRelaxed = std::find(presentModes.begin(), presentModes.end(), VK_PRESENT_MODE_FIFO_RELAXED_KHR) != presentModes.end();
if (supportsFifoRelaxed)
swapChainPresentMode = VK_PRESENT_MODE_FIFO_RELAXED_KHR;
}
else
{
bool supportsMailbox = std::find(presentModes.begin(), presentModes.end(), VK_PRESENT_MODE_MAILBOX_KHR) != presentModes.end();
bool supportsImmediate = std::find(presentModes.begin(), presentModes.end(), VK_PRESENT_MODE_IMMEDIATE_KHR) != presentModes.end();
if (supportsMailbox)
swapChainPresentMode = VK_PRESENT_MODE_MAILBOX_KHR;
else if (supportsImmediate)
swapChainPresentMode = VK_PRESENT_MODE_IMMEDIATE_KHR;
}
}
void VulkanSwapChain::GetImages()
{
uint32_t imageCount;
VkResult result = vkGetSwapchainImagesKHR(device->device, swapChain, &imageCount, nullptr);
CheckVulkanError(result, "vkGetSwapchainImagesKHR failed");
swapChainImages.resize(imageCount);
result = vkGetSwapchainImagesKHR(device->device, swapChain, &imageCount, swapChainImages.data());
CheckVulkanError(result, "vkGetSwapchainImagesKHR failed (2)");
}
void VulkanSwapChain::ReleaseViews()
{
framebuffers.clear();
for (auto &view : swapChainImageViews)
{
vkDestroyImageView(device->device, view, nullptr);
}
swapChainImageViews.clear();
}
void VulkanSwapChain::ReleaseResources()
{
ReleaseViews();
if (swapChain)
vkDestroySwapchainKHR(device->device, swapChain, nullptr);
}
VkSurfaceCapabilitiesKHR VulkanSwapChain::GetSurfaceCapabilities()
{
VkSurfaceCapabilitiesKHR surfaceCapabilities;
VkResult result = vkGetPhysicalDeviceSurfaceCapabilitiesKHR(device->PhysicalDevice.Device, device->surface, &surfaceCapabilities);
CheckVulkanError(result, "vkGetPhysicalDeviceSurfaceCapabilitiesKHR failed");
return surfaceCapabilities;
}
std::vector<VkSurfaceFormatKHR> VulkanSwapChain::GetSurfaceFormats()
{
uint32_t surfaceFormatCount = 0;
VkResult result = vkGetPhysicalDeviceSurfaceFormatsKHR(device->PhysicalDevice.Device, device->surface, &surfaceFormatCount, nullptr);
CheckVulkanError(result, "vkGetPhysicalDeviceSurfaceFormatsKHR failed");
if (surfaceFormatCount == 0)
return {};
std::vector<VkSurfaceFormatKHR> surfaceFormats(surfaceFormatCount);
result = vkGetPhysicalDeviceSurfaceFormatsKHR(device->PhysicalDevice.Device, device->surface, &surfaceFormatCount, surfaceFormats.data());
CheckVulkanError(result, "vkGetPhysicalDeviceSurfaceFormatsKHR failed");
return surfaceFormats;
}
std::vector<VkPresentModeKHR> VulkanSwapChain::GetPresentModes()
{
uint32_t presentModeCount = 0;
VkResult result = vkGetPhysicalDeviceSurfacePresentModesKHR(device->PhysicalDevice.Device, device->surface, &presentModeCount, nullptr);
CheckVulkanError(result, "vkGetPhysicalDeviceSurfacePresentModesKHR failed");
if (presentModeCount == 0)
return {};
std::vector<VkPresentModeKHR> presentModes(presentModeCount);
vkGetPhysicalDeviceSurfacePresentModesKHR(device->PhysicalDevice.Device, device->surface, &presentModeCount, presentModes.data());
CheckVulkanError(result, "vkGetPhysicalDeviceSurfacePresentModesKHR failed");
return presentModes;
}

View file

@ -1,53 +0,0 @@
#pragma once
#include "vk_device.h"
class VulkanSemaphore;
class VulkanFence;
class VulkanFramebuffer;
class VulkanSwapChain
{
public:
VulkanSwapChain(VulkanDevice *device);
~VulkanSwapChain();
uint32_t AcquireImage(int width, int height, bool vsync, VulkanSemaphore *semaphore = nullptr, VulkanFence *fence = nullptr);
void QueuePresent(uint32_t imageIndex, VulkanSemaphore *semaphore = nullptr);
bool IsHdrModeActive() const;
VkSwapchainKHR swapChain = VK_NULL_HANDLE;
VkSurfaceFormatKHR swapChainFormat;
VkPresentModeKHR swapChainPresentMode;
std::vector<VkImage> swapChainImages;
std::vector<VkImageView> swapChainImageViews;
std::vector<std::unique_ptr<VulkanFramebuffer>> framebuffers;
VkExtent2D actualExtent;
private:
void Recreate(bool vsync);
void SelectFormat();
void SelectPresentMode(bool vsync);
bool CreateSwapChain(bool vsync, VkSwapchainKHR oldSwapChain = VK_NULL_HANDLE);
void CreateViews();
void GetImages();
void ReleaseResources();
void ReleaseViews();
VkSurfaceCapabilitiesKHR GetSurfaceCapabilities();
std::vector<VkSurfaceFormatKHR> GetSurfaceFormats();
std::vector<VkPresentModeKHR> GetPresentModes();
VulkanDevice *device = nullptr;
int lastSwapWidth = 0;
int lastSwapHeight = 0;
bool lastVsync = false;
bool lastHdr = false;
VulkanSwapChain(const VulkanSwapChain &) = delete;
VulkanSwapChain &operator=(const VulkanSwapChain &) = delete;
};

View file

@ -0,0 +1,79 @@
/*
** Vulkan backend
** Copyright (c) 2016-2020 Magnus Norddahl
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
*/
#include <zvulkan/vulkanobjects.h>
#include <zvulkan/vulkandevice.h>
#include <zvulkan/vulkanbuilders.h>
#include <zvulkan/vulkanswapchain.h>
#include "vulkan/system/vk_renderdevice.h"
#include "vulkan/renderer/vk_postprocess.h"
#include "vk_framebuffer.h"
CVAR(Bool, vk_hdr, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG);
CVAR(Bool, vk_exclusivefullscreen, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG);
VkFramebufferManager::VkFramebufferManager(VulkanRenderDevice* fb) : fb(fb)
{
SwapChain = VulkanSwapChainBuilder()
.Create(fb->device.get());
SwapChainImageAvailableSemaphore = SemaphoreBuilder()
.DebugName("SwapChainImageAvailableSemaphore")
.Create(fb->device.get());
RenderFinishedSemaphore = SemaphoreBuilder()
.DebugName("RenderFinishedSemaphore")
.Create(fb->device.get());
}
VkFramebufferManager::~VkFramebufferManager()
{
}
void VkFramebufferManager::AcquireImage()
{
bool exclusiveFullscreen = fb->IsFullscreen() && vk_exclusivefullscreen;
if (SwapChain->Lost() || fb->GetClientWidth() != CurrentWidth || fb->GetClientHeight() != CurrentHeight || fb->GetVSync() != CurrentVSync || CurrentHdr != vk_hdr || CurrentExclusiveFullscreen != exclusiveFullscreen)
{
Framebuffers.clear();
CurrentWidth = fb->GetClientWidth();
CurrentHeight = fb->GetClientHeight();
CurrentVSync = fb->GetVSync();
CurrentHdr = vk_hdr;
CurrentExclusiveFullscreen = exclusiveFullscreen;
SwapChain->Create(CurrentWidth, CurrentHeight, CurrentVSync ? 2 : 3, CurrentVSync, CurrentHdr, CurrentExclusiveFullscreen);
}
PresentImageIndex = SwapChain->AcquireImage(SwapChainImageAvailableSemaphore.get());
if (PresentImageIndex != -1)
{
fb->GetPostprocess()->DrawPresentTexture(fb->mOutputLetterbox, true, false);
}
}
void VkFramebufferManager::QueuePresent()
{
if (PresentImageIndex != -1)
SwapChain->QueuePresent(PresentImageIndex, RenderFinishedSemaphore.get());
}

View file

@ -0,0 +1,36 @@
#pragma once
#include "zvulkan/vulkanobjects.h"
#include <array>
#include <map>
class VulkanRenderDevice;
enum class PPFilterMode;
enum class PPWrapMode;
class VkFramebufferManager
{
public:
VkFramebufferManager(VulkanRenderDevice* fb);
~VkFramebufferManager();
void AcquireImage();
void QueuePresent();
std::map<int, std::unique_ptr<VulkanFramebuffer>> Framebuffers;
std::shared_ptr<VulkanSwapChain> SwapChain;
int PresentImageIndex = -1;
std::unique_ptr<VulkanSemaphore> SwapChainImageAvailableSemaphore;
std::unique_ptr<VulkanSemaphore> RenderFinishedSemaphore;
private:
VulkanRenderDevice* fb = nullptr;
int CurrentWidth = 0;
int CurrentHeight = 0;
bool CurrentVSync = false;
bool CurrentHdr = false;
bool CurrentExclusiveFullscreen = false;
};

View file

@ -25,9 +25,9 @@
#include "hw_material.h"
#include "hw_cvars.h"
#include "hw_renderstate.h"
#include "vulkan/system/vk_objects.h"
#include "vulkan/system/vk_builders.h"
#include "vulkan/system/vk_framebuffer.h"
#include <zvulkan/vulkanobjects.h>
#include <zvulkan/vulkanbuilders.h>
#include "vulkan/system/vk_renderdevice.h"
#include "vulkan/system/vk_commandbuffer.h"
#include "vulkan/textures/vk_samplers.h"
#include "vulkan/textures/vk_renderbuffers.h"
@ -37,7 +37,7 @@
#include "vulkan/shaders/vk_shader.h"
#include "vk_hwtexture.h"
VkHardwareTexture::VkHardwareTexture(VulkanFrameBuffer* fb, int numchannels) : fb(fb)
VkHardwareTexture::VkHardwareTexture(VulkanRenderDevice* fb, int numchannels) : fb(fb)
{
mTexelsize = numchannels;
fb->GetTextureManager()->AddTexture(this);
@ -87,14 +87,14 @@ VkTextureImage *VkHardwareTexture::GetDepthStencil(FTexture *tex)
.Format(format)
.Usage(VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT)
.DebugName("VkHardwareTexture.DepthStencil")
.Create(fb->device);
.Create(fb->device.get());
mDepthStencil.AspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
mDepthStencil.View = ImageViewBuilder()
.Image(mDepthStencil.Image.get(), format, VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)
.DebugName("VkHardwareTexture.DepthStencilView")
.Create(fb->device);
.Create(fb->device.get());
VkImageTransition()
.AddImage(&mDepthStencil, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, true)
@ -122,12 +122,12 @@ void VkHardwareTexture::CreateImage(FTexture *tex, int translation, int flags)
.Size(w, h)
.Usage(VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT)
.DebugName("VkHardwareTexture.mImage")
.Create(fb->device);
.Create(fb->device.get());
mImage.View = ImageViewBuilder()
.Image(mImage.Image.get(), format)
.DebugName("VkHardwareTexture.mImageView")
.Create(fb->device);
.Create(fb->device.get());
VkImageTransition()
.AddImage(&mImage, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, true)
@ -146,7 +146,7 @@ void VkHardwareTexture::CreateTexture(int w, int h, int pixelsize, VkFormat form
.Size(totalSize)
.Usage(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VMA_MEMORY_USAGE_CPU_ONLY)
.DebugName("VkHardwareTexture.mStagingBuffer")
.Create(fb->device);
.Create(fb->device.get());
uint8_t *data = (uint8_t*)stagingBuffer->Map(0, totalSize);
memcpy(data, pixels, totalSize);
@ -157,12 +157,12 @@ void VkHardwareTexture::CreateTexture(int w, int h, int pixelsize, VkFormat form
.Size(w, h, !mipmap ? 1 : GetMipLevels(w, h))
.Usage(VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT)
.DebugName("VkHardwareTexture.mImage")
.Create(fb->device);
.Create(fb->device.get());
mImage.View = ImageViewBuilder()
.Image(mImage.Image.get(), format)
.DebugName("VkHardwareTexture.mImageView")
.Create(fb->device);
.Create(fb->device.get());
auto cmdbuffer = fb->GetCommands()->GetTransferCommands();
@ -219,14 +219,14 @@ void VkHardwareTexture::AllocateBuffer(int w, int h, int texelsize)
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)
.DebugName("VkHardwareTexture.mImage")
.Create(fb->device, &allocatedBytes);
.Create(fb->device.get(), &allocatedBytes);
mTexelsize = texelsize;
mImage.View = ImageViewBuilder()
.Image(mImage.Image.get(), format)
.DebugName("VkHardwareTexture.mImageView")
.Create(fb->device);
.Create(fb->device.get());
VkImageTransition()
.AddImage(&mImage, VK_IMAGE_LAYOUT_GENERAL, true)
@ -260,14 +260,14 @@ void VkHardwareTexture::CreateWipeTexture(int w, int h, const char *name)
.Size(w, h)
.Usage(VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_GPU_ONLY)
.DebugName(name)
.Create(fb->device);
.Create(fb->device.get());
mTexelsize = 4;
mImage.View = ImageViewBuilder()
.Image(mImage.Image.get(), format)
.DebugName(name)
.Create(fb->device);
.Create(fb->device.get());
if (fb->GetBuffers()->GetWidth() > 0 && fb->GetBuffers()->GetHeight() > 0)
{
@ -302,7 +302,7 @@ void VkHardwareTexture::CreateWipeTexture(int w, int h, const char *name)
/////////////////////////////////////////////////////////////////////////////
VkMaterial::VkMaterial(VulkanFrameBuffer* fb, FGameTexture* tex, int scaleflags) : FMaterial(tex, scaleflags), fb(fb)
VkMaterial::VkMaterial(VulkanRenderDevice* fb, FGameTexture* tex, int scaleflags) : FMaterial(tex, scaleflags), fb(fb)
{
fb->GetDescriptorSetManager()->AddMaterial(this);
}
@ -380,7 +380,7 @@ VulkanDescriptorSet* VkMaterial::GetDescriptorSet(const FMaterialState& state)
update.AddCombinedImageSampler(descriptor.get(), i, dummyImage, sampler, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
}
update.Execute(fb->device);
update.Execute(fb->device.get());
mDescriptorSets.emplace_back(clampmode, translationp, std::move(descriptor));
return mDescriptorSets.back().descriptor.get();
}

View file

@ -9,7 +9,7 @@
#include "tarray.h"
#include "hw_ihwtexture.h"
#include "volk/volk.h"
#include <zvulkan/vulkanobjects.h>
#include "vk_imagetransition.h"
#include "hw_material.h"
#include <list>
@ -19,14 +19,14 @@ class VulkanDescriptorSet;
class VulkanImage;
class VulkanImageView;
class VulkanBuffer;
class VulkanFrameBuffer;
class VulkanRenderDevice;
class FGameTexture;
class VkHardwareTexture : public IHardwareTexture
{
friend class VkMaterial;
public:
VkHardwareTexture(VulkanFrameBuffer* fb, int numchannels);
VkHardwareTexture(VulkanRenderDevice* fb, int numchannels);
~VkHardwareTexture();
void Reset();
@ -42,7 +42,7 @@ public:
VkTextureImage *GetImage(FTexture *tex, int translation, int flags);
VkTextureImage *GetDepthStencil(FTexture *tex);
VulkanFrameBuffer* fb = nullptr;
VulkanRenderDevice* fb = nullptr;
std::list<VkHardwareTexture*>::iterator it;
private:
@ -62,14 +62,14 @@ private:
class VkMaterial : public FMaterial
{
public:
VkMaterial(VulkanFrameBuffer* fb, FGameTexture* tex, int scaleflags);
VkMaterial(VulkanRenderDevice* fb, FGameTexture* tex, int scaleflags);
~VkMaterial();
VulkanDescriptorSet* GetDescriptorSet(const FMaterialState& state);
void DeleteDescriptors() override;
VulkanFrameBuffer* fb = nullptr;
VulkanRenderDevice* fb = nullptr;
std::list<VkMaterial*>::iterator it;
private:

View file

@ -1,16 +1,16 @@
#pragma once
#include "vulkan/system/vk_objects.h"
#include "vulkan/system/vk_builders.h"
#include "vulkan/system/vk_framebuffer.h"
#include "zvulkan/vulkanobjects.h"
#include "zvulkan/vulkanbuilders.h"
#include "vulkan/system/vk_renderdevice.h"
#include "vulkan/system/vk_commandbuffer.h"
#include "vulkan/renderer/vk_renderpass.h"
class VkTextureImage
{
public:
void Reset(VulkanFrameBuffer* fb)
void Reset(VulkanRenderDevice* fb)
{
AspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
Layout = VK_IMAGE_LAYOUT_UNDEFINED;

View file

@ -22,10 +22,10 @@
#include "vk_pptexture.h"
#include "vk_texture.h"
#include "vulkan/system/vk_framebuffer.h"
#include "vulkan/system/vk_renderdevice.h"
#include "vulkan/system/vk_commandbuffer.h"
VkPPTexture::VkPPTexture(VulkanFrameBuffer* fb, PPTexture *texture) : fb(fb)
VkPPTexture::VkPPTexture(VulkanRenderDevice* fb, PPTexture *texture) : fb(fb)
{
VkFormat format;
int pixelsize;
@ -47,15 +47,15 @@ VkPPTexture::VkPPTexture(VulkanFrameBuffer* fb, PPTexture *texture) : fb(fb)
else
imgbuilder.Usage(VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT);
imgbuilder.DebugName("VkPPTexture");
if (!imgbuilder.IsFormatSupported(fb->device))
if (!imgbuilder.IsFormatSupported(fb->device.get()))
I_FatalError("Vulkan device does not support the image format required by a postprocess texture\n");
TexImage.Image = imgbuilder.Create(fb->device);
TexImage.Image = imgbuilder.Create(fb->device.get());
Format = format;
TexImage.View = ImageViewBuilder()
.Image(TexImage.Image.get(), format)
.DebugName("VkPPTextureView")
.Create(fb->device);
.Create(fb->device.get());
if (texture->Data)
{
@ -65,7 +65,7 @@ VkPPTexture::VkPPTexture(VulkanFrameBuffer* fb, PPTexture *texture) : fb(fb)
.Size(totalsize)
.Usage(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VMA_MEMORY_USAGE_CPU_ONLY)
.DebugName("VkPPTextureStaging")
.Create(fb->device);
.Create(fb->device.get());
VkImageTransition()
.AddImage(&TexImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, true)

View file

@ -2,21 +2,21 @@
#pragma once
#include "hwrenderer/postprocessing/hw_postprocess.h"
#include "vulkan/system/vk_objects.h"
#include <zvulkan/vulkanobjects.h>
#include "vulkan/textures/vk_imagetransition.h"
#include <list>
class VulkanFrameBuffer;
class VulkanRenderDevice;
class VkPPTexture : public PPTextureBackend
{
public:
VkPPTexture(VulkanFrameBuffer* fb, PPTexture *texture);
VkPPTexture(VulkanRenderDevice* fb, PPTexture *texture);
~VkPPTexture();
void Reset();
VulkanFrameBuffer* fb = nullptr;
VulkanRenderDevice* fb = nullptr;
std::list<VkPPTexture*>::iterator it;
VkTextureImage TexImage;

View file

@ -23,14 +23,15 @@
#include "vk_renderbuffers.h"
#include "vulkan/renderer/vk_postprocess.h"
#include "vulkan/textures/vk_texture.h"
#include "vulkan/textures/vk_framebuffer.h"
#include "vulkan/shaders/vk_shader.h"
#include "vulkan/system/vk_builders.h"
#include "vulkan/system/vk_framebuffer.h"
#include <zvulkan/vulkanswapchain.h>
#include <zvulkan/vulkanbuilders.h>
#include "vulkan/system/vk_renderdevice.h"
#include "vulkan/system/vk_commandbuffer.h"
#include "vulkan/system/vk_swapchain.h"
#include "hw_cvars.h"
VkRenderBuffers::VkRenderBuffers(VulkanFrameBuffer* fb) : fb(fb)
VkRenderBuffers::VkRenderBuffers(VulkanRenderDevice* fb) : fb(fb)
{
}
@ -89,29 +90,29 @@ void VkRenderBuffers::CreatePipelineDepthStencil(int width, int height)
builder.Size(width, height);
builder.Format(PipelineDepthStencilFormat);
builder.Usage(VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT);
if (!builder.IsFormatSupported(fb->device))
if (!builder.IsFormatSupported(fb->device.get()))
{
PipelineDepthStencilFormat = VK_FORMAT_D32_SFLOAT_S8_UINT;
builder.Format(PipelineDepthStencilFormat);
if (!builder.IsFormatSupported(fb->device))
if (!builder.IsFormatSupported(fb->device.get()))
{
I_FatalError("This device does not support any of the required depth stencil image formats.");
}
}
builder.DebugName("VkRenderBuffers.PipelineDepthStencil");
PipelineDepthStencil.Image = builder.Create(fb->device);
PipelineDepthStencil.Image = builder.Create(fb->device.get());
PipelineDepthStencil.AspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
PipelineDepthStencil.View = ImageViewBuilder()
.Image(PipelineDepthStencil.Image.get(), PipelineDepthStencilFormat, VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)
.DebugName("VkRenderBuffers.PipelineDepthStencilView")
.Create(fb->device);
.Create(fb->device.get());
PipelineDepthStencil.DepthOnlyView = ImageViewBuilder()
.Image(PipelineDepthStencil.Image.get(), PipelineDepthStencilFormat, VK_IMAGE_ASPECT_DEPTH_BIT)
.DebugName("VkRenderBuffers.PipelineDepthView")
.Create(fb->device);
.Create(fb->device.get());
}
void VkRenderBuffers::CreatePipeline(int width, int height)
@ -133,12 +134,12 @@ void VkRenderBuffers::CreatePipeline(int width, int height)
.Format(VK_FORMAT_R16G16B16A16_SFLOAT)
.Usage(VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT)
.DebugName("VkRenderBuffers.PipelineImage")
.Create(fb->device);
.Create(fb->device.get());
PipelineImage[i].View = ImageViewBuilder()
.Image(PipelineImage[i].Image.get(), VK_FORMAT_R16G16B16A16_SFLOAT)
.DebugName("VkRenderBuffers.PipelineView")
.Create(fb->device);
.Create(fb->device.get());
barrier.AddImage(&PipelineImage[i], VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, true);
}
@ -173,12 +174,12 @@ void VkRenderBuffers::CreateSceneColor(int width, int height, VkSampleCountFlagB
.Format(VK_FORMAT_R16G16B16A16_SFLOAT)
.Usage(VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT)
.DebugName("VkRenderBuffers.SceneColor")
.Create(fb->device);
.Create(fb->device.get());
SceneColor.View = ImageViewBuilder()
.Image(SceneColor.Image.get(), VK_FORMAT_R16G16B16A16_SFLOAT)
.DebugName("VkRenderBuffers.SceneColorView")
.Create(fb->device);
.Create(fb->device.get());
}
void VkRenderBuffers::CreateSceneDepthStencil(int width, int height, VkSampleCountFlagBits samples)
@ -188,29 +189,29 @@ void VkRenderBuffers::CreateSceneDepthStencil(int width, int height, VkSampleCou
builder.Samples(samples);
builder.Format(SceneDepthStencilFormat);
builder.Usage(VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT);
if (!builder.IsFormatSupported(fb->device))
if (!builder.IsFormatSupported(fb->device.get()))
{
SceneDepthStencilFormat = VK_FORMAT_D32_SFLOAT_S8_UINT;
builder.Format(SceneDepthStencilFormat);
if (!builder.IsFormatSupported(fb->device))
if (!builder.IsFormatSupported(fb->device.get()))
{
I_FatalError("This device does not support any of the required depth stencil image formats.");
}
}
builder.DebugName("VkRenderBuffers.SceneDepthStencil");
SceneDepthStencil.Image = builder.Create(fb->device);
SceneDepthStencil.Image = builder.Create(fb->device.get());
SceneDepthStencil.AspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
SceneDepthStencil.View = ImageViewBuilder()
.Image(SceneDepthStencil.Image.get(), SceneDepthStencilFormat, VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)
.DebugName("VkRenderBuffers.SceneDepthStencilView")
.Create(fb->device);
.Create(fb->device.get());
SceneDepthStencil.DepthOnlyView = ImageViewBuilder()
.Image(SceneDepthStencil.Image.get(), SceneDepthStencilFormat, VK_IMAGE_ASPECT_DEPTH_BIT)
.DebugName("VkRenderBuffers.SceneDepthView")
.Create(fb->device);
.Create(fb->device.get());
}
void VkRenderBuffers::CreateSceneFog(int width, int height, VkSampleCountFlagBits samples)
@ -221,12 +222,12 @@ void VkRenderBuffers::CreateSceneFog(int width, int height, VkSampleCountFlagBit
.Format(VK_FORMAT_R8G8B8A8_UNORM)
.Usage(VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT)
.DebugName("VkRenderBuffers.SceneFog")
.Create(fb->device);
.Create(fb->device.get());
SceneFog.View = ImageViewBuilder()
.Image(SceneFog.Image.get(), VK_FORMAT_R8G8B8A8_UNORM)
.DebugName("VkRenderBuffers.SceneFogView")
.Create(fb->device);
.Create(fb->device.get());
}
void VkRenderBuffers::CreateSceneNormal(int width, int height, VkSampleCountFlagBits samples)
@ -236,19 +237,19 @@ void VkRenderBuffers::CreateSceneNormal(int width, int height, VkSampleCountFlag
builder.Samples(samples);
builder.Format(SceneNormalFormat);
builder.Usage(VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT);
if (!builder.IsFormatSupported(fb->device, VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT | VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT))
if (!builder.IsFormatSupported(fb->device.get(), VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT | VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT))
{
SceneNormalFormat = VK_FORMAT_R8G8B8A8_UNORM;
builder.Format(SceneNormalFormat);
}
builder.DebugName("VkRenderBuffers.SceneNormal");
SceneNormal.Image = builder.Create(fb->device);
SceneNormal.Image = builder.Create(fb->device.get());
SceneNormal.View = ImageViewBuilder()
.Image(SceneNormal.Image.get(), SceneNormalFormat)
.DebugName("VkRenderBuffers.SceneNormalView")
.Create(fb->device);
.Create(fb->device.get());
}
VulkanFramebuffer* VkRenderBuffers::GetOutput(VkPPRenderPassSetup* passSetup, const PPOutput& output, WhichDepthStencil stencilTest, int& framebufferWidth, int& framebufferHeight)
@ -277,10 +278,10 @@ VulkanFramebuffer* VkRenderBuffers::GetOutput(VkPPRenderPassSetup* passSetup, co
}
else
{
view = fb->GetCommands()->swapChain->swapChainImageViews[fb->GetCommands()->presentImageIndex];
framebufferptr = &fb->GetCommands()->swapChain->framebuffers[fb->GetCommands()->presentImageIndex];
w = fb->GetCommands()->swapChain->actualExtent.width;
h = fb->GetCommands()->swapChain->actualExtent.height;
view = fb->GetFramebufferManager()->SwapChain->GetImageView(fb->GetFramebufferManager()->PresentImageIndex)->view;
framebufferptr = &fb->GetFramebufferManager()->Framebuffers[fb->GetFramebufferManager()->PresentImageIndex];
w = fb->GetFramebufferManager()->SwapChain->Width();
h = fb->GetFramebufferManager()->SwapChain->Height();
}
auto& framebuffer = *framebufferptr;
@ -295,7 +296,7 @@ VulkanFramebuffer* VkRenderBuffers::GetOutput(VkPPRenderPassSetup* passSetup, co
if (stencilTest == WhichDepthStencil::Pipeline)
builder.AddAttachment(fb->GetBuffers()->PipelineDepthStencil.View.get());
builder.DebugName("PPOutputFB");
framebuffer = builder.Create(fb->device);
framebuffer = builder.Create(fb->device.get());
}
framebufferWidth = w;

View file

@ -1,10 +1,10 @@
#pragma once
#include "vulkan/system/vk_objects.h"
#include "zvulkan/vulkanobjects.h"
#include "vulkan/textures/vk_imagetransition.h"
class VulkanFrameBuffer;
class VulkanRenderDevice;
class VkPPRenderPassSetup;
class PPOutput;
@ -17,7 +17,7 @@ enum class WhichDepthStencil {
class VkRenderBuffers
{
public:
VkRenderBuffers(VulkanFrameBuffer* fb);
VkRenderBuffers(VulkanRenderDevice* fb);
~VkRenderBuffers();
void BeginFrame(int width, int height, int sceneWidth, int sceneHeight);
@ -53,7 +53,7 @@ private:
void CreateSceneNormal(int width, int height, VkSampleCountFlagBits samples);
VkSampleCountFlagBits GetBestSampleCount();
VulkanFrameBuffer* fb = nullptr;
VulkanRenderDevice* fb = nullptr;
int mWidth = 0;
int mHeight = 0;

View file

@ -20,13 +20,13 @@
**
*/
#include "volk/volk.h"
#include <zvulkan/vulkanobjects.h>
#include <zvulkan/vulkandevice.h>
#include <zvulkan/vulkanbuilders.h>
#include "c_cvars.h"
#include "v_video.h"
#include "hw_cvars.h"
#include "vulkan/system/vk_device.h"
#include "vulkan/system/vk_builders.h"
#include "vulkan/system/vk_framebuffer.h"
#include "vulkan/system/vk_renderdevice.h"
#include "vulkan/system/vk_commandbuffer.h"
#include "vk_samplers.h"
#include "hw_material.h"
@ -66,7 +66,7 @@ static VkTexClamp TexClamp[] =
{ VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE },
};
VkSamplerManager::VkSamplerManager(VulkanFrameBuffer* fb) : fb(fb)
VkSamplerManager::VkSamplerManager(VulkanRenderDevice* fb) : fb(fb)
{
CreateHWSamplers();
CreateShadowmapSampler();
@ -104,7 +104,7 @@ void VkSamplerManager::CreateHWSamplers()
builder.MaxLod(0.25f);
}
builder.DebugName("VkSamplerManager.mSamplers");
mSamplers[i] = builder.Create(fb->device);
mSamplers[i] = builder.Create(fb->device.get());
}
mSamplers[CLAMP_XY_NOMIP] = SamplerBuilder()
@ -114,7 +114,7 @@ void VkSamplerManager::CreateHWSamplers()
.MipmapMode(VK_SAMPLER_MIPMAP_MODE_NEAREST)
.MaxLod(0.25f)
.DebugName("VkSamplerManager.mSamplers")
.Create(fb->device);
.Create(fb->device.get());
for (int i = CLAMP_NOFILTER; i <= CLAMP_NOFILTER_XY; i++)
{
@ -125,7 +125,7 @@ void VkSamplerManager::CreateHWSamplers()
.MipmapMode(VK_SAMPLER_MIPMAP_MODE_NEAREST)
.MaxLod(0.25f)
.DebugName("VkSamplerManager.mSamplers")
.Create(fb->device);
.Create(fb->device.get());
}
// CAMTEX is repeating with texture filter and no mipmap
@ -136,7 +136,7 @@ void VkSamplerManager::CreateHWSamplers()
.MipmapMode(VK_SAMPLER_MIPMAP_MODE_NEAREST)
.MaxLod(0.25f)
.DebugName("VkSamplerManager.mSamplers")
.Create(fb->device);
.Create(fb->device.get());
}
void VkSamplerManager::DeleteHWSamplers()
@ -161,7 +161,7 @@ VulkanSampler* VkSamplerManager::Get(PPFilterMode filter, PPWrapMode wrap)
.MagFilter(filter == PPFilterMode::Nearest ? VK_FILTER_NEAREST : VK_FILTER_LINEAR)
.AddressMode(wrap == PPWrapMode::Clamp ? VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE : VK_SAMPLER_ADDRESS_MODE_REPEAT)
.DebugName("VkPostprocess.mSamplers")
.Create(fb->device);
.Create(fb->device.get());
return sampler.get();
}
@ -174,7 +174,7 @@ void VkSamplerManager::CreateShadowmapSampler()
.MagFilter(VK_FILTER_NEAREST)
.AddressMode(VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE)
.DebugName("VkRenderBuffers.ShadowmapSampler")
.Create(fb->device);
.Create(fb->device.get());
}
void VkSamplerManager::CreateLightmapSampler()
@ -185,5 +185,5 @@ void VkSamplerManager::CreateLightmapSampler()
.MagFilter(VK_FILTER_LINEAR)
.AddressMode(VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE)
.DebugName("VkRenderBuffers.LightmapSampler")
.Create(fb->device);
.Create(fb->device.get());
}

View file

@ -1,17 +1,17 @@
#pragma once
#include "vulkan/system/vk_objects.h"
#include "zvulkan/vulkanobjects.h"
#include <array>
class VulkanFrameBuffer;
class VulkanRenderDevice;
enum class PPFilterMode;
enum class PPWrapMode;
class VkSamplerManager
{
public:
VkSamplerManager(VulkanFrameBuffer* fb);
VkSamplerManager(VulkanRenderDevice* fb);
~VkSamplerManager();
void ResetHWSamplers();
@ -28,7 +28,7 @@ private:
void CreateShadowmapSampler();
void CreateLightmapSampler();
VulkanFrameBuffer* fb = nullptr;
VulkanRenderDevice* fb = nullptr;
std::array<std::unique_ptr<VulkanSampler>, NUMSAMPLERS> mSamplers;
std::array<std::unique_ptr<VulkanSampler>, 4> mPPSamplers;
};

View file

@ -27,7 +27,7 @@
#include "vulkan/renderer/vk_postprocess.h"
#include "hw_cvars.h"
VkTextureManager::VkTextureManager(VulkanFrameBuffer* fb) : fb(fb)
VkTextureManager::VkTextureManager(VulkanRenderDevice* fb) : fb(fb)
{
CreateNullTexture();
CreateShadowmap();
@ -148,12 +148,12 @@ void VkTextureManager::CreateNullTexture()
.Size(1, 1)
.Usage(VK_IMAGE_USAGE_SAMPLED_BIT)
.DebugName("VkDescriptorSetManager.NullTexture")
.Create(fb->device);
.Create(fb->device.get());
NullTextureView = ImageViewBuilder()
.Image(NullTexture.get(), VK_FORMAT_R8G8B8A8_UNORM)
.DebugName("VkDescriptorSetManager.NullTextureView")
.Create(fb->device);
.Create(fb->device.get());
PipelineBarrier()
.AddImage(NullTexture.get(), VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, 0, VK_ACCESS_SHADER_READ_BIT, VK_IMAGE_ASPECT_COLOR_BIT)
@ -167,12 +167,12 @@ void VkTextureManager::CreateShadowmap()
.Format(VK_FORMAT_R32_SFLOAT)
.Usage(VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT)
.DebugName("VkRenderBuffers.Shadowmap")
.Create(fb->device);
.Create(fb->device.get());
Shadowmap.View = ImageViewBuilder()
.Image(Shadowmap.Image.get(), VK_FORMAT_R32_SFLOAT)
.DebugName("VkRenderBuffers.ShadowmapView")
.Create(fb->device);
.Create(fb->device.get());
VkImageTransition()
.AddImage(&Shadowmap, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, true)
@ -203,13 +203,13 @@ void VkTextureManager::SetLightmap(int LMTextureSize, int LMTextureCount, const
.Format(VK_FORMAT_R16G16B16A16_SFLOAT)
.Usage(VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT)
.DebugName("VkRenderBuffers.Lightmap")
.Create(fb->device);
.Create(fb->device.get());
Lightmap.View = ImageViewBuilder()
.Type(VK_IMAGE_VIEW_TYPE_2D_ARRAY)
.Image(Lightmap.Image.get(), VK_FORMAT_R16G16B16A16_SFLOAT)
.DebugName("VkRenderBuffers.LightmapView")
.Create(fb->device);
.Create(fb->device.get());
auto cmdbuffer = fb->GetCommands()->GetTransferCommands();
@ -219,7 +219,7 @@ void VkTextureManager::SetLightmap(int LMTextureSize, int LMTextureCount, const
.Size(totalSize)
.Usage(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VMA_MEMORY_USAGE_CPU_ONLY)
.DebugName("VkHardwareTexture.mStagingBuffer")
.Create(fb->device);
.Create(fb->device.get());
uint16_t one = 0x3c00; // half-float 1.0
const uint16_t* src = LMTextureData.Data();

View file

@ -1,11 +1,11 @@
#pragma once
#include "vulkan/system/vk_objects.h"
#include <zvulkan/vulkanobjects.h>
#include "vulkan/textures/vk_imagetransition.h"
#include <list>
class VulkanFrameBuffer;
class VulkanRenderDevice;
class VkHardwareTexture;
class VkMaterial;
class VkPPTexture;
@ -16,7 +16,7 @@ class PPTexture;
class VkTextureManager
{
public:
VkTextureManager(VulkanFrameBuffer* fb);
VkTextureManager(VulkanRenderDevice* fb);
~VkTextureManager();
void Deinit();
@ -47,7 +47,7 @@ private:
VkPPTexture* GetVkTexture(PPTexture* texture);
VulkanFrameBuffer* fb = nullptr;
VulkanRenderDevice* fb = nullptr;
std::list<VkHardwareTexture*> Textures;
std::list<VkPPTexture*> PPTextures;

View file

@ -1,8 +0,0 @@
#include "volk/volk.h"
#define VMA_IMPLEMENTATION
#define VMA_STATIC_VULKAN_FUNCTIONS 1
#define VMA_NULLABLE
#define VMA_NOT_NULL
#include "vk_mem_alloc.h"

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@ -1,40 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010">
<Type Name="VmaRawList&lt;*&gt;">
<DisplayString>{{ Count={m_Count} }}</DisplayString>
<Expand>
<Item Name="[Count]">m_Count</Item>
<LinkedListItems>
<Size>m_Count</Size>
<HeadPointer>m_pFront</HeadPointer>
<NextPointer>pNext</NextPointer>
<ValueNode>Value</ValueNode>
</LinkedListItems>
</Expand>
</Type>
<Type Name="VmaList&lt;*&gt;">
<DisplayString>{{ Count={m_RawList.m_Count} }}</DisplayString>
<Expand>
<Item Name="[Count]">m_RawList.m_Count</Item>
<LinkedListItems>
<Size>m_RawList.m_Count</Size>
<HeadPointer>m_RawList.m_pFront</HeadPointer>
<NextPointer>pNext</NextPointer>
<ValueNode>Value</ValueNode>
</LinkedListItems>
</Expand>
</Type>
<Type Name="VmaVector&lt;*&gt;">
<DisplayString>{{ Count={m_Count} }}</DisplayString>
<Expand>
<Item Name="[Count]">m_Count</Item>
<Item Name="[Capacity]">m_Capacity</Item>
<ArrayItems>
<Size>m_Count</Size>
<ValuePointer>m_pArray</ValuePointer>
</ArrayItems>
</Expand>
</Type>
</AutoVisualizer>

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@ -1,245 +0,0 @@
//
// File: vk_icd.h
//
/*
* Copyright (c) 2015-2016 The Khronos Group Inc.
* Copyright (c) 2015-2016 Valve Corporation
* Copyright (c) 2015-2016 LunarG, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#ifndef VKICD_H
#define VKICD_H
#include "vulkan.h"
#include <stdbool.h>
// Loader-ICD version negotiation API. Versions add the following features:
// Version 0 - Initial. Doesn't support vk_icdGetInstanceProcAddr
// or vk_icdNegotiateLoaderICDInterfaceVersion.
// Version 1 - Add support for vk_icdGetInstanceProcAddr.
// Version 2 - Add Loader/ICD Interface version negotiation
// via vk_icdNegotiateLoaderICDInterfaceVersion.
// Version 3 - Add ICD creation/destruction of KHR_surface objects.
// Version 4 - Add unknown physical device extension qyering via
// vk_icdGetPhysicalDeviceProcAddr.
// Version 5 - Tells ICDs that the loader is now paying attention to the
// application version of Vulkan passed into the ApplicationInfo
// structure during vkCreateInstance. This will tell the ICD
// that if the loader is older, it should automatically fail a
// call for any API version > 1.0. Otherwise, the loader will
// manually determine if it can support the expected version.
// Version 6 - Add support for vk_icdEnumerateAdapterPhysicalDevices.
#define CURRENT_LOADER_ICD_INTERFACE_VERSION 6
#define MIN_SUPPORTED_LOADER_ICD_INTERFACE_VERSION 0
#define MIN_PHYS_DEV_EXTENSION_ICD_INTERFACE_VERSION 4
// Old typedefs that don't follow a proper naming convention but are preserved for compatibility
typedef VkResult(VKAPI_PTR *PFN_vkNegotiateLoaderICDInterfaceVersion)(uint32_t *pVersion);
// This is defined in vk_layer.h which will be found by the loader, but if an ICD is building against this
// file directly, it won't be found.
#ifndef PFN_GetPhysicalDeviceProcAddr
typedef PFN_vkVoidFunction(VKAPI_PTR *PFN_GetPhysicalDeviceProcAddr)(VkInstance instance, const char *pName);
#endif
// Typedefs for loader/ICD interface
typedef VkResult (VKAPI_PTR *PFN_vk_icdNegotiateLoaderICDInterfaceVersion)(uint32_t* pVersion);
typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_vk_icdGetInstanceProcAddr)(VkInstance instance, const char* pName);
typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_vk_icdGetPhysicalDeviceProcAddr)(VkInstance instance, const char* pName);
#if defined(VK_USE_PLATFORM_WIN32_KHR)
typedef VkResult (VKAPI_PTR *PFN_vk_icdEnumerateAdapterPhysicalDevices)(VkInstance instance, LUID adapterLUID,
uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices);
#endif
// Prototypes for loader/ICD interface
#if !defined(VK_NO_PROTOTYPES)
#ifdef __cplusplus
extern "C" {
#endif
VKAPI_ATTR VkResult VKAPI_CALL vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pVersion);
VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vk_icdGetInstanceProcAddr(VkInstance instance, const char* pName);
VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vk_icdGetPhysicalDeviceProcAddr(VkInstance isntance, const char* pName);
#if defined(VK_USE_PLATFORM_WIN32_KHR)
VKAPI_ATTR VkResult VKAPI_CALL vk_icdEnumerateAdapterPhysicalDevices(VkInstance instance, LUID adapterLUID,
uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices);
#endif
#ifdef __cplusplus
}
#endif
#endif
/*
* The ICD must reserve space for a pointer for the loader's dispatch
* table, at the start of <each object>.
* The ICD must initialize this variable using the SET_LOADER_MAGIC_VALUE macro.
*/
#define ICD_LOADER_MAGIC 0x01CDC0DE
typedef union {
uintptr_t loaderMagic;
void *loaderData;
} VK_LOADER_DATA;
static inline void set_loader_magic_value(void *pNewObject) {
VK_LOADER_DATA *loader_info = (VK_LOADER_DATA *)pNewObject;
loader_info->loaderMagic = ICD_LOADER_MAGIC;
}
static inline bool valid_loader_magic_value(void *pNewObject) {
const VK_LOADER_DATA *loader_info = (VK_LOADER_DATA *)pNewObject;
return (loader_info->loaderMagic & 0xffffffff) == ICD_LOADER_MAGIC;
}
/*
* Windows and Linux ICDs will treat VkSurfaceKHR as a pointer to a struct that
* contains the platform-specific connection and surface information.
*/
typedef enum {
VK_ICD_WSI_PLATFORM_MIR,
VK_ICD_WSI_PLATFORM_WAYLAND,
VK_ICD_WSI_PLATFORM_WIN32,
VK_ICD_WSI_PLATFORM_XCB,
VK_ICD_WSI_PLATFORM_XLIB,
VK_ICD_WSI_PLATFORM_ANDROID,
VK_ICD_WSI_PLATFORM_MACOS,
VK_ICD_WSI_PLATFORM_IOS,
VK_ICD_WSI_PLATFORM_DISPLAY,
VK_ICD_WSI_PLATFORM_HEADLESS,
VK_ICD_WSI_PLATFORM_METAL,
VK_ICD_WSI_PLATFORM_DIRECTFB,
VK_ICD_WSI_PLATFORM_VI,
VK_ICD_WSI_PLATFORM_GGP,
VK_ICD_WSI_PLATFORM_SCREEN,
} VkIcdWsiPlatform;
typedef struct {
VkIcdWsiPlatform platform;
} VkIcdSurfaceBase;
#ifdef VK_USE_PLATFORM_MIR_KHR
typedef struct {
VkIcdSurfaceBase base;
MirConnection *connection;
MirSurface *mirSurface;
} VkIcdSurfaceMir;
#endif // VK_USE_PLATFORM_MIR_KHR
#ifdef VK_USE_PLATFORM_WAYLAND_KHR
typedef struct {
VkIcdSurfaceBase base;
struct wl_display *display;
struct wl_surface *surface;
} VkIcdSurfaceWayland;
#endif // VK_USE_PLATFORM_WAYLAND_KHR
#ifdef VK_USE_PLATFORM_WIN32_KHR
typedef struct {
VkIcdSurfaceBase base;
HINSTANCE hinstance;
HWND hwnd;
} VkIcdSurfaceWin32;
#endif // VK_USE_PLATFORM_WIN32_KHR
#ifdef VK_USE_PLATFORM_XCB_KHR
typedef struct {
VkIcdSurfaceBase base;
xcb_connection_t *connection;
xcb_window_t window;
} VkIcdSurfaceXcb;
#endif // VK_USE_PLATFORM_XCB_KHR
#ifdef VK_USE_PLATFORM_XLIB_KHR
typedef struct {
VkIcdSurfaceBase base;
Display *dpy;
Window window;
} VkIcdSurfaceXlib;
#endif // VK_USE_PLATFORM_XLIB_KHR
#ifdef VK_USE_PLATFORM_DIRECTFB_EXT
typedef struct {
VkIcdSurfaceBase base;
IDirectFB *dfb;
IDirectFBSurface *surface;
} VkIcdSurfaceDirectFB;
#endif // VK_USE_PLATFORM_DIRECTFB_EXT
#ifdef VK_USE_PLATFORM_ANDROID_KHR
typedef struct {
VkIcdSurfaceBase base;
struct ANativeWindow *window;
} VkIcdSurfaceAndroid;
#endif // VK_USE_PLATFORM_ANDROID_KHR
#ifdef VK_USE_PLATFORM_MACOS_MVK
typedef struct {
VkIcdSurfaceBase base;
const void *pView;
} VkIcdSurfaceMacOS;
#endif // VK_USE_PLATFORM_MACOS_MVK
#ifdef VK_USE_PLATFORM_IOS_MVK
typedef struct {
VkIcdSurfaceBase base;
const void *pView;
} VkIcdSurfaceIOS;
#endif // VK_USE_PLATFORM_IOS_MVK
#ifdef VK_USE_PLATFORM_GGP
typedef struct {
VkIcdSurfaceBase base;
GgpStreamDescriptor streamDescriptor;
} VkIcdSurfaceGgp;
#endif // VK_USE_PLATFORM_GGP
typedef struct {
VkIcdSurfaceBase base;
VkDisplayModeKHR displayMode;
uint32_t planeIndex;
uint32_t planeStackIndex;
VkSurfaceTransformFlagBitsKHR transform;
float globalAlpha;
VkDisplayPlaneAlphaFlagBitsKHR alphaMode;
VkExtent2D imageExtent;
} VkIcdSurfaceDisplay;
typedef struct {
VkIcdSurfaceBase base;
} VkIcdSurfaceHeadless;
#ifdef VK_USE_PLATFORM_METAL_EXT
typedef struct {
VkIcdSurfaceBase base;
const CAMetalLayer *pLayer;
} VkIcdSurfaceMetal;
#endif // VK_USE_PLATFORM_METAL_EXT
#ifdef VK_USE_PLATFORM_VI_NN
typedef struct {
VkIcdSurfaceBase base;
void *window;
} VkIcdSurfaceVi;
#endif // VK_USE_PLATFORM_VI_NN
#ifdef VK_USE_PLATFORM_SCREEN_QNX
typedef struct {
VkIcdSurfaceBase base;
struct _screen_context *context;
struct _screen_window *window;
} VkIcdSurfaceScreen;
#endif // VK_USE_PLATFORM_SCREEN_QNX
#endif // VKICD_H

View file

@ -1,210 +0,0 @@
//
// File: vk_layer.h
//
/*
* Copyright (c) 2015-2017 The Khronos Group Inc.
* Copyright (c) 2015-2017 Valve Corporation
* Copyright (c) 2015-2017 LunarG, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
/* Need to define dispatch table
* Core struct can then have ptr to dispatch table at the top
* Along with object ptrs for current and next OBJ
*/
#pragma once
#include "vulkan.h"
#if defined(__GNUC__) && __GNUC__ >= 4
#define VK_LAYER_EXPORT __attribute__((visibility("default")))
#elif defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)
#define VK_LAYER_EXPORT __attribute__((visibility("default")))
#else
#define VK_LAYER_EXPORT
#endif
#define MAX_NUM_UNKNOWN_EXTS 250
// Loader-Layer version negotiation API. Versions add the following features:
// Versions 0/1 - Initial. Doesn't support vk_layerGetPhysicalDeviceProcAddr
// or vk_icdNegotiateLoaderLayerInterfaceVersion.
// Version 2 - Add support for vk_layerGetPhysicalDeviceProcAddr and
// vk_icdNegotiateLoaderLayerInterfaceVersion.
#define CURRENT_LOADER_LAYER_INTERFACE_VERSION 2
#define MIN_SUPPORTED_LOADER_LAYER_INTERFACE_VERSION 1
#define VK_CURRENT_CHAIN_VERSION 1
// Typedef for use in the interfaces below
typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_GetPhysicalDeviceProcAddr)(VkInstance instance, const char* pName);
// Version negotiation values
typedef enum VkNegotiateLayerStructType {
LAYER_NEGOTIATE_UNINTIALIZED = 0,
LAYER_NEGOTIATE_INTERFACE_STRUCT = 1,
} VkNegotiateLayerStructType;
// Version negotiation structures
typedef struct VkNegotiateLayerInterface {
VkNegotiateLayerStructType sType;
void *pNext;
uint32_t loaderLayerInterfaceVersion;
PFN_vkGetInstanceProcAddr pfnGetInstanceProcAddr;
PFN_vkGetDeviceProcAddr pfnGetDeviceProcAddr;
PFN_GetPhysicalDeviceProcAddr pfnGetPhysicalDeviceProcAddr;
} VkNegotiateLayerInterface;
// Version negotiation functions
typedef VkResult (VKAPI_PTR *PFN_vkNegotiateLoaderLayerInterfaceVersion)(VkNegotiateLayerInterface *pVersionStruct);
// Function prototype for unknown physical device extension command
typedef VkResult(VKAPI_PTR *PFN_PhysDevExt)(VkPhysicalDevice phys_device);
// ------------------------------------------------------------------------------------------------
// CreateInstance and CreateDevice support structures
/* Sub type of structure for instance and device loader ext of CreateInfo.
* When sType == VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO
* or sType == VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO
* then VkLayerFunction indicates struct type pointed to by pNext
*/
typedef enum VkLayerFunction_ {
VK_LAYER_LINK_INFO = 0,
VK_LOADER_DATA_CALLBACK = 1,
VK_LOADER_LAYER_CREATE_DEVICE_CALLBACK = 2,
VK_LOADER_FEATURES = 3,
} VkLayerFunction;
typedef struct VkLayerInstanceLink_ {
struct VkLayerInstanceLink_ *pNext;
PFN_vkGetInstanceProcAddr pfnNextGetInstanceProcAddr;
PFN_GetPhysicalDeviceProcAddr pfnNextGetPhysicalDeviceProcAddr;
} VkLayerInstanceLink;
/*
* When creating the device chain the loader needs to pass
* down information about it's device structure needed at
* the end of the chain. Passing the data via the
* VkLayerDeviceInfo avoids issues with finding the
* exact instance being used.
*/
typedef struct VkLayerDeviceInfo_ {
void *device_info;
PFN_vkGetInstanceProcAddr pfnNextGetInstanceProcAddr;
} VkLayerDeviceInfo;
typedef VkResult (VKAPI_PTR *PFN_vkSetInstanceLoaderData)(VkInstance instance,
void *object);
typedef VkResult (VKAPI_PTR *PFN_vkSetDeviceLoaderData)(VkDevice device,
void *object);
typedef VkResult (VKAPI_PTR *PFN_vkLayerCreateDevice)(VkInstance instance, VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkDevice *pDevice, PFN_vkGetInstanceProcAddr layerGIPA, PFN_vkGetDeviceProcAddr *nextGDPA);
typedef void (VKAPI_PTR *PFN_vkLayerDestroyDevice)(VkDevice physicalDevice, const VkAllocationCallbacks *pAllocator, PFN_vkDestroyDevice destroyFunction);
typedef enum VkLoaderFeastureFlagBits {
VK_LOADER_FEATURE_PHYSICAL_DEVICE_SORTING = 0x00000001,
} VkLoaderFlagBits;
typedef VkFlags VkLoaderFeatureFlags;
typedef struct {
VkStructureType sType; // VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO
const void *pNext;
VkLayerFunction function;
union {
VkLayerInstanceLink *pLayerInfo;
PFN_vkSetInstanceLoaderData pfnSetInstanceLoaderData;
struct {
PFN_vkLayerCreateDevice pfnLayerCreateDevice;
PFN_vkLayerDestroyDevice pfnLayerDestroyDevice;
} layerDevice;
VkLoaderFeatureFlags loaderFeatures;
} u;
} VkLayerInstanceCreateInfo;
typedef struct VkLayerDeviceLink_ {
struct VkLayerDeviceLink_ *pNext;
PFN_vkGetInstanceProcAddr pfnNextGetInstanceProcAddr;
PFN_vkGetDeviceProcAddr pfnNextGetDeviceProcAddr;
} VkLayerDeviceLink;
typedef struct {
VkStructureType sType; // VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO
const void *pNext;
VkLayerFunction function;
union {
VkLayerDeviceLink *pLayerInfo;
PFN_vkSetDeviceLoaderData pfnSetDeviceLoaderData;
} u;
} VkLayerDeviceCreateInfo;
#ifdef __cplusplus
extern "C" {
#endif
VKAPI_ATTR VkResult VKAPI_CALL vkNegotiateLoaderLayerInterfaceVersion(VkNegotiateLayerInterface *pVersionStruct);
typedef enum VkChainType {
VK_CHAIN_TYPE_UNKNOWN = 0,
VK_CHAIN_TYPE_ENUMERATE_INSTANCE_EXTENSION_PROPERTIES = 1,
VK_CHAIN_TYPE_ENUMERATE_INSTANCE_LAYER_PROPERTIES = 2,
VK_CHAIN_TYPE_ENUMERATE_INSTANCE_VERSION = 3,
} VkChainType;
typedef struct VkChainHeader {
VkChainType type;
uint32_t version;
uint32_t size;
} VkChainHeader;
typedef struct VkEnumerateInstanceExtensionPropertiesChain {
VkChainHeader header;
VkResult(VKAPI_PTR *pfnNextLayer)(const struct VkEnumerateInstanceExtensionPropertiesChain *, const char *, uint32_t *,
VkExtensionProperties *);
const struct VkEnumerateInstanceExtensionPropertiesChain *pNextLink;
#if defined(__cplusplus)
inline VkResult CallDown(const char *pLayerName, uint32_t *pPropertyCount, VkExtensionProperties *pProperties) const {
return pfnNextLayer(pNextLink, pLayerName, pPropertyCount, pProperties);
}
#endif
} VkEnumerateInstanceExtensionPropertiesChain;
typedef struct VkEnumerateInstanceLayerPropertiesChain {
VkChainHeader header;
VkResult(VKAPI_PTR *pfnNextLayer)(const struct VkEnumerateInstanceLayerPropertiesChain *, uint32_t *, VkLayerProperties *);
const struct VkEnumerateInstanceLayerPropertiesChain *pNextLink;
#if defined(__cplusplus)
inline VkResult CallDown(uint32_t *pPropertyCount, VkLayerProperties *pProperties) const {
return pfnNextLayer(pNextLink, pPropertyCount, pProperties);
}
#endif
} VkEnumerateInstanceLayerPropertiesChain;
typedef struct VkEnumerateInstanceVersionChain {
VkChainHeader header;
VkResult(VKAPI_PTR *pfnNextLayer)(const struct VkEnumerateInstanceVersionChain *, uint32_t *);
const struct VkEnumerateInstanceVersionChain *pNextLink;
#if defined(__cplusplus)
inline VkResult CallDown(uint32_t *pApiVersion) const {
return pfnNextLayer(pNextLink, pApiVersion);
}
#endif
} VkEnumerateInstanceVersionChain;
#ifdef __cplusplus
}
#endif

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//
// File: vk_platform.h
//
/*
** Copyright 2014-2021 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
*/
#ifndef VK_PLATFORM_H_
#define VK_PLATFORM_H_
#ifdef __cplusplus
extern "C"
{
#endif // __cplusplus
/*
***************************************************************************************************
* Platform-specific directives and type declarations
***************************************************************************************************
*/
/* Platform-specific calling convention macros.
*
* Platforms should define these so that Vulkan clients call Vulkan commands
* with the same calling conventions that the Vulkan implementation expects.
*
* VKAPI_ATTR - Placed before the return type in function declarations.
* Useful for C++11 and GCC/Clang-style function attribute syntax.
* VKAPI_CALL - Placed after the return type in function declarations.
* Useful for MSVC-style calling convention syntax.
* VKAPI_PTR - Placed between the '(' and '*' in function pointer types.
*
* Function declaration: VKAPI_ATTR void VKAPI_CALL vkCommand(void);
* Function pointer type: typedef void (VKAPI_PTR *PFN_vkCommand)(void);
*/
#if defined(_WIN32)
// On Windows, Vulkan commands use the stdcall convention
#define VKAPI_ATTR
#define VKAPI_CALL __stdcall
#define VKAPI_PTR VKAPI_CALL
#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH < 7
#error "Vulkan isn't supported for the 'armeabi' NDK ABI"
#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7 && defined(__ARM_32BIT_STATE)
// On Android 32-bit ARM targets, Vulkan functions use the "hardfloat"
// calling convention, i.e. float parameters are passed in registers. This
// is true even if the rest of the application passes floats on the stack,
// as it does by default when compiling for the armeabi-v7a NDK ABI.
#define VKAPI_ATTR __attribute__((pcs("aapcs-vfp")))
#define VKAPI_CALL
#define VKAPI_PTR VKAPI_ATTR
#else
// On other platforms, use the default calling convention
#define VKAPI_ATTR
#define VKAPI_CALL
#define VKAPI_PTR
#endif
#if !defined(VK_NO_STDDEF_H)
#include <stddef.h>
#endif // !defined(VK_NO_STDDEF_H)
#if !defined(VK_NO_STDINT_H)
#if defined(_MSC_VER) && (_MSC_VER < 1600)
typedef signed __int8 int8_t;
typedef unsigned __int8 uint8_t;
typedef signed __int16 int16_t;
typedef unsigned __int16 uint16_t;
typedef signed __int32 int32_t;
typedef unsigned __int32 uint32_t;
typedef signed __int64 int64_t;
typedef unsigned __int64 uint64_t;
#else
#include <stdint.h>
#endif
#endif // !defined(VK_NO_STDINT_H)
#ifdef __cplusplus
} // extern "C"
#endif // __cplusplus
#endif

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//
// File: vk_sdk_platform.h
//
/*
* Copyright (c) 2015-2016 The Khronos Group Inc.
* Copyright (c) 2015-2016 Valve Corporation
* Copyright (c) 2015-2016 LunarG, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef VK_SDK_PLATFORM_H
#define VK_SDK_PLATFORM_H
#if defined(_WIN32)
#define NOMINMAX
#ifndef __cplusplus
#undef inline
#define inline __inline
#endif // __cplusplus
#if (defined(_MSC_VER) && _MSC_VER < 1900 /*vs2015*/)
// C99:
// Microsoft didn't implement C99 in Visual Studio; but started adding it with
// VS2013. However, VS2013 still didn't have snprintf(). The following is a
// work-around (Note: The _CRT_SECURE_NO_WARNINGS macro must be set in the
// "CMakeLists.txt" file).
// NOTE: This is fixed in Visual Studio 2015.
#define snprintf _snprintf
#endif
#define strdup _strdup
#endif // _WIN32
// Check for noexcept support using clang, with fallback to Windows or GCC version numbers
#ifndef NOEXCEPT
#if defined(__clang__)
#if __has_feature(cxx_noexcept)
#define HAS_NOEXCEPT
#endif
#else
#if defined(__GXX_EXPERIMENTAL_CXX0X__) && __GNUC__ * 10 + __GNUC_MINOR__ >= 46
#define HAS_NOEXCEPT
#else
#if defined(_MSC_FULL_VER) && _MSC_FULL_VER >= 190023026 && defined(_HAS_EXCEPTIONS) && _HAS_EXCEPTIONS
#define HAS_NOEXCEPT
#endif
#endif
#endif
#ifdef HAS_NOEXCEPT
#define NOEXCEPT noexcept
#else
#define NOEXCEPT
#endif
#endif
#endif // VK_SDK_PLATFORM_H

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#ifndef VULKAN_H_
#define VULKAN_H_ 1
/*
** Copyright 2015-2021 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
*/
#include "vk_platform.h"
#include "vulkan_core.h"
#ifdef VK_USE_PLATFORM_ANDROID_KHR
#include "vulkan_android.h"
#endif
#ifdef VK_USE_PLATFORM_FUCHSIA
#include <zircon/types.h>
#include "vulkan_fuchsia.h"
#endif
#ifdef VK_USE_PLATFORM_IOS_MVK
#include "vulkan_ios.h"
#endif
#ifdef VK_USE_PLATFORM_MACOS_MVK
#include "vulkan_macos.h"
#endif
#ifdef VK_USE_PLATFORM_METAL_EXT
#include "vulkan_metal.h"
#endif
#ifdef VK_USE_PLATFORM_VI_NN
#include "vulkan_vi.h"
#endif
#ifdef VK_USE_PLATFORM_WAYLAND_KHR
#include <wayland-client.h>
#include "vulkan_wayland.h"
#endif
#ifdef VK_USE_PLATFORM_WIN32_KHR
#include <windows.h>
#include "vulkan_win32.h"
#endif
#ifdef VK_USE_PLATFORM_XCB_KHR
#include <xcb/xcb.h>
#include "vulkan_xcb.h"
#endif
#ifdef VK_USE_PLATFORM_XLIB_KHR
#include <X11/Xlib.h>
#include "vulkan_xlib.h"
#endif
#ifdef VK_USE_PLATFORM_DIRECTFB_EXT
#include <directfb.h>
#include "vulkan_directfb.h"
#endif
#ifdef VK_USE_PLATFORM_XLIB_XRANDR_EXT
#include <X11/Xlib.h>
#include <X11/extensions/Xrandr.h>
#include "vulkan_xlib_xrandr.h"
#endif
#ifdef VK_USE_PLATFORM_GGP
#include <ggp_c/vulkan_types.h>
#include "vulkan_ggp.h"
#endif
#ifdef VK_USE_PLATFORM_SCREEN_QNX
#include <screen/screen.h>
#include "vulkan_screen.h"
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
#include "vulkan_beta.h"
#endif
#endif // VULKAN_H_

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#ifndef VULKAN_ANDROID_H_
#define VULKAN_ANDROID_H_ 1
/*
** Copyright 2015-2021 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
*/
/*
** This header is generated from the Khronos Vulkan XML API Registry.
**
*/
#ifdef __cplusplus
extern "C" {
#endif
#define VK_KHR_android_surface 1
struct ANativeWindow;
#define VK_KHR_ANDROID_SURFACE_SPEC_VERSION 6
#define VK_KHR_ANDROID_SURFACE_EXTENSION_NAME "VK_KHR_android_surface"
typedef VkFlags VkAndroidSurfaceCreateFlagsKHR;
typedef struct VkAndroidSurfaceCreateInfoKHR {
VkStructureType sType;
const void* pNext;
VkAndroidSurfaceCreateFlagsKHR flags;
struct ANativeWindow* window;
} VkAndroidSurfaceCreateInfoKHR;
typedef VkResult (VKAPI_PTR *PFN_vkCreateAndroidSurfaceKHR)(VkInstance instance, const VkAndroidSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
#ifndef VK_NO_PROTOTYPES
VKAPI_ATTR VkResult VKAPI_CALL vkCreateAndroidSurfaceKHR(
VkInstance instance,
const VkAndroidSurfaceCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSurfaceKHR* pSurface);
#endif
#define VK_ANDROID_external_memory_android_hardware_buffer 1
struct AHardwareBuffer;
#define VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_SPEC_VERSION 3
#define VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME "VK_ANDROID_external_memory_android_hardware_buffer"
typedef struct VkAndroidHardwareBufferUsageANDROID {
VkStructureType sType;
void* pNext;
uint64_t androidHardwareBufferUsage;
} VkAndroidHardwareBufferUsageANDROID;
typedef struct VkAndroidHardwareBufferPropertiesANDROID {
VkStructureType sType;
void* pNext;
VkDeviceSize allocationSize;
uint32_t memoryTypeBits;
} VkAndroidHardwareBufferPropertiesANDROID;
typedef struct VkAndroidHardwareBufferFormatPropertiesANDROID {
VkStructureType sType;
void* pNext;
VkFormat format;
uint64_t externalFormat;
VkFormatFeatureFlags formatFeatures;
VkComponentMapping samplerYcbcrConversionComponents;
VkSamplerYcbcrModelConversion suggestedYcbcrModel;
VkSamplerYcbcrRange suggestedYcbcrRange;
VkChromaLocation suggestedXChromaOffset;
VkChromaLocation suggestedYChromaOffset;
} VkAndroidHardwareBufferFormatPropertiesANDROID;
typedef struct VkImportAndroidHardwareBufferInfoANDROID {
VkStructureType sType;
const void* pNext;
struct AHardwareBuffer* buffer;
} VkImportAndroidHardwareBufferInfoANDROID;
typedef struct VkMemoryGetAndroidHardwareBufferInfoANDROID {
VkStructureType sType;
const void* pNext;
VkDeviceMemory memory;
} VkMemoryGetAndroidHardwareBufferInfoANDROID;
typedef struct VkExternalFormatANDROID {
VkStructureType sType;
void* pNext;
uint64_t externalFormat;
} VkExternalFormatANDROID;
typedef VkResult (VKAPI_PTR *PFN_vkGetAndroidHardwareBufferPropertiesANDROID)(VkDevice device, const struct AHardwareBuffer* buffer, VkAndroidHardwareBufferPropertiesANDROID* pProperties);
typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryAndroidHardwareBufferANDROID)(VkDevice device, const VkMemoryGetAndroidHardwareBufferInfoANDROID* pInfo, struct AHardwareBuffer** pBuffer);
#ifndef VK_NO_PROTOTYPES
VKAPI_ATTR VkResult VKAPI_CALL vkGetAndroidHardwareBufferPropertiesANDROID(
VkDevice device,
const struct AHardwareBuffer* buffer,
VkAndroidHardwareBufferPropertiesANDROID* pProperties);
VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryAndroidHardwareBufferANDROID(
VkDevice device,
const VkMemoryGetAndroidHardwareBufferInfoANDROID* pInfo,
struct AHardwareBuffer** pBuffer);
#endif
#ifdef __cplusplus
}
#endif
#endif

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#ifndef VULKAN_BETA_H_
#define VULKAN_BETA_H_ 1
/*
** Copyright 2015-2021 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
*/
/*
** This header is generated from the Khronos Vulkan XML API Registry.
**
*/
#ifdef __cplusplus
extern "C" {
#endif
#define VK_KHR_video_queue 1
VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkVideoSessionKHR)
VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkVideoSessionParametersKHR)
#define VK_KHR_VIDEO_QUEUE_SPEC_VERSION 2
#define VK_KHR_VIDEO_QUEUE_EXTENSION_NAME "VK_KHR_video_queue"
typedef enum VkQueryResultStatusKHR {
VK_QUERY_RESULT_STATUS_ERROR_KHR = -1,
VK_QUERY_RESULT_STATUS_NOT_READY_KHR = 0,
VK_QUERY_RESULT_STATUS_COMPLETE_KHR = 1,
VK_QUERY_RESULT_STATUS_MAX_ENUM_KHR = 0x7FFFFFFF
} VkQueryResultStatusKHR;
typedef enum VkVideoCodecOperationFlagBitsKHR {
VK_VIDEO_CODEC_OPERATION_INVALID_BIT_KHR = 0,
#ifdef VK_ENABLE_BETA_EXTENSIONS
VK_VIDEO_CODEC_OPERATION_ENCODE_H264_BIT_EXT = 0x00010000,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
VK_VIDEO_CODEC_OPERATION_DECODE_H264_BIT_EXT = 0x00000001,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
VK_VIDEO_CODEC_OPERATION_DECODE_H265_BIT_EXT = 0x00000002,
#endif
VK_VIDEO_CODEC_OPERATION_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
} VkVideoCodecOperationFlagBitsKHR;
typedef VkFlags VkVideoCodecOperationFlagsKHR;
typedef enum VkVideoChromaSubsamplingFlagBitsKHR {
VK_VIDEO_CHROMA_SUBSAMPLING_INVALID_BIT_KHR = 0,
VK_VIDEO_CHROMA_SUBSAMPLING_MONOCHROME_BIT_KHR = 0x00000001,
VK_VIDEO_CHROMA_SUBSAMPLING_420_BIT_KHR = 0x00000002,
VK_VIDEO_CHROMA_SUBSAMPLING_422_BIT_KHR = 0x00000004,
VK_VIDEO_CHROMA_SUBSAMPLING_444_BIT_KHR = 0x00000008,
VK_VIDEO_CHROMA_SUBSAMPLING_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
} VkVideoChromaSubsamplingFlagBitsKHR;
typedef VkFlags VkVideoChromaSubsamplingFlagsKHR;
typedef enum VkVideoComponentBitDepthFlagBitsKHR {
VK_VIDEO_COMPONENT_BIT_DEPTH_INVALID_KHR = 0,
VK_VIDEO_COMPONENT_BIT_DEPTH_8_BIT_KHR = 0x00000001,
VK_VIDEO_COMPONENT_BIT_DEPTH_10_BIT_KHR = 0x00000004,
VK_VIDEO_COMPONENT_BIT_DEPTH_12_BIT_KHR = 0x00000010,
VK_VIDEO_COMPONENT_BIT_DEPTH_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
} VkVideoComponentBitDepthFlagBitsKHR;
typedef VkFlags VkVideoComponentBitDepthFlagsKHR;
typedef enum VkVideoCapabilityFlagBitsKHR {
VK_VIDEO_CAPABILITY_PROTECTED_CONTENT_BIT_KHR = 0x00000001,
VK_VIDEO_CAPABILITY_SEPARATE_REFERENCE_IMAGES_BIT_KHR = 0x00000002,
VK_VIDEO_CAPABILITY_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
} VkVideoCapabilityFlagBitsKHR;
typedef VkFlags VkVideoCapabilityFlagsKHR;
typedef enum VkVideoSessionCreateFlagBitsKHR {
VK_VIDEO_SESSION_CREATE_DEFAULT_KHR = 0,
VK_VIDEO_SESSION_CREATE_PROTECTED_CONTENT_BIT_KHR = 0x00000001,
VK_VIDEO_SESSION_CREATE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
} VkVideoSessionCreateFlagBitsKHR;
typedef VkFlags VkVideoSessionCreateFlagsKHR;
typedef VkFlags VkVideoBeginCodingFlagsKHR;
typedef VkFlags VkVideoEndCodingFlagsKHR;
typedef enum VkVideoCodingControlFlagBitsKHR {
VK_VIDEO_CODING_CONTROL_DEFAULT_KHR = 0,
VK_VIDEO_CODING_CONTROL_RESET_BIT_KHR = 0x00000001,
VK_VIDEO_CODING_CONTROL_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
} VkVideoCodingControlFlagBitsKHR;
typedef VkFlags VkVideoCodingControlFlagsKHR;
typedef enum VkVideoCodingQualityPresetFlagBitsKHR {
VK_VIDEO_CODING_QUALITY_PRESET_DEFAULT_BIT_KHR = 0,
VK_VIDEO_CODING_QUALITY_PRESET_NORMAL_BIT_KHR = 0x00000001,
VK_VIDEO_CODING_QUALITY_PRESET_POWER_BIT_KHR = 0x00000002,
VK_VIDEO_CODING_QUALITY_PRESET_QUALITY_BIT_KHR = 0x00000004,
VK_VIDEO_CODING_QUALITY_PRESET_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
} VkVideoCodingQualityPresetFlagBitsKHR;
typedef VkFlags VkVideoCodingQualityPresetFlagsKHR;
typedef struct VkVideoQueueFamilyProperties2KHR {
VkStructureType sType;
void* pNext;
VkVideoCodecOperationFlagsKHR videoCodecOperations;
} VkVideoQueueFamilyProperties2KHR;
typedef struct VkVideoProfileKHR {
VkStructureType sType;
void* pNext;
VkVideoCodecOperationFlagBitsKHR videoCodecOperation;
VkVideoChromaSubsamplingFlagsKHR chromaSubsampling;
VkVideoComponentBitDepthFlagsKHR lumaBitDepth;
VkVideoComponentBitDepthFlagsKHR chromaBitDepth;
} VkVideoProfileKHR;
typedef struct VkVideoProfilesKHR {
VkStructureType sType;
void* pNext;
uint32_t profileCount;
const VkVideoProfileKHR* pProfiles;
} VkVideoProfilesKHR;
typedef struct VkVideoCapabilitiesKHR {
VkStructureType sType;
void* pNext;
VkVideoCapabilityFlagsKHR capabilityFlags;
VkDeviceSize minBitstreamBufferOffsetAlignment;
VkDeviceSize minBitstreamBufferSizeAlignment;
VkExtent2D videoPictureExtentGranularity;
VkExtent2D minExtent;
VkExtent2D maxExtent;
uint32_t maxReferencePicturesSlotsCount;
uint32_t maxReferencePicturesActiveCount;
} VkVideoCapabilitiesKHR;
typedef struct VkPhysicalDeviceVideoFormatInfoKHR {
VkStructureType sType;
void* pNext;
VkImageUsageFlags imageUsage;
const VkVideoProfilesKHR* pVideoProfiles;
} VkPhysicalDeviceVideoFormatInfoKHR;
typedef struct VkVideoFormatPropertiesKHR {
VkStructureType sType;
void* pNext;
VkFormat format;
} VkVideoFormatPropertiesKHR;
typedef struct VkVideoPictureResourceKHR {
VkStructureType sType;
const void* pNext;
VkOffset2D codedOffset;
VkExtent2D codedExtent;
uint32_t baseArrayLayer;
VkImageView imageViewBinding;
} VkVideoPictureResourceKHR;
typedef struct VkVideoReferenceSlotKHR {
VkStructureType sType;
const void* pNext;
int8_t slotIndex;
const VkVideoPictureResourceKHR* pPictureResource;
} VkVideoReferenceSlotKHR;
typedef struct VkVideoGetMemoryPropertiesKHR {
VkStructureType sType;
const void* pNext;
uint32_t memoryBindIndex;
VkMemoryRequirements2* pMemoryRequirements;
} VkVideoGetMemoryPropertiesKHR;
typedef struct VkVideoBindMemoryKHR {
VkStructureType sType;
const void* pNext;
uint32_t memoryBindIndex;
VkDeviceMemory memory;
VkDeviceSize memoryOffset;
VkDeviceSize memorySize;
} VkVideoBindMemoryKHR;
typedef struct VkVideoSessionCreateInfoKHR {
VkStructureType sType;
const void* pNext;
uint32_t queueFamilyIndex;
VkVideoSessionCreateFlagsKHR flags;
const VkVideoProfileKHR* pVideoProfile;
VkFormat pictureFormat;
VkExtent2D maxCodedExtent;
VkFormat referencePicturesFormat;
uint32_t maxReferencePicturesSlotsCount;
uint32_t maxReferencePicturesActiveCount;
} VkVideoSessionCreateInfoKHR;
typedef struct VkVideoSessionParametersCreateInfoKHR {
VkStructureType sType;
const void* pNext;
VkVideoSessionParametersKHR videoSessionParametersTemplate;
VkVideoSessionKHR videoSession;
} VkVideoSessionParametersCreateInfoKHR;
typedef struct VkVideoSessionParametersUpdateInfoKHR {
VkStructureType sType;
const void* pNext;
uint32_t updateSequenceCount;
} VkVideoSessionParametersUpdateInfoKHR;
typedef struct VkVideoBeginCodingInfoKHR {
VkStructureType sType;
const void* pNext;
VkVideoBeginCodingFlagsKHR flags;
VkVideoCodingQualityPresetFlagsKHR codecQualityPreset;
VkVideoSessionKHR videoSession;
VkVideoSessionParametersKHR videoSessionParameters;
uint32_t referenceSlotCount;
const VkVideoReferenceSlotKHR* pReferenceSlots;
} VkVideoBeginCodingInfoKHR;
typedef struct VkVideoEndCodingInfoKHR {
VkStructureType sType;
const void* pNext;
VkVideoEndCodingFlagsKHR flags;
} VkVideoEndCodingInfoKHR;
typedef struct VkVideoCodingControlInfoKHR {
VkStructureType sType;
const void* pNext;
VkVideoCodingControlFlagsKHR flags;
} VkVideoCodingControlInfoKHR;
typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceVideoCapabilitiesKHR)(VkPhysicalDevice physicalDevice, const VkVideoProfileKHR* pVideoProfile, VkVideoCapabilitiesKHR* pCapabilities);
typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceVideoFormatPropertiesKHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceVideoFormatInfoKHR* pVideoFormatInfo, uint32_t* pVideoFormatPropertyCount, VkVideoFormatPropertiesKHR* pVideoFormatProperties);
typedef VkResult (VKAPI_PTR *PFN_vkCreateVideoSessionKHR)(VkDevice device, const VkVideoSessionCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkVideoSessionKHR* pVideoSession);
typedef void (VKAPI_PTR *PFN_vkDestroyVideoSessionKHR)(VkDevice device, VkVideoSessionKHR videoSession, const VkAllocationCallbacks* pAllocator);
typedef VkResult (VKAPI_PTR *PFN_vkGetVideoSessionMemoryRequirementsKHR)(VkDevice device, VkVideoSessionKHR videoSession, uint32_t* pVideoSessionMemoryRequirementsCount, VkVideoGetMemoryPropertiesKHR* pVideoSessionMemoryRequirements);
typedef VkResult (VKAPI_PTR *PFN_vkBindVideoSessionMemoryKHR)(VkDevice device, VkVideoSessionKHR videoSession, uint32_t videoSessionBindMemoryCount, const VkVideoBindMemoryKHR* pVideoSessionBindMemories);
typedef VkResult (VKAPI_PTR *PFN_vkCreateVideoSessionParametersKHR)(VkDevice device, const VkVideoSessionParametersCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkVideoSessionParametersKHR* pVideoSessionParameters);
typedef VkResult (VKAPI_PTR *PFN_vkUpdateVideoSessionParametersKHR)(VkDevice device, VkVideoSessionParametersKHR videoSessionParameters, const VkVideoSessionParametersUpdateInfoKHR* pUpdateInfo);
typedef void (VKAPI_PTR *PFN_vkDestroyVideoSessionParametersKHR)(VkDevice device, VkVideoSessionParametersKHR videoSessionParameters, const VkAllocationCallbacks* pAllocator);
typedef void (VKAPI_PTR *PFN_vkCmdBeginVideoCodingKHR)(VkCommandBuffer commandBuffer, const VkVideoBeginCodingInfoKHR* pBeginInfo);
typedef void (VKAPI_PTR *PFN_vkCmdEndVideoCodingKHR)(VkCommandBuffer commandBuffer, const VkVideoEndCodingInfoKHR* pEndCodingInfo);
typedef void (VKAPI_PTR *PFN_vkCmdControlVideoCodingKHR)(VkCommandBuffer commandBuffer, const VkVideoCodingControlInfoKHR* pCodingControlInfo);
#ifndef VK_NO_PROTOTYPES
VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceVideoCapabilitiesKHR(
VkPhysicalDevice physicalDevice,
const VkVideoProfileKHR* pVideoProfile,
VkVideoCapabilitiesKHR* pCapabilities);
VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceVideoFormatPropertiesKHR(
VkPhysicalDevice physicalDevice,
const VkPhysicalDeviceVideoFormatInfoKHR* pVideoFormatInfo,
uint32_t* pVideoFormatPropertyCount,
VkVideoFormatPropertiesKHR* pVideoFormatProperties);
VKAPI_ATTR VkResult VKAPI_CALL vkCreateVideoSessionKHR(
VkDevice device,
const VkVideoSessionCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkVideoSessionKHR* pVideoSession);
VKAPI_ATTR void VKAPI_CALL vkDestroyVideoSessionKHR(
VkDevice device,
VkVideoSessionKHR videoSession,
const VkAllocationCallbacks* pAllocator);
VKAPI_ATTR VkResult VKAPI_CALL vkGetVideoSessionMemoryRequirementsKHR(
VkDevice device,
VkVideoSessionKHR videoSession,
uint32_t* pVideoSessionMemoryRequirementsCount,
VkVideoGetMemoryPropertiesKHR* pVideoSessionMemoryRequirements);
VKAPI_ATTR VkResult VKAPI_CALL vkBindVideoSessionMemoryKHR(
VkDevice device,
VkVideoSessionKHR videoSession,
uint32_t videoSessionBindMemoryCount,
const VkVideoBindMemoryKHR* pVideoSessionBindMemories);
VKAPI_ATTR VkResult VKAPI_CALL vkCreateVideoSessionParametersKHR(
VkDevice device,
const VkVideoSessionParametersCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkVideoSessionParametersKHR* pVideoSessionParameters);
VKAPI_ATTR VkResult VKAPI_CALL vkUpdateVideoSessionParametersKHR(
VkDevice device,
VkVideoSessionParametersKHR videoSessionParameters,
const VkVideoSessionParametersUpdateInfoKHR* pUpdateInfo);
VKAPI_ATTR void VKAPI_CALL vkDestroyVideoSessionParametersKHR(
VkDevice device,
VkVideoSessionParametersKHR videoSessionParameters,
const VkAllocationCallbacks* pAllocator);
VKAPI_ATTR void VKAPI_CALL vkCmdBeginVideoCodingKHR(
VkCommandBuffer commandBuffer,
const VkVideoBeginCodingInfoKHR* pBeginInfo);
VKAPI_ATTR void VKAPI_CALL vkCmdEndVideoCodingKHR(
VkCommandBuffer commandBuffer,
const VkVideoEndCodingInfoKHR* pEndCodingInfo);
VKAPI_ATTR void VKAPI_CALL vkCmdControlVideoCodingKHR(
VkCommandBuffer commandBuffer,
const VkVideoCodingControlInfoKHR* pCodingControlInfo);
#endif
#define VK_KHR_video_decode_queue 1
#define VK_KHR_VIDEO_DECODE_QUEUE_SPEC_VERSION 1
#define VK_KHR_VIDEO_DECODE_QUEUE_EXTENSION_NAME "VK_KHR_video_decode_queue"
typedef enum VkVideoDecodeFlagBitsKHR {
VK_VIDEO_DECODE_DEFAULT_KHR = 0,
VK_VIDEO_DECODE_RESERVED_0_BIT_KHR = 0x00000001,
VK_VIDEO_DECODE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
} VkVideoDecodeFlagBitsKHR;
typedef VkFlags VkVideoDecodeFlagsKHR;
typedef struct VkVideoDecodeInfoKHR {
VkStructureType sType;
const void* pNext;
VkVideoDecodeFlagsKHR flags;
VkOffset2D codedOffset;
VkExtent2D codedExtent;
VkBuffer srcBuffer;
VkDeviceSize srcBufferOffset;
VkDeviceSize srcBufferRange;
VkVideoPictureResourceKHR dstPictureResource;
const VkVideoReferenceSlotKHR* pSetupReferenceSlot;
uint32_t referenceSlotCount;
const VkVideoReferenceSlotKHR* pReferenceSlots;
} VkVideoDecodeInfoKHR;
typedef void (VKAPI_PTR *PFN_vkCmdDecodeVideoKHR)(VkCommandBuffer commandBuffer, const VkVideoDecodeInfoKHR* pFrameInfo);
#ifndef VK_NO_PROTOTYPES
VKAPI_ATTR void VKAPI_CALL vkCmdDecodeVideoKHR(
VkCommandBuffer commandBuffer,
const VkVideoDecodeInfoKHR* pFrameInfo);
#endif
#define VK_KHR_portability_subset 1
#define VK_KHR_PORTABILITY_SUBSET_SPEC_VERSION 1
#define VK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME "VK_KHR_portability_subset"
typedef struct VkPhysicalDevicePortabilitySubsetFeaturesKHR {
VkStructureType sType;
void* pNext;
VkBool32 constantAlphaColorBlendFactors;
VkBool32 events;
VkBool32 imageViewFormatReinterpretation;
VkBool32 imageViewFormatSwizzle;
VkBool32 imageView2DOn3DImage;
VkBool32 multisampleArrayImage;
VkBool32 mutableComparisonSamplers;
VkBool32 pointPolygons;
VkBool32 samplerMipLodBias;
VkBool32 separateStencilMaskRef;
VkBool32 shaderSampleRateInterpolationFunctions;
VkBool32 tessellationIsolines;
VkBool32 tessellationPointMode;
VkBool32 triangleFans;
VkBool32 vertexAttributeAccessBeyondStride;
} VkPhysicalDevicePortabilitySubsetFeaturesKHR;
typedef struct VkPhysicalDevicePortabilitySubsetPropertiesKHR {
VkStructureType sType;
void* pNext;
uint32_t minVertexInputBindingStrideAlignment;
} VkPhysicalDevicePortabilitySubsetPropertiesKHR;
#define VK_KHR_video_encode_queue 1
#define VK_KHR_VIDEO_ENCODE_QUEUE_SPEC_VERSION 2
#define VK_KHR_VIDEO_ENCODE_QUEUE_EXTENSION_NAME "VK_KHR_video_encode_queue"
typedef enum VkVideoEncodeFlagBitsKHR {
VK_VIDEO_ENCODE_DEFAULT_KHR = 0,
VK_VIDEO_ENCODE_RESERVED_0_BIT_KHR = 0x00000001,
VK_VIDEO_ENCODE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
} VkVideoEncodeFlagBitsKHR;
typedef VkFlags VkVideoEncodeFlagsKHR;
typedef enum VkVideoEncodeRateControlFlagBitsKHR {
VK_VIDEO_ENCODE_RATE_CONTROL_DEFAULT_KHR = 0,
VK_VIDEO_ENCODE_RATE_CONTROL_RESET_BIT_KHR = 0x00000001,
VK_VIDEO_ENCODE_RATE_CONTROL_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
} VkVideoEncodeRateControlFlagBitsKHR;
typedef VkFlags VkVideoEncodeRateControlFlagsKHR;
typedef enum VkVideoEncodeRateControlModeFlagBitsKHR {
VK_VIDEO_ENCODE_RATE_CONTROL_MODE_NONE_BIT_KHR = 0,
VK_VIDEO_ENCODE_RATE_CONTROL_MODE_CBR_BIT_KHR = 1,
VK_VIDEO_ENCODE_RATE_CONTROL_MODE_VBR_BIT_KHR = 2,
VK_VIDEO_ENCODE_RATE_CONTROL_MODE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
} VkVideoEncodeRateControlModeFlagBitsKHR;
typedef VkFlags VkVideoEncodeRateControlModeFlagsKHR;
typedef struct VkVideoEncodeInfoKHR {
VkStructureType sType;
const void* pNext;
VkVideoEncodeFlagsKHR flags;
uint32_t qualityLevel;
VkExtent2D codedExtent;
VkBuffer dstBitstreamBuffer;
VkDeviceSize dstBitstreamBufferOffset;
VkDeviceSize dstBitstreamBufferMaxRange;
VkVideoPictureResourceKHR srcPictureResource;
const VkVideoReferenceSlotKHR* pSetupReferenceSlot;
uint32_t referenceSlotCount;
const VkVideoReferenceSlotKHR* pReferenceSlots;
} VkVideoEncodeInfoKHR;
typedef struct VkVideoEncodeRateControlInfoKHR {
VkStructureType sType;
const void* pNext;
VkVideoEncodeRateControlFlagsKHR flags;
VkVideoEncodeRateControlModeFlagBitsKHR rateControlMode;
uint32_t averageBitrate;
uint16_t peakToAverageBitrateRatio;
uint16_t frameRateNumerator;
uint16_t frameRateDenominator;
uint32_t virtualBufferSizeInMs;
} VkVideoEncodeRateControlInfoKHR;
typedef void (VKAPI_PTR *PFN_vkCmdEncodeVideoKHR)(VkCommandBuffer commandBuffer, const VkVideoEncodeInfoKHR* pEncodeInfo);
#ifndef VK_NO_PROTOTYPES
VKAPI_ATTR void VKAPI_CALL vkCmdEncodeVideoKHR(
VkCommandBuffer commandBuffer,
const VkVideoEncodeInfoKHR* pEncodeInfo);
#endif
#define VK_EXT_video_encode_h264 1
#include "vk_video/vulkan_video_codec_h264std.h"
#include "vk_video/vulkan_video_codec_h264std_encode.h"
#define VK_EXT_VIDEO_ENCODE_H264_SPEC_VERSION 2
#define VK_EXT_VIDEO_ENCODE_H264_EXTENSION_NAME "VK_EXT_video_encode_h264"
typedef enum VkVideoEncodeH264CapabilityFlagBitsEXT {
VK_VIDEO_ENCODE_H264_CAPABILITY_CABAC_BIT_EXT = 0x00000001,
VK_VIDEO_ENCODE_H264_CAPABILITY_CAVLC_BIT_EXT = 0x00000002,
VK_VIDEO_ENCODE_H264_CAPABILITY_WEIGHTED_BI_PRED_IMPLICIT_BIT_EXT = 0x00000004,
VK_VIDEO_ENCODE_H264_CAPABILITY_TRANSFORM_8X8_BIT_EXT = 0x00000008,
VK_VIDEO_ENCODE_H264_CAPABILITY_CHROMA_QP_OFFSET_BIT_EXT = 0x00000010,
VK_VIDEO_ENCODE_H264_CAPABILITY_SECOND_CHROMA_QP_OFFSET_BIT_EXT = 0x00000020,
VK_VIDEO_ENCODE_H264_CAPABILITY_DEBLOCKING_FILTER_DISABLED_BIT_EXT = 0x00000040,
VK_VIDEO_ENCODE_H264_CAPABILITY_DEBLOCKING_FILTER_ENABLED_BIT_EXT = 0x00000080,
VK_VIDEO_ENCODE_H264_CAPABILITY_DEBLOCKING_FILTER_PARTIAL_BIT_EXT = 0x00000100,
VK_VIDEO_ENCODE_H264_CAPABILITY_MULTIPLE_SLICE_PER_FRAME_BIT_EXT = 0x00000200,
VK_VIDEO_ENCODE_H264_CAPABILITY_EVENLY_DISTRIBUTED_SLICE_SIZE_BIT_EXT = 0x00000400,
VK_VIDEO_ENCODE_H264_CAPABILITY_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
} VkVideoEncodeH264CapabilityFlagBitsEXT;
typedef VkFlags VkVideoEncodeH264CapabilityFlagsEXT;
typedef enum VkVideoEncodeH264InputModeFlagBitsEXT {
VK_VIDEO_ENCODE_H264_INPUT_MODE_FRAME_BIT_EXT = 0x00000001,
VK_VIDEO_ENCODE_H264_INPUT_MODE_SLICE_BIT_EXT = 0x00000002,
VK_VIDEO_ENCODE_H264_INPUT_MODE_NON_VCL_BIT_EXT = 0x00000004,
VK_VIDEO_ENCODE_H264_INPUT_MODE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
} VkVideoEncodeH264InputModeFlagBitsEXT;
typedef VkFlags VkVideoEncodeH264InputModeFlagsEXT;
typedef enum VkVideoEncodeH264OutputModeFlagBitsEXT {
VK_VIDEO_ENCODE_H264_OUTPUT_MODE_FRAME_BIT_EXT = 0x00000001,
VK_VIDEO_ENCODE_H264_OUTPUT_MODE_SLICE_BIT_EXT = 0x00000002,
VK_VIDEO_ENCODE_H264_OUTPUT_MODE_NON_VCL_BIT_EXT = 0x00000004,
VK_VIDEO_ENCODE_H264_OUTPUT_MODE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
} VkVideoEncodeH264OutputModeFlagBitsEXT;
typedef VkFlags VkVideoEncodeH264OutputModeFlagsEXT;
typedef enum VkVideoEncodeH264CreateFlagBitsEXT {
VK_VIDEO_ENCODE_H264_CREATE_DEFAULT_EXT = 0,
VK_VIDEO_ENCODE_H264_CREATE_RESERVED_0_BIT_EXT = 0x00000001,
VK_VIDEO_ENCODE_H264_CREATE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
} VkVideoEncodeH264CreateFlagBitsEXT;
typedef VkFlags VkVideoEncodeH264CreateFlagsEXT;
typedef struct VkVideoEncodeH264CapabilitiesEXT {
VkStructureType sType;
const void* pNext;
VkVideoEncodeH264CapabilityFlagsEXT flags;
VkVideoEncodeH264InputModeFlagsEXT inputModeFlags;
VkVideoEncodeH264OutputModeFlagsEXT outputModeFlags;
VkExtent2D minPictureSizeInMbs;
VkExtent2D maxPictureSizeInMbs;
VkExtent2D inputImageDataAlignment;
uint8_t maxNumL0ReferenceForP;
uint8_t maxNumL0ReferenceForB;
uint8_t maxNumL1Reference;
uint8_t qualityLevelCount;
VkExtensionProperties stdExtensionVersion;
} VkVideoEncodeH264CapabilitiesEXT;
typedef struct VkVideoEncodeH264SessionCreateInfoEXT {
VkStructureType sType;
const void* pNext;
VkVideoEncodeH264CreateFlagsEXT flags;
VkExtent2D maxPictureSizeInMbs;
const VkExtensionProperties* pStdExtensionVersion;
} VkVideoEncodeH264SessionCreateInfoEXT;
typedef struct VkVideoEncodeH264SessionParametersAddInfoEXT {
VkStructureType sType;
const void* pNext;
uint32_t spsStdCount;
const StdVideoH264SequenceParameterSet* pSpsStd;
uint32_t ppsStdCount;
const StdVideoH264PictureParameterSet* pPpsStd;
} VkVideoEncodeH264SessionParametersAddInfoEXT;
typedef struct VkVideoEncodeH264SessionParametersCreateInfoEXT {
VkStructureType sType;
const void* pNext;
uint32_t maxSpsStdCount;
uint32_t maxPpsStdCount;
const VkVideoEncodeH264SessionParametersAddInfoEXT* pParametersAddInfo;
} VkVideoEncodeH264SessionParametersCreateInfoEXT;
typedef struct VkVideoEncodeH264DpbSlotInfoEXT {
VkStructureType sType;
const void* pNext;
int8_t slotIndex;
const StdVideoEncodeH264PictureInfo* pStdPictureInfo;
} VkVideoEncodeH264DpbSlotInfoEXT;
typedef struct VkVideoEncodeH264NaluSliceEXT {
VkStructureType sType;
const void* pNext;
const StdVideoEncodeH264SliceHeader* pSliceHeaderStd;
uint32_t mbCount;
uint8_t refFinalList0EntryCount;
const VkVideoEncodeH264DpbSlotInfoEXT* pRefFinalList0Entries;
uint8_t refFinalList1EntryCount;
const VkVideoEncodeH264DpbSlotInfoEXT* pRefFinalList1Entries;
uint32_t precedingNaluBytes;
uint8_t minQp;
uint8_t maxQp;
} VkVideoEncodeH264NaluSliceEXT;
typedef struct VkVideoEncodeH264VclFrameInfoEXT {
VkStructureType sType;
const void* pNext;
uint8_t refDefaultFinalList0EntryCount;
const VkVideoEncodeH264DpbSlotInfoEXT* pRefDefaultFinalList0Entries;
uint8_t refDefaultFinalList1EntryCount;
const VkVideoEncodeH264DpbSlotInfoEXT* pRefDefaultFinalList1Entries;
uint32_t naluSliceEntryCount;
const VkVideoEncodeH264NaluSliceEXT* pNaluSliceEntries;
const VkVideoEncodeH264DpbSlotInfoEXT* pCurrentPictureInfo;
} VkVideoEncodeH264VclFrameInfoEXT;
typedef struct VkVideoEncodeH264EmitPictureParametersEXT {
VkStructureType sType;
const void* pNext;
uint8_t spsId;
VkBool32 emitSpsEnable;
uint32_t ppsIdEntryCount;
const uint8_t* ppsIdEntries;
} VkVideoEncodeH264EmitPictureParametersEXT;
typedef struct VkVideoEncodeH264ProfileEXT {
VkStructureType sType;
const void* pNext;
StdVideoH264ProfileIdc stdProfileIdc;
} VkVideoEncodeH264ProfileEXT;
#define VK_EXT_video_decode_h264 1
#include "vk_video/vulkan_video_codec_h264std_decode.h"
#define VK_EXT_VIDEO_DECODE_H264_SPEC_VERSION 3
#define VK_EXT_VIDEO_DECODE_H264_EXTENSION_NAME "VK_EXT_video_decode_h264"
typedef enum VkVideoDecodeH264PictureLayoutFlagBitsEXT {
VK_VIDEO_DECODE_H264_PICTURE_LAYOUT_PROGRESSIVE_EXT = 0,
VK_VIDEO_DECODE_H264_PICTURE_LAYOUT_INTERLACED_INTERLEAVED_LINES_BIT_EXT = 0x00000001,
VK_VIDEO_DECODE_H264_PICTURE_LAYOUT_INTERLACED_SEPARATE_PLANES_BIT_EXT = 0x00000002,
VK_VIDEO_DECODE_H264_PICTURE_LAYOUT_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
} VkVideoDecodeH264PictureLayoutFlagBitsEXT;
typedef VkFlags VkVideoDecodeH264PictureLayoutFlagsEXT;
typedef VkFlags VkVideoDecodeH264CreateFlagsEXT;
typedef struct VkVideoDecodeH264ProfileEXT {
VkStructureType sType;
const void* pNext;
StdVideoH264ProfileIdc stdProfileIdc;
VkVideoDecodeH264PictureLayoutFlagsEXT pictureLayout;
} VkVideoDecodeH264ProfileEXT;
typedef struct VkVideoDecodeH264CapabilitiesEXT {
VkStructureType sType;
void* pNext;
uint32_t maxLevel;
VkOffset2D fieldOffsetGranularity;
VkExtensionProperties stdExtensionVersion;
} VkVideoDecodeH264CapabilitiesEXT;
typedef struct VkVideoDecodeH264SessionCreateInfoEXT {
VkStructureType sType;
const void* pNext;
VkVideoDecodeH264CreateFlagsEXT flags;
const VkExtensionProperties* pStdExtensionVersion;
} VkVideoDecodeH264SessionCreateInfoEXT;
typedef struct VkVideoDecodeH264SessionParametersAddInfoEXT {
VkStructureType sType;
const void* pNext;
uint32_t spsStdCount;
const StdVideoH264SequenceParameterSet* pSpsStd;
uint32_t ppsStdCount;
const StdVideoH264PictureParameterSet* pPpsStd;
} VkVideoDecodeH264SessionParametersAddInfoEXT;
typedef struct VkVideoDecodeH264SessionParametersCreateInfoEXT {
VkStructureType sType;
const void* pNext;
uint32_t maxSpsStdCount;
uint32_t maxPpsStdCount;
const VkVideoDecodeH264SessionParametersAddInfoEXT* pParametersAddInfo;
} VkVideoDecodeH264SessionParametersCreateInfoEXT;
typedef struct VkVideoDecodeH264PictureInfoEXT {
VkStructureType sType;
const void* pNext;
const StdVideoDecodeH264PictureInfo* pStdPictureInfo;
uint32_t slicesCount;
const uint32_t* pSlicesDataOffsets;
} VkVideoDecodeH264PictureInfoEXT;
typedef struct VkVideoDecodeH264MvcEXT {
VkStructureType sType;
const void* pNext;
const StdVideoDecodeH264Mvc* pStdMvc;
} VkVideoDecodeH264MvcEXT;
typedef struct VkVideoDecodeH264DpbSlotInfoEXT {
VkStructureType sType;
const void* pNext;
const StdVideoDecodeH264ReferenceInfo* pStdReferenceInfo;
} VkVideoDecodeH264DpbSlotInfoEXT;
#define VK_EXT_video_decode_h265 1
#include "vk_video/vulkan_video_codec_h265std.h"
#include "vk_video/vulkan_video_codec_h265std_decode.h"
#define VK_EXT_VIDEO_DECODE_H265_SPEC_VERSION 1
#define VK_EXT_VIDEO_DECODE_H265_EXTENSION_NAME "VK_EXT_video_decode_h265"
typedef VkFlags VkVideoDecodeH265CreateFlagsEXT;
typedef struct VkVideoDecodeH265ProfileEXT {
VkStructureType sType;
const void* pNext;
StdVideoH265ProfileIdc stdProfileIdc;
} VkVideoDecodeH265ProfileEXT;
typedef struct VkVideoDecodeH265CapabilitiesEXT {
VkStructureType sType;
void* pNext;
uint32_t maxLevel;
VkExtensionProperties stdExtensionVersion;
} VkVideoDecodeH265CapabilitiesEXT;
typedef struct VkVideoDecodeH265SessionCreateInfoEXT {
VkStructureType sType;
const void* pNext;
VkVideoDecodeH265CreateFlagsEXT flags;
const VkExtensionProperties* pStdExtensionVersion;
} VkVideoDecodeH265SessionCreateInfoEXT;
typedef struct VkVideoDecodeH265SessionParametersAddInfoEXT {
VkStructureType sType;
const void* pNext;
uint32_t spsStdCount;
const StdVideoH265SequenceParameterSet* pSpsStd;
uint32_t ppsStdCount;
const StdVideoH265PictureParameterSet* pPpsStd;
} VkVideoDecodeH265SessionParametersAddInfoEXT;
typedef struct VkVideoDecodeH265SessionParametersCreateInfoEXT {
VkStructureType sType;
const void* pNext;
uint32_t maxSpsStdCount;
uint32_t maxPpsStdCount;
const VkVideoDecodeH265SessionParametersAddInfoEXT* pParametersAddInfo;
} VkVideoDecodeH265SessionParametersCreateInfoEXT;
typedef struct VkVideoDecodeH265PictureInfoEXT {
VkStructureType sType;
const void* pNext;
StdVideoDecodeH265PictureInfo* pStdPictureInfo;
uint32_t slicesCount;
const uint32_t* pSlicesDataOffsets;
} VkVideoDecodeH265PictureInfoEXT;
typedef struct VkVideoDecodeH265DpbSlotInfoEXT {
VkStructureType sType;
const void* pNext;
const StdVideoDecodeH265ReferenceInfo* pStdReferenceInfo;
} VkVideoDecodeH265DpbSlotInfoEXT;
#ifdef __cplusplus
}
#endif
#endif

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#ifndef VULKAN_DIRECTFB_H_
#define VULKAN_DIRECTFB_H_ 1
/*
** Copyright 2015-2021 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
*/
/*
** This header is generated from the Khronos Vulkan XML API Registry.
**
*/
#ifdef __cplusplus
extern "C" {
#endif
#define VK_EXT_directfb_surface 1
#define VK_EXT_DIRECTFB_SURFACE_SPEC_VERSION 1
#define VK_EXT_DIRECTFB_SURFACE_EXTENSION_NAME "VK_EXT_directfb_surface"
typedef VkFlags VkDirectFBSurfaceCreateFlagsEXT;
typedef struct VkDirectFBSurfaceCreateInfoEXT {
VkStructureType sType;
const void* pNext;
VkDirectFBSurfaceCreateFlagsEXT flags;
IDirectFB* dfb;
IDirectFBSurface* surface;
} VkDirectFBSurfaceCreateInfoEXT;
typedef VkResult (VKAPI_PTR *PFN_vkCreateDirectFBSurfaceEXT)(VkInstance instance, const VkDirectFBSurfaceCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceDirectFBPresentationSupportEXT)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, IDirectFB* dfb);
#ifndef VK_NO_PROTOTYPES
VKAPI_ATTR VkResult VKAPI_CALL vkCreateDirectFBSurfaceEXT(
VkInstance instance,
const VkDirectFBSurfaceCreateInfoEXT* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSurfaceKHR* pSurface);
VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceDirectFBPresentationSupportEXT(
VkPhysicalDevice physicalDevice,
uint32_t queueFamilyIndex,
IDirectFB* dfb);
#endif
#ifdef __cplusplus
}
#endif
#endif

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#ifndef VULKAN_FUCHSIA_H_
#define VULKAN_FUCHSIA_H_ 1
/*
** Copyright 2015-2021 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
*/
/*
** This header is generated from the Khronos Vulkan XML API Registry.
**
*/
#ifdef __cplusplus
extern "C" {
#endif
#define VK_FUCHSIA_imagepipe_surface 1
#define VK_FUCHSIA_IMAGEPIPE_SURFACE_SPEC_VERSION 1
#define VK_FUCHSIA_IMAGEPIPE_SURFACE_EXTENSION_NAME "VK_FUCHSIA_imagepipe_surface"
typedef VkFlags VkImagePipeSurfaceCreateFlagsFUCHSIA;
typedef struct VkImagePipeSurfaceCreateInfoFUCHSIA {
VkStructureType sType;
const void* pNext;
VkImagePipeSurfaceCreateFlagsFUCHSIA flags;
zx_handle_t imagePipeHandle;
} VkImagePipeSurfaceCreateInfoFUCHSIA;
typedef VkResult (VKAPI_PTR *PFN_vkCreateImagePipeSurfaceFUCHSIA)(VkInstance instance, const VkImagePipeSurfaceCreateInfoFUCHSIA* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
#ifndef VK_NO_PROTOTYPES
VKAPI_ATTR VkResult VKAPI_CALL vkCreateImagePipeSurfaceFUCHSIA(
VkInstance instance,
const VkImagePipeSurfaceCreateInfoFUCHSIA* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSurfaceKHR* pSurface);
#endif
#define VK_FUCHSIA_external_memory 1
#define VK_FUCHSIA_EXTERNAL_MEMORY_SPEC_VERSION 1
#define VK_FUCHSIA_EXTERNAL_MEMORY_EXTENSION_NAME "VK_FUCHSIA_external_memory"
typedef struct VkImportMemoryZirconHandleInfoFUCHSIA {
VkStructureType sType;
const void* pNext;
VkExternalMemoryHandleTypeFlagBits handleType;
zx_handle_t handle;
} VkImportMemoryZirconHandleInfoFUCHSIA;
typedef struct VkMemoryZirconHandlePropertiesFUCHSIA {
VkStructureType sType;
void* pNext;
uint32_t memoryTypeBits;
} VkMemoryZirconHandlePropertiesFUCHSIA;
typedef struct VkMemoryGetZirconHandleInfoFUCHSIA {
VkStructureType sType;
const void* pNext;
VkDeviceMemory memory;
VkExternalMemoryHandleTypeFlagBits handleType;
} VkMemoryGetZirconHandleInfoFUCHSIA;
typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryZirconHandleFUCHSIA)(VkDevice device, const VkMemoryGetZirconHandleInfoFUCHSIA* pGetZirconHandleInfo, zx_handle_t* pZirconHandle);
typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryZirconHandlePropertiesFUCHSIA)(VkDevice device, VkExternalMemoryHandleTypeFlagBits handleType, zx_handle_t zirconHandle, VkMemoryZirconHandlePropertiesFUCHSIA* pMemoryZirconHandleProperties);
#ifndef VK_NO_PROTOTYPES
VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryZirconHandleFUCHSIA(
VkDevice device,
const VkMemoryGetZirconHandleInfoFUCHSIA* pGetZirconHandleInfo,
zx_handle_t* pZirconHandle);
VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryZirconHandlePropertiesFUCHSIA(
VkDevice device,
VkExternalMemoryHandleTypeFlagBits handleType,
zx_handle_t zirconHandle,
VkMemoryZirconHandlePropertiesFUCHSIA* pMemoryZirconHandleProperties);
#endif
#define VK_FUCHSIA_external_semaphore 1
#define VK_FUCHSIA_EXTERNAL_SEMAPHORE_SPEC_VERSION 1
#define VK_FUCHSIA_EXTERNAL_SEMAPHORE_EXTENSION_NAME "VK_FUCHSIA_external_semaphore"
typedef struct VkImportSemaphoreZirconHandleInfoFUCHSIA {
VkStructureType sType;
const void* pNext;
VkSemaphore semaphore;
VkSemaphoreImportFlags flags;
VkExternalSemaphoreHandleTypeFlagBits handleType;
zx_handle_t zirconHandle;
} VkImportSemaphoreZirconHandleInfoFUCHSIA;
typedef struct VkSemaphoreGetZirconHandleInfoFUCHSIA {
VkStructureType sType;
const void* pNext;
VkSemaphore semaphore;
VkExternalSemaphoreHandleTypeFlagBits handleType;
} VkSemaphoreGetZirconHandleInfoFUCHSIA;
typedef VkResult (VKAPI_PTR *PFN_vkImportSemaphoreZirconHandleFUCHSIA)(VkDevice device, const VkImportSemaphoreZirconHandleInfoFUCHSIA* pImportSemaphoreZirconHandleInfo);
typedef VkResult (VKAPI_PTR *PFN_vkGetSemaphoreZirconHandleFUCHSIA)(VkDevice device, const VkSemaphoreGetZirconHandleInfoFUCHSIA* pGetZirconHandleInfo, zx_handle_t* pZirconHandle);
#ifndef VK_NO_PROTOTYPES
VKAPI_ATTR VkResult VKAPI_CALL vkImportSemaphoreZirconHandleFUCHSIA(
VkDevice device,
const VkImportSemaphoreZirconHandleInfoFUCHSIA* pImportSemaphoreZirconHandleInfo);
VKAPI_ATTR VkResult VKAPI_CALL vkGetSemaphoreZirconHandleFUCHSIA(
VkDevice device,
const VkSemaphoreGetZirconHandleInfoFUCHSIA* pGetZirconHandleInfo,
zx_handle_t* pZirconHandle);
#endif
#ifdef __cplusplus
}
#endif
#endif

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#ifndef VULKAN_GGP_H_
#define VULKAN_GGP_H_ 1
/*
** Copyright 2015-2021 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
*/
/*
** This header is generated from the Khronos Vulkan XML API Registry.
**
*/
#ifdef __cplusplus
extern "C" {
#endif
#define VK_GGP_stream_descriptor_surface 1
#define VK_GGP_STREAM_DESCRIPTOR_SURFACE_SPEC_VERSION 1
#define VK_GGP_STREAM_DESCRIPTOR_SURFACE_EXTENSION_NAME "VK_GGP_stream_descriptor_surface"
typedef VkFlags VkStreamDescriptorSurfaceCreateFlagsGGP;
typedef struct VkStreamDescriptorSurfaceCreateInfoGGP {
VkStructureType sType;
const void* pNext;
VkStreamDescriptorSurfaceCreateFlagsGGP flags;
GgpStreamDescriptor streamDescriptor;
} VkStreamDescriptorSurfaceCreateInfoGGP;
typedef VkResult (VKAPI_PTR *PFN_vkCreateStreamDescriptorSurfaceGGP)(VkInstance instance, const VkStreamDescriptorSurfaceCreateInfoGGP* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
#ifndef VK_NO_PROTOTYPES
VKAPI_ATTR VkResult VKAPI_CALL vkCreateStreamDescriptorSurfaceGGP(
VkInstance instance,
const VkStreamDescriptorSurfaceCreateInfoGGP* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSurfaceKHR* pSurface);
#endif
#define VK_GGP_frame_token 1
#define VK_GGP_FRAME_TOKEN_SPEC_VERSION 1
#define VK_GGP_FRAME_TOKEN_EXTENSION_NAME "VK_GGP_frame_token"
typedef struct VkPresentFrameTokenGGP {
VkStructureType sType;
const void* pNext;
GgpFrameToken frameToken;
} VkPresentFrameTokenGGP;
#ifdef __cplusplus
}
#endif
#endif

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@ -1,47 +0,0 @@
#ifndef VULKAN_IOS_H_
#define VULKAN_IOS_H_ 1
/*
** Copyright 2015-2021 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
*/
/*
** This header is generated from the Khronos Vulkan XML API Registry.
**
*/
#ifdef __cplusplus
extern "C" {
#endif
#define VK_MVK_ios_surface 1
#define VK_MVK_IOS_SURFACE_SPEC_VERSION 3
#define VK_MVK_IOS_SURFACE_EXTENSION_NAME "VK_MVK_ios_surface"
typedef VkFlags VkIOSSurfaceCreateFlagsMVK;
typedef struct VkIOSSurfaceCreateInfoMVK {
VkStructureType sType;
const void* pNext;
VkIOSSurfaceCreateFlagsMVK flags;
const void* pView;
} VkIOSSurfaceCreateInfoMVK;
typedef VkResult (VKAPI_PTR *PFN_vkCreateIOSSurfaceMVK)(VkInstance instance, const VkIOSSurfaceCreateInfoMVK* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
#ifndef VK_NO_PROTOTYPES
VKAPI_ATTR VkResult VKAPI_CALL vkCreateIOSSurfaceMVK(
VkInstance instance,
const VkIOSSurfaceCreateInfoMVK* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSurfaceKHR* pSurface);
#endif
#ifdef __cplusplus
}
#endif
#endif

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@ -1,47 +0,0 @@
#ifndef VULKAN_MACOS_H_
#define VULKAN_MACOS_H_ 1
/*
** Copyright 2015-2021 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
*/
/*
** This header is generated from the Khronos Vulkan XML API Registry.
**
*/
#ifdef __cplusplus
extern "C" {
#endif
#define VK_MVK_macos_surface 1
#define VK_MVK_MACOS_SURFACE_SPEC_VERSION 3
#define VK_MVK_MACOS_SURFACE_EXTENSION_NAME "VK_MVK_macos_surface"
typedef VkFlags VkMacOSSurfaceCreateFlagsMVK;
typedef struct VkMacOSSurfaceCreateInfoMVK {
VkStructureType sType;
const void* pNext;
VkMacOSSurfaceCreateFlagsMVK flags;
const void* pView;
} VkMacOSSurfaceCreateInfoMVK;
typedef VkResult (VKAPI_PTR *PFN_vkCreateMacOSSurfaceMVK)(VkInstance instance, const VkMacOSSurfaceCreateInfoMVK* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
#ifndef VK_NO_PROTOTYPES
VKAPI_ATTR VkResult VKAPI_CALL vkCreateMacOSSurfaceMVK(
VkInstance instance,
const VkMacOSSurfaceCreateInfoMVK* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSurfaceKHR* pSurface);
#endif
#ifdef __cplusplus
}
#endif
#endif

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@ -1,54 +0,0 @@
#ifndef VULKAN_METAL_H_
#define VULKAN_METAL_H_ 1
/*
** Copyright 2015-2021 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
*/
/*
** This header is generated from the Khronos Vulkan XML API Registry.
**
*/
#ifdef __cplusplus
extern "C" {
#endif
#define VK_EXT_metal_surface 1
#ifdef __OBJC__
@class CAMetalLayer;
#else
typedef void CAMetalLayer;
#endif
#define VK_EXT_METAL_SURFACE_SPEC_VERSION 1
#define VK_EXT_METAL_SURFACE_EXTENSION_NAME "VK_EXT_metal_surface"
typedef VkFlags VkMetalSurfaceCreateFlagsEXT;
typedef struct VkMetalSurfaceCreateInfoEXT {
VkStructureType sType;
const void* pNext;
VkMetalSurfaceCreateFlagsEXT flags;
const CAMetalLayer* pLayer;
} VkMetalSurfaceCreateInfoEXT;
typedef VkResult (VKAPI_PTR *PFN_vkCreateMetalSurfaceEXT)(VkInstance instance, const VkMetalSurfaceCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
#ifndef VK_NO_PROTOTYPES
VKAPI_ATTR VkResult VKAPI_CALL vkCreateMetalSurfaceEXT(
VkInstance instance,
const VkMetalSurfaceCreateInfoEXT* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSurfaceKHR* pSurface);
#endif
#ifdef __cplusplus
}
#endif
#endif

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@ -1,54 +0,0 @@
#ifndef VULKAN_SCREEN_H_
#define VULKAN_SCREEN_H_ 1
/*
** Copyright 2015-2021 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
*/
/*
** This header is generated from the Khronos Vulkan XML API Registry.
**
*/
#ifdef __cplusplus
extern "C" {
#endif
#define VK_QNX_screen_surface 1
#define VK_QNX_SCREEN_SURFACE_SPEC_VERSION 1
#define VK_QNX_SCREEN_SURFACE_EXTENSION_NAME "VK_QNX_screen_surface"
typedef VkFlags VkScreenSurfaceCreateFlagsQNX;
typedef struct VkScreenSurfaceCreateInfoQNX {
VkStructureType sType;
const void* pNext;
VkScreenSurfaceCreateFlagsQNX flags;
struct _screen_context* context;
struct _screen_window* window;
} VkScreenSurfaceCreateInfoQNX;
typedef VkResult (VKAPI_PTR *PFN_vkCreateScreenSurfaceQNX)(VkInstance instance, const VkScreenSurfaceCreateInfoQNX* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceScreenPresentationSupportQNX)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, struct _screen_window* window);
#ifndef VK_NO_PROTOTYPES
VKAPI_ATTR VkResult VKAPI_CALL vkCreateScreenSurfaceQNX(
VkInstance instance,
const VkScreenSurfaceCreateInfoQNX* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSurfaceKHR* pSurface);
VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceScreenPresentationSupportQNX(
VkPhysicalDevice physicalDevice,
uint32_t queueFamilyIndex,
struct _screen_window* window);
#endif
#ifdef __cplusplus
}
#endif
#endif

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@ -1,47 +0,0 @@
#ifndef VULKAN_VI_H_
#define VULKAN_VI_H_ 1
/*
** Copyright 2015-2021 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
*/
/*
** This header is generated from the Khronos Vulkan XML API Registry.
**
*/
#ifdef __cplusplus
extern "C" {
#endif
#define VK_NN_vi_surface 1
#define VK_NN_VI_SURFACE_SPEC_VERSION 1
#define VK_NN_VI_SURFACE_EXTENSION_NAME "VK_NN_vi_surface"
typedef VkFlags VkViSurfaceCreateFlagsNN;
typedef struct VkViSurfaceCreateInfoNN {
VkStructureType sType;
const void* pNext;
VkViSurfaceCreateFlagsNN flags;
void* window;
} VkViSurfaceCreateInfoNN;
typedef VkResult (VKAPI_PTR *PFN_vkCreateViSurfaceNN)(VkInstance instance, const VkViSurfaceCreateInfoNN* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
#ifndef VK_NO_PROTOTYPES
VKAPI_ATTR VkResult VKAPI_CALL vkCreateViSurfaceNN(
VkInstance instance,
const VkViSurfaceCreateInfoNN* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSurfaceKHR* pSurface);
#endif
#ifdef __cplusplus
}
#endif
#endif

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@ -1,54 +0,0 @@
#ifndef VULKAN_WAYLAND_H_
#define VULKAN_WAYLAND_H_ 1
/*
** Copyright 2015-2021 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
*/
/*
** This header is generated from the Khronos Vulkan XML API Registry.
**
*/
#ifdef __cplusplus
extern "C" {
#endif
#define VK_KHR_wayland_surface 1
#define VK_KHR_WAYLAND_SURFACE_SPEC_VERSION 6
#define VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME "VK_KHR_wayland_surface"
typedef VkFlags VkWaylandSurfaceCreateFlagsKHR;
typedef struct VkWaylandSurfaceCreateInfoKHR {
VkStructureType sType;
const void* pNext;
VkWaylandSurfaceCreateFlagsKHR flags;
struct wl_display* display;
struct wl_surface* surface;
} VkWaylandSurfaceCreateInfoKHR;
typedef VkResult (VKAPI_PTR *PFN_vkCreateWaylandSurfaceKHR)(VkInstance instance, const VkWaylandSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, struct wl_display* display);
#ifndef VK_NO_PROTOTYPES
VKAPI_ATTR VkResult VKAPI_CALL vkCreateWaylandSurfaceKHR(
VkInstance instance,
const VkWaylandSurfaceCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSurfaceKHR* pSurface);
VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceWaylandPresentationSupportKHR(
VkPhysicalDevice physicalDevice,
uint32_t queueFamilyIndex,
struct wl_display* display);
#endif
#ifdef __cplusplus
}
#endif
#endif

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@ -1,315 +0,0 @@
#ifndef VULKAN_WIN32_H_
#define VULKAN_WIN32_H_ 1
/*
** Copyright 2015-2021 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
*/
/*
** This header is generated from the Khronos Vulkan XML API Registry.
**
*/
#ifdef __cplusplus
extern "C" {
#endif
#define VK_KHR_win32_surface 1
#define VK_KHR_WIN32_SURFACE_SPEC_VERSION 6
#define VK_KHR_WIN32_SURFACE_EXTENSION_NAME "VK_KHR_win32_surface"
typedef VkFlags VkWin32SurfaceCreateFlagsKHR;
typedef struct VkWin32SurfaceCreateInfoKHR {
VkStructureType sType;
const void* pNext;
VkWin32SurfaceCreateFlagsKHR flags;
HINSTANCE hinstance;
HWND hwnd;
} VkWin32SurfaceCreateInfoKHR;
typedef VkResult (VKAPI_PTR *PFN_vkCreateWin32SurfaceKHR)(VkInstance instance, const VkWin32SurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex);
#ifndef VK_NO_PROTOTYPES
VKAPI_ATTR VkResult VKAPI_CALL vkCreateWin32SurfaceKHR(
VkInstance instance,
const VkWin32SurfaceCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSurfaceKHR* pSurface);
VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceWin32PresentationSupportKHR(
VkPhysicalDevice physicalDevice,
uint32_t queueFamilyIndex);
#endif
#define VK_KHR_external_memory_win32 1
#define VK_KHR_EXTERNAL_MEMORY_WIN32_SPEC_VERSION 1
#define VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME "VK_KHR_external_memory_win32"
typedef struct VkImportMemoryWin32HandleInfoKHR {
VkStructureType sType;
const void* pNext;
VkExternalMemoryHandleTypeFlagBits handleType;
HANDLE handle;
LPCWSTR name;
} VkImportMemoryWin32HandleInfoKHR;
typedef struct VkExportMemoryWin32HandleInfoKHR {
VkStructureType sType;
const void* pNext;
const SECURITY_ATTRIBUTES* pAttributes;
DWORD dwAccess;
LPCWSTR name;
} VkExportMemoryWin32HandleInfoKHR;
typedef struct VkMemoryWin32HandlePropertiesKHR {
VkStructureType sType;
void* pNext;
uint32_t memoryTypeBits;
} VkMemoryWin32HandlePropertiesKHR;
typedef struct VkMemoryGetWin32HandleInfoKHR {
VkStructureType sType;
const void* pNext;
VkDeviceMemory memory;
VkExternalMemoryHandleTypeFlagBits handleType;
} VkMemoryGetWin32HandleInfoKHR;
typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryWin32HandleKHR)(VkDevice device, const VkMemoryGetWin32HandleInfoKHR* pGetWin32HandleInfo, HANDLE* pHandle);
typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryWin32HandlePropertiesKHR)(VkDevice device, VkExternalMemoryHandleTypeFlagBits handleType, HANDLE handle, VkMemoryWin32HandlePropertiesKHR* pMemoryWin32HandleProperties);
#ifndef VK_NO_PROTOTYPES
VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryWin32HandleKHR(
VkDevice device,
const VkMemoryGetWin32HandleInfoKHR* pGetWin32HandleInfo,
HANDLE* pHandle);
VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryWin32HandlePropertiesKHR(
VkDevice device,
VkExternalMemoryHandleTypeFlagBits handleType,
HANDLE handle,
VkMemoryWin32HandlePropertiesKHR* pMemoryWin32HandleProperties);
#endif
#define VK_KHR_win32_keyed_mutex 1
#define VK_KHR_WIN32_KEYED_MUTEX_SPEC_VERSION 1
#define VK_KHR_WIN32_KEYED_MUTEX_EXTENSION_NAME "VK_KHR_win32_keyed_mutex"
typedef struct VkWin32KeyedMutexAcquireReleaseInfoKHR {
VkStructureType sType;
const void* pNext;
uint32_t acquireCount;
const VkDeviceMemory* pAcquireSyncs;
const uint64_t* pAcquireKeys;
const uint32_t* pAcquireTimeouts;
uint32_t releaseCount;
const VkDeviceMemory* pReleaseSyncs;
const uint64_t* pReleaseKeys;
} VkWin32KeyedMutexAcquireReleaseInfoKHR;
#define VK_KHR_external_semaphore_win32 1
#define VK_KHR_EXTERNAL_SEMAPHORE_WIN32_SPEC_VERSION 1
#define VK_KHR_EXTERNAL_SEMAPHORE_WIN32_EXTENSION_NAME "VK_KHR_external_semaphore_win32"
typedef struct VkImportSemaphoreWin32HandleInfoKHR {
VkStructureType sType;
const void* pNext;
VkSemaphore semaphore;
VkSemaphoreImportFlags flags;
VkExternalSemaphoreHandleTypeFlagBits handleType;
HANDLE handle;
LPCWSTR name;
} VkImportSemaphoreWin32HandleInfoKHR;
typedef struct VkExportSemaphoreWin32HandleInfoKHR {
VkStructureType sType;
const void* pNext;
const SECURITY_ATTRIBUTES* pAttributes;
DWORD dwAccess;
LPCWSTR name;
} VkExportSemaphoreWin32HandleInfoKHR;
typedef struct VkD3D12FenceSubmitInfoKHR {
VkStructureType sType;
const void* pNext;
uint32_t waitSemaphoreValuesCount;
const uint64_t* pWaitSemaphoreValues;
uint32_t signalSemaphoreValuesCount;
const uint64_t* pSignalSemaphoreValues;
} VkD3D12FenceSubmitInfoKHR;
typedef struct VkSemaphoreGetWin32HandleInfoKHR {
VkStructureType sType;
const void* pNext;
VkSemaphore semaphore;
VkExternalSemaphoreHandleTypeFlagBits handleType;
} VkSemaphoreGetWin32HandleInfoKHR;
typedef VkResult (VKAPI_PTR *PFN_vkImportSemaphoreWin32HandleKHR)(VkDevice device, const VkImportSemaphoreWin32HandleInfoKHR* pImportSemaphoreWin32HandleInfo);
typedef VkResult (VKAPI_PTR *PFN_vkGetSemaphoreWin32HandleKHR)(VkDevice device, const VkSemaphoreGetWin32HandleInfoKHR* pGetWin32HandleInfo, HANDLE* pHandle);
#ifndef VK_NO_PROTOTYPES
VKAPI_ATTR VkResult VKAPI_CALL vkImportSemaphoreWin32HandleKHR(
VkDevice device,
const VkImportSemaphoreWin32HandleInfoKHR* pImportSemaphoreWin32HandleInfo);
VKAPI_ATTR VkResult VKAPI_CALL vkGetSemaphoreWin32HandleKHR(
VkDevice device,
const VkSemaphoreGetWin32HandleInfoKHR* pGetWin32HandleInfo,
HANDLE* pHandle);
#endif
#define VK_KHR_external_fence_win32 1
#define VK_KHR_EXTERNAL_FENCE_WIN32_SPEC_VERSION 1
#define VK_KHR_EXTERNAL_FENCE_WIN32_EXTENSION_NAME "VK_KHR_external_fence_win32"
typedef struct VkImportFenceWin32HandleInfoKHR {
VkStructureType sType;
const void* pNext;
VkFence fence;
VkFenceImportFlags flags;
VkExternalFenceHandleTypeFlagBits handleType;
HANDLE handle;
LPCWSTR name;
} VkImportFenceWin32HandleInfoKHR;
typedef struct VkExportFenceWin32HandleInfoKHR {
VkStructureType sType;
const void* pNext;
const SECURITY_ATTRIBUTES* pAttributes;
DWORD dwAccess;
LPCWSTR name;
} VkExportFenceWin32HandleInfoKHR;
typedef struct VkFenceGetWin32HandleInfoKHR {
VkStructureType sType;
const void* pNext;
VkFence fence;
VkExternalFenceHandleTypeFlagBits handleType;
} VkFenceGetWin32HandleInfoKHR;
typedef VkResult (VKAPI_PTR *PFN_vkImportFenceWin32HandleKHR)(VkDevice device, const VkImportFenceWin32HandleInfoKHR* pImportFenceWin32HandleInfo);
typedef VkResult (VKAPI_PTR *PFN_vkGetFenceWin32HandleKHR)(VkDevice device, const VkFenceGetWin32HandleInfoKHR* pGetWin32HandleInfo, HANDLE* pHandle);
#ifndef VK_NO_PROTOTYPES
VKAPI_ATTR VkResult VKAPI_CALL vkImportFenceWin32HandleKHR(
VkDevice device,
const VkImportFenceWin32HandleInfoKHR* pImportFenceWin32HandleInfo);
VKAPI_ATTR VkResult VKAPI_CALL vkGetFenceWin32HandleKHR(
VkDevice device,
const VkFenceGetWin32HandleInfoKHR* pGetWin32HandleInfo,
HANDLE* pHandle);
#endif
#define VK_NV_external_memory_win32 1
#define VK_NV_EXTERNAL_MEMORY_WIN32_SPEC_VERSION 1
#define VK_NV_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME "VK_NV_external_memory_win32"
typedef struct VkImportMemoryWin32HandleInfoNV {
VkStructureType sType;
const void* pNext;
VkExternalMemoryHandleTypeFlagsNV handleType;
HANDLE handle;
} VkImportMemoryWin32HandleInfoNV;
typedef struct VkExportMemoryWin32HandleInfoNV {
VkStructureType sType;
const void* pNext;
const SECURITY_ATTRIBUTES* pAttributes;
DWORD dwAccess;
} VkExportMemoryWin32HandleInfoNV;
typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryWin32HandleNV)(VkDevice device, VkDeviceMemory memory, VkExternalMemoryHandleTypeFlagsNV handleType, HANDLE* pHandle);
#ifndef VK_NO_PROTOTYPES
VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryWin32HandleNV(
VkDevice device,
VkDeviceMemory memory,
VkExternalMemoryHandleTypeFlagsNV handleType,
HANDLE* pHandle);
#endif
#define VK_NV_win32_keyed_mutex 1
#define VK_NV_WIN32_KEYED_MUTEX_SPEC_VERSION 2
#define VK_NV_WIN32_KEYED_MUTEX_EXTENSION_NAME "VK_NV_win32_keyed_mutex"
typedef struct VkWin32KeyedMutexAcquireReleaseInfoNV {
VkStructureType sType;
const void* pNext;
uint32_t acquireCount;
const VkDeviceMemory* pAcquireSyncs;
const uint64_t* pAcquireKeys;
const uint32_t* pAcquireTimeoutMilliseconds;
uint32_t releaseCount;
const VkDeviceMemory* pReleaseSyncs;
const uint64_t* pReleaseKeys;
} VkWin32KeyedMutexAcquireReleaseInfoNV;
#define VK_EXT_full_screen_exclusive 1
#define VK_EXT_FULL_SCREEN_EXCLUSIVE_SPEC_VERSION 4
#define VK_EXT_FULL_SCREEN_EXCLUSIVE_EXTENSION_NAME "VK_EXT_full_screen_exclusive"
typedef enum VkFullScreenExclusiveEXT {
VK_FULL_SCREEN_EXCLUSIVE_DEFAULT_EXT = 0,
VK_FULL_SCREEN_EXCLUSIVE_ALLOWED_EXT = 1,
VK_FULL_SCREEN_EXCLUSIVE_DISALLOWED_EXT = 2,
VK_FULL_SCREEN_EXCLUSIVE_APPLICATION_CONTROLLED_EXT = 3,
VK_FULL_SCREEN_EXCLUSIVE_MAX_ENUM_EXT = 0x7FFFFFFF
} VkFullScreenExclusiveEXT;
typedef struct VkSurfaceFullScreenExclusiveInfoEXT {
VkStructureType sType;
void* pNext;
VkFullScreenExclusiveEXT fullScreenExclusive;
} VkSurfaceFullScreenExclusiveInfoEXT;
typedef struct VkSurfaceCapabilitiesFullScreenExclusiveEXT {
VkStructureType sType;
void* pNext;
VkBool32 fullScreenExclusiveSupported;
} VkSurfaceCapabilitiesFullScreenExclusiveEXT;
typedef struct VkSurfaceFullScreenExclusiveWin32InfoEXT {
VkStructureType sType;
const void* pNext;
HMONITOR hmonitor;
} VkSurfaceFullScreenExclusiveWin32InfoEXT;
typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfacePresentModes2EXT)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, uint32_t* pPresentModeCount, VkPresentModeKHR* pPresentModes);
typedef VkResult (VKAPI_PTR *PFN_vkAcquireFullScreenExclusiveModeEXT)(VkDevice device, VkSwapchainKHR swapchain);
typedef VkResult (VKAPI_PTR *PFN_vkReleaseFullScreenExclusiveModeEXT)(VkDevice device, VkSwapchainKHR swapchain);
typedef VkResult (VKAPI_PTR *PFN_vkGetDeviceGroupSurfacePresentModes2EXT)(VkDevice device, const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, VkDeviceGroupPresentModeFlagsKHR* pModes);
#ifndef VK_NO_PROTOTYPES
VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfacePresentModes2EXT(
VkPhysicalDevice physicalDevice,
const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo,
uint32_t* pPresentModeCount,
VkPresentModeKHR* pPresentModes);
VKAPI_ATTR VkResult VKAPI_CALL vkAcquireFullScreenExclusiveModeEXT(
VkDevice device,
VkSwapchainKHR swapchain);
VKAPI_ATTR VkResult VKAPI_CALL vkReleaseFullScreenExclusiveModeEXT(
VkDevice device,
VkSwapchainKHR swapchain);
VKAPI_ATTR VkResult VKAPI_CALL vkGetDeviceGroupSurfacePresentModes2EXT(
VkDevice device,
const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo,
VkDeviceGroupPresentModeFlagsKHR* pModes);
#endif
#ifdef __cplusplus
}
#endif
#endif

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@ -1,55 +0,0 @@
#ifndef VULKAN_XCB_H_
#define VULKAN_XCB_H_ 1
/*
** Copyright 2015-2021 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
*/
/*
** This header is generated from the Khronos Vulkan XML API Registry.
**
*/
#ifdef __cplusplus
extern "C" {
#endif
#define VK_KHR_xcb_surface 1
#define VK_KHR_XCB_SURFACE_SPEC_VERSION 6
#define VK_KHR_XCB_SURFACE_EXTENSION_NAME "VK_KHR_xcb_surface"
typedef VkFlags VkXcbSurfaceCreateFlagsKHR;
typedef struct VkXcbSurfaceCreateInfoKHR {
VkStructureType sType;
const void* pNext;
VkXcbSurfaceCreateFlagsKHR flags;
xcb_connection_t* connection;
xcb_window_t window;
} VkXcbSurfaceCreateInfoKHR;
typedef VkResult (VKAPI_PTR *PFN_vkCreateXcbSurfaceKHR)(VkInstance instance, const VkXcbSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, xcb_connection_t* connection, xcb_visualid_t visual_id);
#ifndef VK_NO_PROTOTYPES
VKAPI_ATTR VkResult VKAPI_CALL vkCreateXcbSurfaceKHR(
VkInstance instance,
const VkXcbSurfaceCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSurfaceKHR* pSurface);
VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceXcbPresentationSupportKHR(
VkPhysicalDevice physicalDevice,
uint32_t queueFamilyIndex,
xcb_connection_t* connection,
xcb_visualid_t visual_id);
#endif
#ifdef __cplusplus
}
#endif
#endif

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@ -1,55 +0,0 @@
#ifndef VULKAN_XLIB_H_
#define VULKAN_XLIB_H_ 1
/*
** Copyright 2015-2021 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
*/
/*
** This header is generated from the Khronos Vulkan XML API Registry.
**
*/
#ifdef __cplusplus
extern "C" {
#endif
#define VK_KHR_xlib_surface 1
#define VK_KHR_XLIB_SURFACE_SPEC_VERSION 6
#define VK_KHR_XLIB_SURFACE_EXTENSION_NAME "VK_KHR_xlib_surface"
typedef VkFlags VkXlibSurfaceCreateFlagsKHR;
typedef struct VkXlibSurfaceCreateInfoKHR {
VkStructureType sType;
const void* pNext;
VkXlibSurfaceCreateFlagsKHR flags;
Display* dpy;
Window window;
} VkXlibSurfaceCreateInfoKHR;
typedef VkResult (VKAPI_PTR *PFN_vkCreateXlibSurfaceKHR)(VkInstance instance, const VkXlibSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceXlibPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, Display* dpy, VisualID visualID);
#ifndef VK_NO_PROTOTYPES
VKAPI_ATTR VkResult VKAPI_CALL vkCreateXlibSurfaceKHR(
VkInstance instance,
const VkXlibSurfaceCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSurfaceKHR* pSurface);
VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceXlibPresentationSupportKHR(
VkPhysicalDevice physicalDevice,
uint32_t queueFamilyIndex,
Display* dpy,
VisualID visualID);
#endif
#ifdef __cplusplus
}
#endif
#endif

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@ -1,45 +0,0 @@
#ifndef VULKAN_XLIB_XRANDR_H_
#define VULKAN_XLIB_XRANDR_H_ 1
/*
** Copyright 2015-2021 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
*/
/*
** This header is generated from the Khronos Vulkan XML API Registry.
**
*/
#ifdef __cplusplus
extern "C" {
#endif
#define VK_EXT_acquire_xlib_display 1
#define VK_EXT_ACQUIRE_XLIB_DISPLAY_SPEC_VERSION 1
#define VK_EXT_ACQUIRE_XLIB_DISPLAY_EXTENSION_NAME "VK_EXT_acquire_xlib_display"
typedef VkResult (VKAPI_PTR *PFN_vkAcquireXlibDisplayEXT)(VkPhysicalDevice physicalDevice, Display* dpy, VkDisplayKHR display);
typedef VkResult (VKAPI_PTR *PFN_vkGetRandROutputDisplayEXT)(VkPhysicalDevice physicalDevice, Display* dpy, RROutput rrOutput, VkDisplayKHR* pDisplay);
#ifndef VK_NO_PROTOTYPES
VKAPI_ATTR VkResult VKAPI_CALL vkAcquireXlibDisplayEXT(
VkPhysicalDevice physicalDevice,
Display* dpy,
VkDisplayKHR display);
VKAPI_ATTR VkResult VKAPI_CALL vkGetRandROutputDisplayEXT(
VkPhysicalDevice physicalDevice,
Display* dpy,
RROutput rrOutput,
VkDisplayKHR* pDisplay);
#endif
#ifdef __cplusplus
}
#endif
#endif